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authorJeff Sharkey <jsharkey@android.com>2012-11-28 14:35:40 -0800
committerJeff Sharkey <jsharkey@android.com>2012-11-28 14:35:42 -0800
commitfec5f50a85e1bfc7bb4fa12d04ffa7526c79fad7 (patch)
tree93926fa30b621cdce8b93ba8382580f9bc0f96d3 /src/com/android/providers/downloads/DownloadNotifier.java
parentf818eecf1b60ddba2854314863243d6aa87707b0 (diff)
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Improve download remaining time calculation.
Calculate remaining time in DownloadNotifier so we always use the most recent progress data, which avoids showing stale times. Weight speed calculation to prefer historical data so remaining time is smoother on bumpy network connections. Bug: 7631948 Change-Id: I497be0899e65086356745340b19d3987c6185bdd
Diffstat (limited to 'src/com/android/providers/downloads/DownloadNotifier.java')
-rw-r--r--src/com/android/providers/downloads/DownloadNotifier.java11
1 files changed, 6 insertions, 5 deletions
diff --git a/src/com/android/providers/downloads/DownloadNotifier.java b/src/com/android/providers/downloads/DownloadNotifier.java
index f6e7a2ee..f89d2d02 100644
--- a/src/com/android/providers/downloads/DownloadNotifier.java
+++ b/src/com/android/providers/downloads/DownloadNotifier.java
@@ -163,23 +163,24 @@ public class DownloadNotifier {
long current = 0;
long total = 0;
- long remainingMillis = -1;
+ long speed = 0;
for (DownloadInfo info : cluster) {
if (info.mTotalBytes != -1) {
current += info.mCurrentBytes;
total += info.mTotalBytes;
- remainingMillis = Math.max(
- handler.getRemainingMillis(info.mId), remainingMillis);
+ speed += handler.getCurrentSpeed(info.mId);
}
}
if (total > 0) {
final int percent = (int) ((current * 100) / total);
- if (remainingMillis != -1) {
+ percentText = res.getString(R.string.download_percent, percent);
+
+ if (speed > 0) {
+ final long remainingMillis = ((total - current) * 1000) / speed;
remainingText = res.getString(R.string.download_remaining,
DateUtils.formatDuration(remainingMillis));
}
- percentText = res.getString(R.string.download_percent, percent);
builder.setProgress(100, percent, false);
} else {