| Commit message (Collapse) | Author | Age | Files | Lines |
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Signed-off-by: Jorge Ruesga <jorge@ruesga.com>
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Signed-off-by: Jorge Ruesga <jorge@ruesga.com>
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Signed-off-by: Jorge Ruesga <jorge@ruesga.com>
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* Change to software acceleration when no animation is required and
remove
drawing cache (fix opengl error for reach max texture size)
* Improve responsiveness of choose albums activity
Signed-off-by: Jorge Ruesga <jorge@ruesga.com>
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AsyncTask can't create a valid handler in ICS (works in JB+), so we
force it to run in a UI thread.
Signed-off-by: Jorge Ruesga <jorge@ruesga.com>
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Signed-off-by: Jorge Ruesga <jorge@ruesga.com>
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Cached bitmaps are not used, because bitmaps are recycled previously
Signed-off-by: Jorge Ruesga <jorge@ruesga.com>
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Now user can select between 0 and 60 seconds (10 steps/ 10 diff. values)
0 seconds means just draw the initial frames and without transitions,
while world isn't recreated
Signed-off-by: Jorge Ruesga <jorge@ruesga.com>
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Signed-off-by: Jorge Ruesga <jorge@ruesga.com>
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Signed-off-by: Jorge Ruesga <jorge@ruesga.com>
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Ensure that MER algorithm always returns a bound rectangle
Signed-off-by: Jorge Ruesga <jorge@ruesga.com>
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Signed-off-by: Jorge Ruesga <jorge@ruesga.com>
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Signed-off-by: Jorge Ruesga <jorge@ruesga.com>
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