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author | Jorge Ruesga <jorge@ruesga.com> | 2013-07-30 00:34:11 +0200 |
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committer | Jorge Ruesga <jorge@ruesga.com> | 2013-07-30 00:34:11 +0200 |
commit | fc76ec47b6a9d20b5ca42052f8e17d04c6b19cb7 (patch) | |
tree | c031ec20a90f9168d9dbaafaae7ce26fd221ab85 /src/org/cyanogenmod/wallpapers/photophase/transitions | |
parent | a1feb07bb2866d3d6fccca2fb5ffd2f12e9ff51c (diff) | |
download | android_packages_wallpapers_PhotoPhase-fc76ec47b6a9d20b5ca42052f8e17d04c6b19cb7.tar.gz android_packages_wallpapers_PhotoPhase-fc76ec47b6a9d20b5ca42052f8e17d04c6b19cb7.tar.bz2 android_packages_wallpapers_PhotoPhase-fc76ec47b6a9d20b5ca42052f8e17d04c6b19cb7.zip |
Improve bitmap loading
- No force to loaded with a specific format (this avoid some bad formats
on exif jpegs)
- Remove unused comments and imports
Signed-off-by: Jorge Ruesga <jorge@ruesga.com>
Diffstat (limited to 'src/org/cyanogenmod/wallpapers/photophase/transitions')
-rw-r--r-- | src/org/cyanogenmod/wallpapers/photophase/transitions/NullTransition.java | 12 |
1 files changed, 1 insertions, 11 deletions
diff --git a/src/org/cyanogenmod/wallpapers/photophase/transitions/NullTransition.java b/src/org/cyanogenmod/wallpapers/photophase/transitions/NullTransition.java index 3087a38..0332bc5 100644 --- a/src/org/cyanogenmod/wallpapers/photophase/transitions/NullTransition.java +++ b/src/org/cyanogenmod/wallpapers/photophase/transitions/NullTransition.java @@ -27,9 +27,6 @@ import org.cyanogenmod.wallpapers.photophase.TextureManager; import org.cyanogenmod.wallpapers.photophase.transitions.Transitions.TRANSITIONS; import java.nio.FloatBuffer; - -import javax.microedition.khronos.opengles.GL10; - /** * A special transition that does nothing other than draw the {@link PhotoFrame} * on the screen continually. No transition is done. @@ -164,14 +161,7 @@ public class NullTransition extends Transition { GLESUtil.glesCheckError("glUniformMatrix4fv"); // Draw the photo frame -// ShortBuffer vertexOrderBuffer = target.getVertexOrderBuffer(); -// vertexOrderBuffer.position(0); -// GLES20.glDrawElements( -// GLES20.GL_TRIANGLE_FAN, -// 6, -// GLES20.GL_UNSIGNED_SHORT, -// vertexOrderBuffer); - GLES20.glDrawArrays(GL10.GL_TRIANGLE_STRIP, 0, 4); + GLES20.glDrawArrays(GLES20.GL_TRIANGLE_FAN, 0, 4); GLESUtil.glesCheckError("glDrawElements"); // Disable attributes |