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-rw-r--r--res/drawable-nodpi/bg.pngbin346778 -> 192342 bytes
-rw-r--r--res/drawable-nodpi/fgstar.pngbin5241 -> 0 bytes
-rw-r--r--res/drawable-nodpi/staticstar.pngbin0 -> 1332 bytes
-rw-r--r--res/drawable-nodpi/staticstar2.pngbin0 -> 6971 bytes
-rw-r--r--res/drawable-nodpi/wallpaper_thumb.pngbin45595 -> 31873 bytes
-rw-r--r--res/raw/bgstar_vs.glsl4
-rw-r--r--res/raw/spacecloud_fs.glsl6
-rw-r--r--res/raw/spacecloud_vs.glsl8
-rw-r--r--res/raw/staticstar_fs.glsl9
-rw-r--r--res/raw/staticstar_vs.glsl13
10 files changed, 28 insertions, 12 deletions
diff --git a/res/drawable-nodpi/bg.png b/res/drawable-nodpi/bg.png
index 0102d9f..feb8ec4 100644
--- a/res/drawable-nodpi/bg.png
+++ b/res/drawable-nodpi/bg.png
Binary files differ
diff --git a/res/drawable-nodpi/fgstar.png b/res/drawable-nodpi/fgstar.png
deleted file mode 100644
index 100250f..0000000
--- a/res/drawable-nodpi/fgstar.png
+++ /dev/null
Binary files differ
diff --git a/res/drawable-nodpi/staticstar.png b/res/drawable-nodpi/staticstar.png
new file mode 100644
index 0000000..169d9e9
--- /dev/null
+++ b/res/drawable-nodpi/staticstar.png
Binary files differ
diff --git a/res/drawable-nodpi/staticstar2.png b/res/drawable-nodpi/staticstar2.png
new file mode 100644
index 0000000..3bf88f0
--- /dev/null
+++ b/res/drawable-nodpi/staticstar2.png
Binary files differ
diff --git a/res/drawable-nodpi/wallpaper_thumb.png b/res/drawable-nodpi/wallpaper_thumb.png
index 41a355c..7b101c2 100644
--- a/res/drawable-nodpi/wallpaper_thumb.png
+++ b/res/drawable-nodpi/wallpaper_thumb.png
Binary files differ
diff --git a/res/raw/bgstar_vs.glsl b/res/raw/bgstar_vs.glsl
index ac35d9f..4a41c55 100644
--- a/res/raw/bgstar_vs.glsl
+++ b/res/raw/bgstar_vs.glsl
@@ -1,7 +1,7 @@
varying vec4 varColor;
void main() {
- float dist = ATTRIB_position.y;
+ float dist = ATTRIB_position.y * UNI_scaleSize;
float angle = ATTRIB_position.x;
float x = dist * sin(angle);
@@ -14,7 +14,7 @@ void main() {
pos.y = s*x - t*y;
pos.z = ATTRIB_position.z;
pos.w = 1.0;
-
+
pos.y = pos.y * 0.5;
gl_Position = UNI_MVP * pos;
varColor = vec4(1.0, 1.0, 1.0, 0.5);
diff --git a/res/raw/spacecloud_fs.glsl b/res/raw/spacecloud_fs.glsl
index 75adcd2..819f5a8 100644
--- a/res/raw/spacecloud_fs.glsl
+++ b/res/raw/spacecloud_fs.glsl
@@ -1,12 +1,8 @@
-varying vec4 varColor;
void main() {
lowp vec4 texColor;
texColor = texture2D(UNI_Tex0, gl_PointCoord);
-
- // texColor = texture2D(UNI_Tex1, gl_PointCoord);
-
+
gl_FragColor.rgb = texColor.rgb;
gl_FragColor.a = 0.1;
- // gl_FragColor = varColor;
} \ No newline at end of file
diff --git a/res/raw/spacecloud_vs.glsl b/res/raw/spacecloud_vs.glsl
index 0056328..3ddbd6f 100644
--- a/res/raw/spacecloud_vs.glsl
+++ b/res/raw/spacecloud_vs.glsl
@@ -1,10 +1,9 @@
-varying vec4 varColor;
varying float pointSize;
void main() {
float dist = ATTRIB_position.y / 4.0;
float angle = ATTRIB_position.x;
-
+
float x = dist * sin(angle) * 0.8;
float y = dist * cos(angle) * 0.8;
float p = dist * 7.5;
@@ -17,10 +16,9 @@ void main() {
pos.w = 1.0;
pos.y = pos.y * 0.5;
gl_Position = UNI_MVP * pos;
- varColor = vec4(1.0, 1.0, 1.0, 1.0);
pointSize = 170.0-(pos.y*pos.y*1.2*1.2 + pos.x*pos.x)*400.0;
- if(pointSize<=30.0){
+ if (pointSize<=30.0) {
pointSize = 30.0;
}
- gl_PointSize = pointSize;// - snoise(pos.xy)*5.0;
+ gl_PointSize = pointSize;
} \ No newline at end of file
diff --git a/res/raw/staticstar_fs.glsl b/res/raw/staticstar_fs.glsl
new file mode 100644
index 0000000..ce03eee
--- /dev/null
+++ b/res/raw/staticstar_fs.glsl
@@ -0,0 +1,9 @@
+varying float pointSize;
+
+void main() {
+ if (pointSize > 4.0) {
+ gl_FragColor = texture2D(UNI_Tex1, gl_PointCoord);
+ } else {
+ gl_FragColor = texture2D(UNI_Tex0, gl_PointCoord);
+ }
+} \ No newline at end of file
diff --git a/res/raw/staticstar_vs.glsl b/res/raw/staticstar_vs.glsl
new file mode 100644
index 0000000..92b0bc6
--- /dev/null
+++ b/res/raw/staticstar_vs.glsl
@@ -0,0 +1,13 @@
+varying float pointSize;
+
+void main() {
+ vec4 pos;
+ pos.x = ATTRIB_position.x;
+ pos.y = ATTRIB_position.y;
+ pos.z = ATTRIB_position.z;
+ pos.w = 1.0;
+
+ gl_Position = UNI_MVP * pos;
+ pointSize = ATTRIB_pointSize;
+ gl_PointSize = pointSize*UNI_scaleSize;
+} \ No newline at end of file