Commit message (Collapse) | Author | Age | Files | Lines | |
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* | Fix horizontal and vertical panning. | Marco Nelissen | 2011-01-19 | 2 | -15/+15 |
| | | | | Change-Id: I5177f3f3424233371136bdcbf358ce7056ea055d | ||||
* | Performance optimizations for MagicSmoke | Fredrik Ehnbom | 2010-10-13 | 4 | -0/+91 |
| | | | | | | | The MagicSmoke wallpaper was modified to be single pass multi texture rather than blended multipass. Change-Id: If838a4abd2c3fa73def46c47d1f362c8a2af3363 | ||||
* | Ported MagicSmoke to use the new build system. | Shih-wei Liao | 2010-07-19 | 2 | -354/+0 |
| | | | | Change-Id: I1d6e23962f2f831b8822225ac1e8bc507bcc5038 | ||||
* | Fix dangerous type conversion between rs_allocation and int. Use slang to ↵ | Shih-wei Liao | 2010-06-18 | 2 | -18/+16 |
| | | | | | | reflect to Java. Add java_package_name and export_func pragmas. Change-Id: I4093165bce7ed4474461afbd040d9ff307308b92 | ||||
* | Update to new names and move clear to script. | Jason Sams | 2010-05-19 | 2 | -69/+39 |
| | | | | Change-Id: Id6ba9cb5d90587509668acac930495bb7911b283 | ||||
* | Removing setName based on feedback. | Alex Sakhartchouk | 2010-05-17 | 2 | -56/+125 |
| | | | | | | | | After compiler fix, everything seems to match reference. Mostly working, but patterns mismatch reference. Magic smoke bug repro case. Added missing files. Change-Id: I3260848b40040d10abe8e15f2ac3b24d6c51d040 | ||||
* | am c2e62f1c: Throttle magic smoke cpu use. | Jason Sams | 2009-12-10 | 1 | -1/+1 |
|\ | | | | | | | | | | | | | Merge commit 'c2e62f1c375d3fd9f28f4da7372462ed859fc0e3' into eclair-mr2 * commit 'c2e62f1c375d3fd9f28f4da7372462ed859fc0e3': Throttle magic smoke cpu use. | ||||
| * | Throttle magic smoke cpu use. | Jason Sams | 2009-12-08 | 1 | -1/+1 |
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* | | Fix the magic smoke wallpaper so it doesn't jump after turning the screen on. | Marco Nelissen | 2009-12-10 | 1 | -3/+4 |
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* | Run the magic smoke wallpaper at lower priority, and make its animation | Marco Nelissen | 2009-12-02 | 1 | -14/+25 |
| | | | | | time based so it runs at constant speed regardless of framerate. Also fix the red flash when first starting the wallpaper. | ||||
* | Make sure texture coordinates and angles don't get too big, since | Marco Nelissen | 2009-11-13 | 1 | -0/+13 |
| | | | | | eventually we'll hit some limit in the driver and things start to look weird. | ||||
* | Add some more magic smoke, increase size of quads so the texture edges don't ↵ | Marco Nelissen | 2009-11-11 | 1 | -12/+68 |
| | | | | show. | ||||
* | Don't let the magic smoke out! | Marco Nelissen | 2009-11-10 | 1 | -0/+236 |