/* * Copyright (C) 2018 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ package com.android.launcher3.util; import android.os.SystemClock; /** * Determines whether a fling should be blocked. Currently we block flings when crossing thresholds * to new states, and unblock after a short duration. */ public class FlingBlockCheck { // Allow flinging to a new state after waiting this many milliseconds. private static final long UNBLOCK_FLING_PAUSE_DURATION = 200; private boolean mBlockFling; private long mBlockFlingTime; public void blockFling() { mBlockFling = true; mBlockFlingTime = SystemClock.uptimeMillis(); } public void unblockFling() { mBlockFling = false; mBlockFlingTime = 0; } public void onEvent() { // We prevent flinging after passing a state, but allow it if the user pauses briefly. if (SystemClock.uptimeMillis() - mBlockFlingTime >= UNBLOCK_FLING_PAUSE_DURATION) { mBlockFling = false; } } public boolean isBlocked() { return mBlockFling; } }