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author | Jorge Ruesga <jorge@ruesga.com> | 2013-08-06 21:38:24 +0200 |
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committer | Jorge Ruesga <jorge@ruesga.com> | 2013-08-06 21:38:24 +0200 |
commit | ab5b656128fb0a9c7770380d09734992231ed385 (patch) | |
tree | fd10e925f68f529301fd0b683cbf1b008a55d390 /res/raw | |
parent | c1774d346631fbd1633cee638b6f46ad9707b65c (diff) | |
download | android_packages_wallpapers_PhotoPhase-ab5b656128fb0a9c7770380d09734992231ed385.tar.gz android_packages_wallpapers_PhotoPhase-ab5b656128fb0a9c7770380d09734992231ed385.tar.bz2 android_packages_wallpapers_PhotoPhase-ab5b656128fb0a9c7770380d09734992231ed385.zip |
Fix color shape and fade transition (#11)
Remove unused shaders
Signed-off-by: Jorge Ruesga <jorge@ruesga.com>
Diffstat (limited to 'res/raw')
-rw-r--r-- | res/raw/alpha_fragment_shader.glsl | 26 | ||||
-rw-r--r-- | res/raw/alpha_vertex_shader.glsl | 30 | ||||
-rw-r--r-- | res/raw/translate_fragment_shader.glsl | 24 | ||||
-rw-r--r-- | res/raw/translate_vertex_shader.glsl | 27 |
4 files changed, 0 insertions, 107 deletions
diff --git a/res/raw/alpha_fragment_shader.glsl b/res/raw/alpha_fragment_shader.glsl deleted file mode 100644 index 777f6a2..0000000 --- a/res/raw/alpha_fragment_shader.glsl +++ /dev/null @@ -1,26 +0,0 @@ -/* - * Copyright (C) 2013 The CyanogenMod Project - * - * Licensed under the Apache License, Version 2.0 (the "License"); - * you may not use this file except in compliance with the License. - * You may obtain a copy of the License at - * - * http://www.apache.org/licenses/LICENSE-2.0 - * - * Unless required by applicable law or agreed to in writing, software - * distributed under the License is distributed on an "AS IS" BASIS, - * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. - * See the License for the specific language governing permissions and - * limitations under the License. - */ - -precision mediump float; - -uniform sampler2D sTexture; - -varying vec2 vTextureCoord; -varying float vAlpha; - -void main() { - gl_FragColor = texture2D(sTexture, vTextureCoord); -} diff --git a/res/raw/alpha_vertex_shader.glsl b/res/raw/alpha_vertex_shader.glsl deleted file mode 100644 index d411ad5..0000000 --- a/res/raw/alpha_vertex_shader.glsl +++ /dev/null @@ -1,30 +0,0 @@ -/* - * Copyright (C) 2013 The CyanogenMod Project - * - * Licensed under the Apache License, Version 2.0 (the "License"); - * you may not use this file except in compliance with the License. - * You may obtain a copy of the License at - * - * http://www.apache.org/licenses/LICENSE-2.0 - * - * Unless required by applicable law or agreed to in writing, software - * distributed under the License is distributed on an "AS IS" BASIS, - * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. - * See the License for the specific language governing permissions and - * limitations under the License. - */ - -uniform mat4 uMVPMatrix; - -attribute vec4 aPosition; -attribute vec2 aTextureCoord; -attribute float aAlpha; - -varying vec2 vTextureCoord; -varying float vAlpha; - -void main() { - gl_Position = uMVPMatrix * aPosition; - vTextureCoord = aTextureCoord; - vAlpha = aAlpha; -} diff --git a/res/raw/translate_fragment_shader.glsl b/res/raw/translate_fragment_shader.glsl deleted file mode 100644 index 55cbf0b..0000000 --- a/res/raw/translate_fragment_shader.glsl +++ /dev/null @@ -1,24 +0,0 @@ -/* - * Copyright (C) 2013 The CyanogenMod Project - * - * Licensed under the Apache License, Version 2.0 (the "License"); - * you may not use this file except in compliance with the License. - * You may obtain a copy of the License at - * - * http://www.apache.org/licenses/LICENSE-2.0 - * - * Unless required by applicable law or agreed to in writing, software - * distributed under the License is distributed on an "AS IS" BASIS, - * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. - * See the License for the specific language governing permissions and - * limitations under the License. - */ - -precision mediump float; - -varying vec2 vTextureCoord; -uniform sampler2D sTexture; - -void main() { - gl_FragColor = texture2D(sTexture, vTextureCoord); -} diff --git a/res/raw/translate_vertex_shader.glsl b/res/raw/translate_vertex_shader.glsl deleted file mode 100644 index 1229d64..0000000 --- a/res/raw/translate_vertex_shader.glsl +++ /dev/null @@ -1,27 +0,0 @@ -/* - * Copyright (C) 2013 The CyanogenMod Project - * - * Licensed under the Apache License, Version 2.0 (the "License"); - * you may not use this file except in compliance with the License. - * You may obtain a copy of the License at - * - * http://www.apache.org/licenses/LICENSE-2.0 - * - * Unless required by applicable law or agreed to in writing, software - * distributed under the License is distributed on an "AS IS" BASIS, - * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. - * See the License for the specific language governing permissions and - * limitations under the License. - */ - -uniform mat4 uMVPMatrix; - -attribute vec4 aPosition; -attribute vec2 aTextureCoord; - -varying vec2 vTextureCoord; - -void main() { - gl_Position = uMVPMatrix * aPosition; - vTextureCoord = aTextureCoord; -} |