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/*
* Copyright (C) 2018 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package com.android.quickstep.util;
import android.animation.ValueAnimator;
import android.view.animation.Interpolator;
import java.util.ArrayList;
/**
* Utility class to update multiple values with different interpolators and durations during
* the same animation.
*/
public abstract class MultiValueUpdateListener implements ValueAnimator.AnimatorUpdateListener {
private final ArrayList<FloatProp> mAllProperties = new ArrayList<>();
@Override
public final void onAnimationUpdate(ValueAnimator animator) {
final float percent = animator.getAnimatedFraction();
final float currentPlayTime = percent * animator.getDuration();
for (int i = mAllProperties.size() - 1; i >= 0; i--) {
FloatProp prop = mAllProperties.get(i);
float time = Math.max(0, currentPlayTime - prop.mDelay);
float newPercent = Math.min(1f, time / prop.mDuration);
newPercent = prop.mInterpolator.getInterpolation(newPercent);
prop.value = prop.mEnd * newPercent + prop.mStart * (1 - newPercent);
}
onUpdate(percent);
}
public abstract void onUpdate(float percent);
public final class FloatProp {
public float value;
private final float mStart;
private final float mEnd;
private final float mDelay;
private final float mDuration;
private final Interpolator mInterpolator;
public FloatProp(float start, float end, float delay, float duration, Interpolator i) {
value = mStart = start;
mEnd = end;
mDelay = delay;
mDuration = duration;
mInterpolator = i;
mAllProperties.add(this);
}
}
}
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