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path: root/src/com/android/providers/downloads/SystemFacade.java
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* Clean up DownloadManager threading tests.Jeff Sharkey2013-01-081-5/+0
| | | | | | | | | | | Change runUntilStatus() methods to polling with timeout instead of requiring internal knowledge about threading. Fix notification tests, and move opening of InputStream until after handling headers to avoid FNFE. Always reset facade to defaults before each test. Change-Id: I6b2d6cfc4e685d2090c1133b1b2e89ae12760f8b
* Move notification tests to LittleMock.Jeff Sharkey2012-07-241-17/+15
| | | | | | Directly mock NotificationManager instead of using SystemFacade. Change-Id: If932d26e23816e8674469c275a828701cce5fc2d
* Add and enforce ALLOW_METERED column.Jeff Sharkey2012-04-171-0/+2
| | | | | | | | | | | | Include flag with each download to indicate if its allowed to proceed over metered networks. Downloads are left in WAITING_FOR_NETWORK state, similar to how ALLOWED_NETWORK_TYPES is handled. Also keep blocked downloads in WAITING_FOR_NETWORK state instead of marking them as failed. Bug: 3001465, 5734560 Change-Id: I80bb9aa9bd25ddf6f7a2472db344b6ba6878bd74
* Teach DownloadManager about network policy.Jeff Sharkey2011-06-171-3/+4
| | | | | | | | | | | Now network access is determined by using getActiveNetworkInfoForUid() which uses BLOCKED to indicate that network should be rejected for the requesting UID. While download in progress, watch for any policy changes that should trigger pause. Also check NetworkInfo.isConnected() for correctness. Change-Id: I1efa79823f15ecc3fa088a6719da1b770c64b255
* Implement dialogs for wifi required + recommended limits.Steve Howard2010-09-211-0/+7
| | | | | | | | | | | | | | | | | | | This change extends the original work to add a size limit over which wifi is required to download a file. First, this change adds a second size limit, over which wifi is recommended but not required. The user has the option to bypass this limit. Second, this change implements dialogs shown to the user when either limit is exceeded. These dialogs are shown by the background download manager service when a download is started and found to be over the limit (and wifi is not connected). I'm including one small fix to the unit tests needed from the previous change. Change-Id: Ia0f0acaa7b0d00e98355925c3446c0472048df10
* Fix notification bugs, cleanup DownloadService + DownloadReceiverSteve Howard2010-09-201-2/+2
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | This change started out just fixing a few regressions related to notifications: * Browser downloads weren't picking up a title from the determined filename. This was due to my change to default the title field to "" instead of null. * Notification click/hide events weren't being handled properly. This was due to previous change to the URI structure of DownloadProvider. DownloadReceiver needed to be changed to perform queries through /all_downloads URIs, like all other parts of the download manager code. I did some general refactoring of the DownloadReceiver code while I was there. * The code in DownloadNotification wasn't picking up some updates to downloads properly. This was due to my change to make DownloadNotification use the DownloadInfo objects rather than querying the database directly, so that it could make use of info provided by the DownloadThread that didn't go into the DB. Fixing this didn't turn out to be all that complicated, but along the way to figuring this out I made some substantial refactoring in DownloadService which made it much cleaner anyway and eliminated a lot of duplication. That's something that had to happen eventually, so I'm leaving it all in. Change-Id: I847ccf80e3d928c84e36bc24791b33204104e1b2
* Get wifi limit from secure settings.Steve Howard2010-07-281-1/+1
| | | | Change-Id: I750654c28cb3d9f9aa67bd56e4d8d770dbfde4b4
* Serialize threading for download manager testing.Steve Howard2010-07-271-0/+5
| | | | | | | | | | | | | | | | | | | | | | | | | | | The download manager uses threading in a simple way -- it launches two threads, UpdateThread and DownloadThread, and both are "fire and forget". This is fortunate for testing, since it means we can eliminate multithreading and simply run each thread in order, and everything still works. This change does just that, abstracting Thread.start() behind SystemFacade and making FakeSystemFacade put new threads into a queue and then run through them serially. This simplifies much of the test code and makes it all much more predictable. I've simplified the test code as much as possible here and moved a few more tests over to PublicApiFunctionalTest, leaving only a minimum in DownloadManagerFunctionalTest, which will eventually be deleted altogether. I've also improved testing in some areas -- for example, we can now test that running notifications get cancelled after the download completes in a robust way. There is one test case that checks for race conditions and requires multithreading. I've moved this into a new ThreadingTest class, which uses a custom FakeSystemFacade that allows multithreading. I've extracted AbstractPublicApiTest for the newly shared code. Change-Id: Ic1d5c76bfa9913fe053174c3d8b516790ca8b25f
