/* * Copyright (C) 2014 The CyanogenMod Project * * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ // // Based on the shaders of kodemongki: // http://kodemongki.blogspot.com.es/2011/06/kameraku-custom-shader-effects-example.html // package org.cyanogenmod.wallpapers.photophase.effects; import android.media.effect.EffectContext; /** * A blur effect
* * *
Parameter nameMeaningValid values
*/ public class BlurEffect extends PhotoPhaseEffect { private static final String FRAGMENT_SHADER = "precision mediump float;\n" + "uniform sampler2D tex_sampler;\n" + "varying vec2 v_texcoord;\n" + "void main(void)\n" + "{\n" + " float step = 0.02;\n" + " vec3 c1 = texture2D(tex_sampler, vec2(v_texcoord.s - step, v_texcoord.t - step)).bgr;\n" + " vec3 c2 = texture2D(tex_sampler, vec2(v_texcoord.s + step, v_texcoord.t + step)).bgr;\n" + " vec3 c3 = texture2D(tex_sampler, vec2(v_texcoord.s - step, v_texcoord.t + step)).bgr;\n" + " vec3 c4 = texture2D(tex_sampler, vec2(v_texcoord.s + step, v_texcoord.t - step)).bgr;\n" + " gl_FragColor.a = 1.0;\n" + " gl_FragColor.rgb = (c1 + c2 + c3 + c4) / 4.0;\n" + "}"; /** * Constructor of BlurEffect. * * @param ctx The effect context * @param name The effect name */ public BlurEffect(EffectContext ctx, String name) { super(ctx, BlurEffect.class.getName()); init(VERTEX_SHADER, FRAGMENT_SHADER); } }