/* * Copyright (C) 2019 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ package com.android.launcher3.views; import android.content.Context; import android.util.AttributeSet; import android.view.MotionEvent; import android.view.View; import android.view.ViewGroup; import com.android.launcher3.AbstractFloatingView; /** * An invisible AbstractFloatingView that can run a callback when it is being closed. */ public class ListenerView extends AbstractFloatingView { public Runnable mCloseListener; public ListenerView(Context context, AttributeSet attrs) { super(context, attrs); setVisibility(View.GONE); } public void setListener(Runnable listener) { mCloseListener = listener; } @Override protected void onAttachedToWindow() { super.onAttachedToWindow(); mIsOpen = true; } @Override protected void onDetachedFromWindow() { super.onDetachedFromWindow(); mIsOpen = false; } @Override protected void handleClose(boolean animate) { if (mIsOpen) { if (mCloseListener != null) { mCloseListener.run(); } else { if (getParent() instanceof ViewGroup) { ((ViewGroup) getParent()).removeView(this); } } } mIsOpen = false; } @Override public void logActionCommand(int command) { // Users do not interact with FloatingIconView, so there is nothing to log here. } @Override protected boolean isOfType(int type) { return (type & TYPE_LISTENER) != 0; } @Override public boolean onControllerInterceptTouchEvent(MotionEvent ev) { if (ev.getAction() == MotionEvent.ACTION_DOWN) { handleClose(false); } // We want other views to be able to intercept the touch so we return false here. return false; } }