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diff --git a/src/org/cyanogenmod/wallpapers/photophase/animations/Flip3dAnimation.java b/src/org/cyanogenmod/wallpapers/photophase/animations/Flip3dAnimation.java
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+/*
+ * Copyright (C) 2013 The CyanogenMod Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+package org.cyanogenmod.wallpapers.photophase.animations;
+
+import android.graphics.Camera;
+import android.graphics.Matrix;
+import android.view.animation.Animation;
+import android.view.animation.Transformation;
+
+/**
+ * A 3d flit animation
+ */
+public class Flip3dAnimation extends Animation {
+
+ private final float mFromDegrees;
+ private final float mToDegrees;
+ private final float mCenterX;
+ private final float mCenterY;
+ private Camera mCamera;
+
+ /**
+ * Constructor of <code>Flip3dAnimation</code>
+ *
+ * @param fromDegrees From origin degrees
+ * @param toDegrees To destination degrees
+ * @param centerX The center horizontal position
+ * @param centerY The center vertical position
+ */
+ public Flip3dAnimation(float fromDegrees, float toDegrees, float centerX, float centerY) {
+ mFromDegrees = fromDegrees;
+ mToDegrees = toDegrees;
+ mCenterX = centerX;
+ mCenterY = centerY;
+ }
+
+ /**
+ * {@inheritDoc}
+ */
+ @Override
+ public void initialize(int width, int height, int parentWidth, int parentHeight) {
+ super.initialize(width, height, parentWidth, parentHeight);
+ mCamera = new Camera();
+ }
+
+ /**
+ * {@inheritDoc}
+ */
+ @Override
+ protected void applyTransformation(float interpolatedTime, Transformation t) {
+ final float fromDegrees = mFromDegrees;
+ float degrees = fromDegrees + ((mToDegrees - fromDegrees) * interpolatedTime);
+
+ final float centerX = mCenterX;
+ final float centerY = mCenterY;
+ final Camera camera = mCamera;
+
+ final Matrix matrix = t.getMatrix();
+
+ camera.save();
+ camera.rotateY(degrees);
+ camera.getMatrix(matrix);
+ camera.restore();
+
+ matrix.preTranslate(-centerX, -centerY);
+ matrix.postTranslate(centerX, centerY);
+ }
+
+}
+