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path: root/src/com/android/providers/downloads/DownloadInfo.java
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* Get wifi limit from secure settings.Steve Howard2010-07-281-1/+1
| | | | Change-Id: I750654c28cb3d9f9aa67bd56e4d8d770dbfde4b4
* Serialize threading for download manager testing.Steve Howard2010-07-271-1/+1
| | | | | | | | | | | | | | | | | | | | | | | | | | | The download manager uses threading in a simple way -- it launches two threads, UpdateThread and DownloadThread, and both are "fire and forget". This is fortunate for testing, since it means we can eliminate multithreading and simply run each thread in order, and everything still works. This change does just that, abstracting Thread.start() behind SystemFacade and making FakeSystemFacade put new threads into a queue and then run through them serially. This simplifies much of the test code and makes it all much more predictable. I've simplified the test code as much as possible here and moved a few more tests over to PublicApiFunctionalTest, leaving only a minimum in DownloadManagerFunctionalTest, which will eventually be deleted altogether. I've also improved testing in some areas -- for example, we can now test that running notifications get cancelled after the download completes in a robust way. There is one test case that checks for race conditions and requires multithreading. I've moved this into a new ThreadingTest class, which uses a custom FakeSystemFacade that allows multithreading. I've extracted AbstractPublicApiTest for the newly shared code. Change-Id: Ic1d5c76bfa9913fe053174c3d8b516790ca8b25f
* Public API support for broadcasts and connectivity control.Steve Howard2010-07-211-6/+69
| | | | | | | | | | | | | | | | * Three new DB fields, one indicating whether a download was initiated by the public API or not, two to hold connectivity control info. DB migration to add these fields and code in DownloadProvider.insert() to handle them. * Change broadcast intent code to match public API spec, for public API downloads only. (Legacy code can go away once existing clients are converted over to the new API.) * Introduce SystemFacade methods for sending broadcasts and checking package ownership; this facilitates new tests of broadcast code. * Change DownloadInfo.canUseNetwork() to obey new connectivity controls available in public API, but again, retain legacy behavior for downloads initiated directly through DownloadProvider * New test cases to cover the new behavior Also made a couple changes to reduce some test flakiness I was observing: * in tearDown(), wait for any running UpdateThread to complete * in PublicApiFunctionalTest.setUp(), if the test directory already exists, remove it rather than aborting DB changes for broadcast + roaming support Change-Id: I60f39fc133f678f3510880ea6eb9f639358914b4
* Major refactoring of DownloadThread.run().Steve Howard2010-07-201-2/+2
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Motivation: I need to fix the handling of 302s, so that after a disconnect, subsequent retries will use the original URI, not the redirected one. Rather than store extra information in the DB, I'd like to just keep the redirected URI in memory and make the redirected request within the same DownloadThread. This involves working with the large-scale structure of DownloadThread.run(). Since run() was a ~700 line method, I didn't feel comfortable making such changes. So this change refactors run() into a ~80 line method which calls into a collection of ~20 other short methods. The state previously kept in local variables has been pulled into a couple of state-only inner classes. The error-handling control flow, formerly handled by "break http_request_loop" statements, is now handled by throwing a "StopRequest" exception. The remaining structure of run() has been simplified -- the outermost for loop, for example, could never actually repeat and has been removed for now. Some other bits of code have been cleaned up a bit, but the functionality has not been modified. There are many good next steps to this refactoring. Besides various other cleanup bits, a major improvement would be to consolidate the State/InnerState classes, move some functionality to this new class (there are many functions of the form "void foo(State)" which would be good candidates), and promote it to a top-level class. But I want to take things one step at a time, and I think what I've got here is a major improvement and should be enough to allow me to safely implement the changes to redirection handling. In the process of doing this refactoring I added many test cases to PublicApiFunctionalTest to exercise some of the pieces of code I was moving around. I also moved some test cases from DownloadManagerFunctionalTest. Over time I'd like to move everything over to use the PublicApiFunctionalTest approach, and then I may break that into some smaller suites. Other minor changes: * use longs instead of ints to track file sizes, as these may be getting quite large in the future * provide a default DB value of -1 for COLUMN_TOTAL_BYTES, as this simplifies some logic in DownloadThread * small extensions to MockResponse to faciliate new test cases Change-Id: If7862349296ad79ff6cdc97e554ad14c01ce1f49
