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path: root/src/com/android/magicsmoke/RenderScriptWallpaper.java
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* Apply settings immediately, like other wallpapers.Marco Nelissen2011-10-131-2/+2
| | | | | | | | | | Don't have an explicit "OK" button to apply the current preset, but just apply it immediately, like other wallpapers with settings do. Also use a different default setting that is more in line with the overall ICS theme, and update the thumbnail accordingly. b/5288769 Change-Id: Ibe35b74c3d5c9ad35708b98007d9bb0a396a25c2
* Fix horizontal and vertical panning.Marco Nelissen2011-01-191-1/+1
| | | | Change-Id: I5177f3f3424233371136bdcbf358ce7056ea055d
* Add Context to a RenderScript or RenderScriptGL instance.Shih-wei Liao2010-12-091-1/+1
| | | | | | | This is to allow RenderScript to better interact with the Android environment. E.g., per-app cache. Change-Id: I33b759db49706f0cecba689f021f66d1b80666b0
* API updateJason Sams2010-12-061-11/+2
| | | | Change-Id: Idf4ea56d40f51d9964b86deb4670c618e681ba4c
* Performance optimizations for MagicSmokeFredrik Ehnbom2010-10-131-1/+1
| | | | | | | The MagicSmoke wallpaper was modified to be single pass multi texture rather than blended multipass. Change-Id: If838a4abd2c3fa73def46c47d1f362c8a2af3363
* Update to use SurfaceConfig.Jason Sams2010-10-101-1/+2
| | | | Change-Id: I2d50c789a2346fdea03e0fbae20e6256dfd5e02b
* resolved conflicts for merge of 896a34b4 to masterMarco Nelissen2010-09-231-0/+2
|\ | | | | | | Change-Id: Idb94e8674611f9ed960f1c4e8340ea6489b27d6b
| * Force 32 bit surface for Magic Smoke.Marco Nelissen2010-09-231-0/+2
| | | | | | | | Change-Id: I5e98426c2d46429094d582470853403a2f3868f1
| * Apparently we can now get motionevents before the renderer is created.Marco Nelissen2010-09-151-2/+6
| | | | | | | | Change-Id: I6f4e5be8c8c4b3b8a47847f74309c3e9ded81b10
* | Removing setName based on feedback.Alex Sakhartchouk2010-05-171-4/+12
|/ | | | | | | | After compiler fix, everything seems to match reference. Mostly working, but patterns mismatch reference. Magic smoke bug repro case. Added missing files. Change-Id: I3260848b40040d10abe8e15f2ac3b24d6c51d040
* Convert to RenderScriptGLJason Sams2010-02-091-5/+6
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* Run the magic smoke wallpaper at lower priority, and make its animationMarco Nelissen2009-12-021-0/+1
| | | | | time based so it runs at constant speed regardless of framerate. Also fix the red flash when first starting the wallpaper.
* Remove surface from RS init and handle SurfaceChanged.Jason Sams2009-11-121-1/+4
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* Don't let the magic smoke out!Marco Nelissen2009-11-101-0/+114