/* * Copyright (C) 2017 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ package com.android.launcher3.util; import android.os.Looper; import android.os.MessageQueue; import com.android.launcher3.Utilities; /** * Utility class to block execution until the UI looper is idle. */ public class LooperIdleLock implements MessageQueue.IdleHandler, Runnable { private final Object mLock; private boolean mIsLocked; public LooperIdleLock(Object lock, Looper looper) { mLock = lock; mIsLocked = true; if (Utilities.ATLEAST_MARSHMALLOW) { looper.getQueue().addIdleHandler(this); } else { // Looper.myQueue() only gives the current queue. Move the execution to the UI thread // so that the IdleHandler is attached to the correct message queue. new LooperExecutor(looper).execute(this); } } @Override public void run() { Looper.myQueue().addIdleHandler(this); } @Override public boolean queueIdle() { synchronized (mLock) { mIsLocked = false; mLock.notify(); } return false; } public boolean awaitLocked(long ms) { if (mIsLocked) { try { // Just in case mFlushingWorkerThread changes but we aren't woken up, // wait no longer than 1sec at a time mLock.wait(ms); } catch (InterruptedException ex) { // Ignore } } return mIsLocked; } }