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* Fix horizontal and vertical panning.Marco Nelissen2011-01-192-15/+15
| | | | Change-Id: I5177f3f3424233371136bdcbf358ce7056ea055d
* Performance optimizations for MagicSmokeFredrik Ehnbom2010-10-134-0/+91
| | | | | | | The MagicSmoke wallpaper was modified to be single pass multi texture rather than blended multipass. Change-Id: If838a4abd2c3fa73def46c47d1f362c8a2af3363
* Ported MagicSmoke to use the new build system.Shih-wei Liao2010-07-192-354/+0
| | | | Change-Id: I1d6e23962f2f831b8822225ac1e8bc507bcc5038
* Fix dangerous type conversion between rs_allocation and int. Use slang to ↵Shih-wei Liao2010-06-182-18/+16
| | | | | | reflect to Java. Add java_package_name and export_func pragmas. Change-Id: I4093165bce7ed4474461afbd040d9ff307308b92
* Update to new names and move clear to script.Jason Sams2010-05-192-69/+39
| | | | Change-Id: Id6ba9cb5d90587509668acac930495bb7911b283
* Removing setName based on feedback.Alex Sakhartchouk2010-05-172-56/+125
| | | | | | | | After compiler fix, everything seems to match reference. Mostly working, but patterns mismatch reference. Magic smoke bug repro case. Added missing files. Change-Id: I3260848b40040d10abe8e15f2ac3b24d6c51d040
* am c2e62f1c: Throttle magic smoke cpu use.Jason Sams2009-12-101-1/+1
|\ | | | | | | | | | | | | Merge commit 'c2e62f1c375d3fd9f28f4da7372462ed859fc0e3' into eclair-mr2 * commit 'c2e62f1c375d3fd9f28f4da7372462ed859fc0e3': Throttle magic smoke cpu use.
| * Throttle magic smoke cpu use.Jason Sams2009-12-081-1/+1
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* | Fix the magic smoke wallpaper so it doesn't jump after turning the screen on.Marco Nelissen2009-12-101-3/+4
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* Run the magic smoke wallpaper at lower priority, and make its animationMarco Nelissen2009-12-021-14/+25
| | | | | time based so it runs at constant speed regardless of framerate. Also fix the red flash when first starting the wallpaper.
* Make sure texture coordinates and angles don't get too big, sinceMarco Nelissen2009-11-131-0/+13
| | | | | eventually we'll hit some limit in the driver and things start to look weird.
* Add some more magic smoke, increase size of quads so the texture edges don't ↵Marco Nelissen2009-11-111-12/+68
| | | | show.
* Don't let the magic smoke out!Marco Nelissen2009-11-101-0/+236