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* Performance optimizations for MagicSmokeFredrik Ehnbom2010-10-133-90/+170
* Update to use SurfaceConfig.Jason Sams2010-10-101-1/+2
* Remove now unnecessary pragma rs export_var().Stephen Hines2010-10-081-8/+7
* resolved conflicts for merge of 896a34b4 to masterMarco Nelissen2010-09-231-0/+2
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| * Force 32 bit surface for Magic Smoke.Marco Nelissen2010-09-231-0/+2
| * Apparently we can now get motionevents before the renderer is created.Marco Nelissen2010-09-151-2/+6
* | Handle RS reflection name changes.Stephen Hines2010-09-161-2/+2
* | am 0fc62f8e: Use new SharedPreferences.apply instead of commit.Brad Fitzpatrick2010-09-071-3/+1
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| * Use new SharedPreferences$Editor.apply instead of commit.Brad Fitzpatrick2010-09-061-3/+1
* | Drop the includes on rs_types.rsh and rs_math.rsh. Slang automatically handle...Shih-wei Liao2010-07-211-2/+0
* | Ported MagicSmoke to use the new build system.Shih-wei Liao2010-07-193-393/+355
* | Removing SimpleMeshAlex Sakhartchouk2010-07-011-1/+0
* | Fix dangerous type conversion between rs_allocation and int. Use slang to ref...Shih-wei Liao2010-06-183-205/+394
* | Update to new names and move clear to script.Jason Sams2010-05-191-2/+0
* | Removing setName based on feedback.Alex Sakhartchouk2010-05-174-71/+303
* | Temporarly disable wallpaper during RS acc->llvm transition.Jason Sams2010-05-111-1/+3
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* Convert to RenderScriptGLJason Sams2010-02-092-9/+10
* Update to new RS texture API.Jason Sams2009-12-171-16/+15
* Run the magic smoke wallpaper at lower priority, and make its animationMarco Nelissen2009-12-022-1/+2
* Remove surface from RS init and handle SurfaceChanged.Jason Sams2009-11-121-1/+4
* Add some more magic smoke, increase size of quads so the texture edges don't ...Marco Nelissen2009-11-111-23/+26
* Don't let the magic smoke out!Marco Nelissen2009-11-105-0/+828