* Fix bug with deciding when to restart a download.Steve Howard2010-07-201-19/+17
| | | | | | | | | | | | | | In previous refactoring I had combined the code for starting a download (from DownloadService.insertDownload()) and restarting a download (from DownloadService.updateDownload()). I'd missed the fact that the former checks DownloadInfo.isReadyToStart() while the latter checks DownloadInfo.isReadyToRestart(). This cause a race condition where multiple startService() calls during a download would cause the service to try to spawn a second thread for the same running download. I've fixed the bug and added a test case to exercise this. Change-Id: Ia968331a030137daac7c8b5792a01e3e19065b38
* Support for max download size that may go over mobileSteve Howard2010-07-191-13/+66
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | This change introduces support for a maximum download size that may go over a mobile connection. Downloads above this limit will wait for a wifi connection. To accomplish this, I moved a lot of the logic for checking connectivity info into DownloadInfo itself. I then moved the code to call these checks from DownloadService, where it would call the checks before spawning a DownloadThread, into DownloadThread itself. This makes it simpler to check connectivity after we get Content-Length info. It also eliminates the risk of a race condition where connectivity changes between the check and the actual request execution. I realize this change reduces efficiency, because we now call into ConnectivityManager/TelephonyManager twice per DownloadThread, rather than once per DownloadService "tick". I feel that it's OK since its a small amount of computation running relatively infrequently. If we feel that it's a serious concern, and that the efficiency issues outweigh the race problem, I can go easily back to the old approach. I've left out the code to actually fetch the limit. I think this will come from system settings, but I want to double-check, so I'll put it in a separate change. Other changes: * simplify SystemFacade's interface to get connectivity info - rather than returning all connected types, just return the active type, since that should be all we care about * adding @LargeTest to PublicApiFunctionalTest Change-Id: Id1faa2c45bf2dade9fe779440721a1d42cbdfcd1
* Support for custom HTTP headers on download requestsSteve Howard2010-07-151-32/+77
| | | | | | | | | | | | | | | | | | | | | | | | | | | | Provider changes: * new many-to-one DB table holding headers for each download. since there was no real migration logic in DownloadProvider, I implemented some. * DownloadProvider.insert() reads request headers out of the ContentValues and puts them into the new table * DownloadProvider.query() supports a new URI form, download/#/headers, to fetch the headers associated with a download * DownloadProvider.delete() removes request headers from this table Service changes: * made DownloadInfo store request headers upon initialization. While I was at it, I refactored the initialization logic into DownloadInfo to get rid of the massive 24-parameter constructor. The right next step would be to move the update logic into DownloadInfo and merge it with the initialization logic; however, I realized that headers don't need to be updatable, and in the future, we won't need the update logic at all, so i didn't bother touching the update code. * made DownloadThread read headers from the DownloadInfo and include them in the request; merged the custom Cookie and Referer logic into this logic Also added a couple new test cases for this stuff. Change-Id: I421ce1f0a694e815f2e099795182393650fcb3ff
* Use the private legacy APIJean-Baptiste Queru2010-01-141-12/+12
| | | | | | | | | | The public API is getting deeply reworked for forward compatibility, but since the Download Manager and the Browser need to continue using the old API, a separate copy is being kept on the side. Bug: 2245521 Change-Id: I85eff6ba9efc68600aa80e8dffa6720b0f2ed155
* Re-use the same random value to compute a download's restart time.Jean-Baptiste Queru2009-09-241-1/+4
| | | | | | | | | The restart time is used multiple times during the same pass, and it needs to be consistent across calls. Otherwise, it's possible for a download to not be restarted immediately and to not be scheduled for a future restart. BUG=2055624
* Use the new download manager APIs introduced in change 7400Jean-Baptiste Queru2009-01-211-2/+2
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* Match the official code style guide.Jean-Baptiste Queru2009-01-201-75/+75
| | | | | | This fixes a number of style violations that weren't caught by automated tools and brings those files closer to compliance with the official style guide for this language.
* Code drop from //branches/cupcake/...@124589The Android Open Source Project2008-12-171-17/+44
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* Initial ContributionThe Android Open Source Project2008-10-211-0/+185