* Stub out and test system notifications.Steve Howard2010-07-231-0/+16
| | | | | | | | | | | | | This change abstracts NotificationManager interactions behind SystemFacade and takes advantage of that to test notifications, to a limited degree. It also fixes a silly typo in AbstractDownloadManagerFunctionalTest, and it introduces an extra sleep between tests to avoid some flakiness. I'll look for a better solution to that problem after this change goes in. Change-Id: I3a0307f828955cd45b0e3581ad499da28cc0556e
* Public API support for broadcasts and connectivity control.Steve Howard2010-07-211-0/+13
| | | | | | | | | | | | | | | | * Three new DB fields, one indicating whether a download was initiated by the public API or not, two to hold connectivity control info. DB migration to add these fields and code in DownloadProvider.insert() to handle them. * Change broadcast intent code to match public API spec, for public API downloads only. (Legacy code can go away once existing clients are converted over to the new API.) * Introduce SystemFacade methods for sending broadcasts and checking package ownership; this facilitates new tests of broadcast code. * Change DownloadInfo.canUseNetwork() to obey new connectivity controls available in public API, but again, retain legacy behavior for downloads initiated directly through DownloadProvider * New test cases to cover the new behavior Also made a couple changes to reduce some test flakiness I was observing: * in tearDown(), wait for any running UpdateThread to complete * in PublicApiFunctionalTest.setUp(), if the test directory already exists, remove it rather than aborting DB changes for broadcast + roaming support Change-Id: I60f39fc133f678f3510880ea6eb9f639358914b4
* Support for max download size that may go over mobileSteve Howard2010-07-191-3/+9
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | This change introduces support for a maximum download size that may go over a mobile connection. Downloads above this limit will wait for a wifi connection. To accomplish this, I moved a lot of the logic for checking connectivity info into DownloadInfo itself. I then moved the code to call these checks from DownloadService, where it would call the checks before spawning a DownloadThread, into DownloadThread itself. This makes it simpler to check connectivity after we get Content-Length info. It also eliminates the risk of a race condition where connectivity changes between the check and the actual request execution. I realize this change reduces efficiency, because we now call into ConnectivityManager/TelephonyManager twice per DownloadThread, rather than once per DownloadService "tick". I feel that it's OK since its a small amount of computation running relatively infrequently. If we feel that it's a serious concern, and that the efficiency issues outweigh the race problem, I can go easily back to the old approach. I've left out the code to actually fetch the limit. I think this will come from system settings, but I want to double-check, so I'll put it in a separate change. Other changes: * simplify SystemFacade's interface to get connectivity info - rather than returning all connected types, just return the active type, since that should be all we care about * adding @LargeTest to PublicApiFunctionalTest Change-Id: Id1faa2c45bf2dade9fe779440721a1d42cbdfcd1
* Introduce a seam to ConnectivityManager and TelephonyManagerSteve Howard2010-07-151-0/+15
| | | | | | | | | This change abstracts access to ConnectivityManager and TelephonyManager behind methods on SystemFacade, moving the code from Helpers into RealSystemFacade and adding fake implementations to FakeSystemFacade. This facilitates new connectivity tests. Change-Id: Id6c6b861e1d4ca45b3c1572bfb8ae0aa26af756b
* Stub out the system clock in the download manager, add testsSteve Howard2010-07-011-0/+6
Introduce SystemFacade, an interface that allows us to stub out the system clock for testing the download manager. This allows us to test retrying a failed download without having the test wait 60 seconds. This interface can include other dependencies in the future as well. I've also used this to add tests for 503 (retry-after) and 301 (redirect), and I've added a test for download to the cache partition. Other changes: * made MockWebServer capable of checking + rethrowing exceptions from child threads * refactoring + cleanup of DownloadManagerFunctionalTest