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author | Jorge Ruesga <jorge@ruesga.com> | 2013-08-20 17:25:53 +0200 |
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committer | Jorge Ruesga <jorge@ruesga.com> | 2013-08-20 17:25:53 +0200 |
commit | 9f78861e1caf977a61570a225dd2ab56afa19a32 (patch) | |
tree | 2be5300c578e0f58226d85a39dc5ba9ede6df3df /src/org/cyanogenmod/wallpapers/photophase | |
parent | ed09bbd4f29dc28dcfb98147143dfcdc3291f52d (diff) | |
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Rename handle var name
Signed-off-by: Jorge Ruesga <jorge@ruesga.com>
Diffstat (limited to 'src/org/cyanogenmod/wallpapers/photophase')
-rw-r--r-- | src/org/cyanogenmod/wallpapers/photophase/utils/GLESUtil.java | 20 |
1 files changed, 10 insertions, 10 deletions
diff --git a/src/org/cyanogenmod/wallpapers/photophase/utils/GLESUtil.java b/src/org/cyanogenmod/wallpapers/photophase/utils/GLESUtil.java index a62afe7..4707431 100644 --- a/src/org/cyanogenmod/wallpapers/photophase/utils/GLESUtil.java +++ b/src/org/cyanogenmod/wallpapers/photophase/utils/GLESUtil.java @@ -412,16 +412,16 @@ public final class GLESUtil { int num = effect == null ? 1 : 2; - int[] textureNames = new int[num]; - GLES20.glGenTextures(num, textureNames, 0); + int[] textureHandles = new int[num]; + GLES20.glGenTextures(num, textureHandles, 0); GLESUtil.glesCheckError("glGenTextures"); - if (textureNames[0] <= 0 || (effect != null && textureNames[1] <= 0)) { + if (textureHandles[0] <= 0 || (effect != null && textureHandles[1] <= 0)) { Log.e(TAG, "Failed to generate a valid texture"); return new GLESTextureInfo(); } // Bind the texture to the name - GLES20.glBindTexture(GLES20.GL_TEXTURE_2D, textureNames[0]); + GLES20.glBindTexture(GLES20.GL_TEXTURE_2D, textureHandles[0]); GLESUtil.glesCheckError("glBindTexture"); // Set the texture properties @@ -436,27 +436,27 @@ public final class GLESUtil { // Load the texture GLUtils.texImage2D(GLES20.GL_TEXTURE_2D, 0, bitmap, 0); - if (!GLES20.glIsTexture(textureNames[0])) { + if (!GLES20.glIsTexture(textureHandles[0])) { Log.e(TAG, "Failed to load a valid texture"); return new GLESTextureInfo(); } // Has a effect? - int handle = textureNames[0]; + int handle = textureHandles[0]; if (effect != null) { // Apply the effect (we need a thread-safe call here) synchronized (sSync) { // No more than 1024 (the minimum supported by all the gles20 devices) int w = Math.min(dimen.width(), 1024); int h = Math.min(dimen.width(), 1024); - effect.apply(textureNames[0], w, h, textureNames[1]); + effect.apply(textureHandles[0], w, h, textureHandles[1]); } - handle = textureNames[1]; + handle = textureHandles[1]; // Delete the unused texture - int[] textures = {textureNames[0]}; + int[] textures = {textureHandles[0]}; GLES20.glDeleteTextures(1, textures, 0); - GLESUtil.glesCheckError("glTexParameteri"); + GLESUtil.glesCheckError("glDeleteTextures"); } // Return the texture handle identifier and the associated info |