/* * Copyright (C) 2017 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ package com.android.launcher3.graphics; import android.content.Context; import android.graphics.Bitmap; import android.graphics.Canvas; import android.graphics.Color; import android.graphics.LinearGradient; import android.graphics.Paint; import android.graphics.RadialGradient; import android.graphics.RectF; import android.graphics.Shader; import android.support.v4.graphics.ColorUtils; import android.util.AttributeSet; import android.util.DisplayMetrics; import android.view.View; import android.view.animation.AccelerateInterpolator; import android.view.animation.Interpolator; import com.android.launcher3.Launcher; import com.android.launcher3.R; import com.android.launcher3.Utilities; import com.android.launcher3.dynamicui.WallpaperColorInfo; import com.android.launcher3.util.Themes; /** * Draws a translucent radial gradient background from an initial state with progress 0.0 to a * final state with progress 1.0; */ public class GradientView extends View implements WallpaperColorInfo.OnChangeListener { private static final int DEFAULT_COLOR = Color.WHITE; private static final int ALPHA_MASK_HEIGHT_DP = 500; private static final int ALPHA_MASK_WIDTH_DP = 2; private static final boolean DEBUG = false; private final Bitmap mAlphaGradientMask; private boolean mShowScrim = true; private int mColor1 = DEFAULT_COLOR; private int mColor2 = DEFAULT_COLOR; private int mWidth; private int mHeight; private final RectF mAlphaMaskRect = new RectF(); private final RectF mFinalMaskRect = new RectF(); private final Paint mPaintWithScrim = new Paint(); private final Paint mPaintNoScrim = new Paint(); private float mProgress; private final int mMaskHeight, mMaskWidth; private final int mAlphaColors; private final Paint mDebugPaint = DEBUG ? new Paint() : null; private final Interpolator mAccelerator = new AccelerateInterpolator(); private final float mAlphaStart; private final WallpaperColorInfo mWallpaperColorInfo; private final int mScrimColor; public GradientView(Context context, AttributeSet attrs) { super(context, attrs); DisplayMetrics dm = getResources().getDisplayMetrics(); this.mMaskHeight = Utilities.pxFromDp(ALPHA_MASK_HEIGHT_DP, dm); this.mMaskWidth = Utilities.pxFromDp(ALPHA_MASK_WIDTH_DP, dm); Launcher launcher = Launcher.getLauncher(context); this.mAlphaStart = launcher.getDeviceProfile().isVerticalBarLayout() ? 0 : 100; this.mScrimColor = Themes.getAttrColor(context, R.attr.allAppsScrimColor); this.mWallpaperColorInfo = WallpaperColorInfo.getInstance(launcher); mAlphaColors = getResources().getInteger(R.integer.extracted_color_gradient_alpha); updateColors(); mAlphaGradientMask = createDitheredAlphaMask(); } @Override protected void onAttachedToWindow() { super.onAttachedToWindow(); mWallpaperColorInfo.addOnChangeListener(this); } @Override protected void onDetachedFromWindow() { super.onDetachedFromWindow(); mWallpaperColorInfo.removeOnChangeListener(this); } @Override public void onExtractedColorsChanged(WallpaperColorInfo info) { updateColors(); invalidate(); } private void updateColors() { this.mColor1 = ColorUtils.setAlphaComponent(mWallpaperColorInfo.getMainColor(), mAlphaColors); this.mColor2 = ColorUtils.setAlphaComponent(mWallpaperColorInfo.getSecondaryColor(), mAlphaColors); if (mWidth + mHeight > 0) { createRadialShader(); } } @Override protected void onMeasure(int widthMeasureSpec, int heightMeasureSpec) { super.onMeasure(widthMeasureSpec, heightMeasureSpec); this.mWidth = getMeasuredWidth(); this.mHeight = getMeasuredHeight(); if (mWidth + mHeight > 0) { createRadialShader(); } } // only being called when colors change private void createRadialShader() { final float gradientCenterY = 1.05f; float radius = Math.max(mHeight, mWidth) * gradientCenterY; float posScreenBottom = (radius - mHeight) / radius; // center lives below screen RadialGradient shaderNoScrim = new RadialGradient( mWidth * 0.5f, mHeight * gradientCenterY, radius, new int[] {mColor1, mColor1, mColor2}, new float[] {0f, posScreenBottom, 1f}, Shader.TileMode.CLAMP); mPaintNoScrim.setShader(shaderNoScrim); int color1 = ColorUtils.compositeColors(mScrimColor,mColor1); int color2 = ColorUtils.compositeColors(mScrimColor,mColor2); RadialGradient shaderWithScrim = new RadialGradient( mWidth * 0.5f, mHeight * gradientCenterY, radius, new int[] { color1, color1, color2 }, new float[] {0f, posScreenBottom, 1f}, Shader.TileMode.CLAMP); mPaintWithScrim.setShader(shaderWithScrim); } public void setProgress(float progress) { setProgress(progress, true); } public void setProgress(float progress, boolean showScrim) { this.mProgress = progress; this.mShowScrim = showScrim; invalidate(); } @Override protected void onDraw(Canvas canvas) { Paint paint = mShowScrim ? mPaintWithScrim : mPaintNoScrim; float head = 0.29f; float linearProgress = head + (mProgress * (1f - head)); float startMaskY = (1f - linearProgress) * mHeight - mMaskHeight * linearProgress; float interpolatedAlpha = (255 - mAlphaStart) * mAccelerator.getInterpolation(mProgress); paint.setAlpha((int) (mAlphaStart + interpolatedAlpha)); float div = (float) Math.floor(startMaskY + mMaskHeight); mAlphaMaskRect.set(0, startMaskY, mWidth, div); mFinalMaskRect.set(0, div, mWidth, mHeight); canvas.drawBitmap(mAlphaGradientMask, null, mAlphaMaskRect, paint); canvas.drawRect(mFinalMaskRect, paint); if (DEBUG) { mDebugPaint.setColor(0xFF00FF00); canvas.drawLine(0, startMaskY, mWidth, startMaskY, mDebugPaint); canvas.drawLine(0, startMaskY + mMaskHeight, mWidth, startMaskY + mMaskHeight, mDebugPaint); } } public Bitmap createDitheredAlphaMask() { Bitmap dst = Bitmap.createBitmap(mMaskWidth, mMaskHeight, Bitmap.Config.ALPHA_8); Canvas c = new Canvas(dst); Paint paint = new Paint(Paint.DITHER_FLAG); LinearGradient lg = new LinearGradient(0, 0, 0, mMaskHeight, new int[]{ 0x00FFFFFF, ColorUtils.setAlphaComponent(Color.WHITE, (int) (0xFF * 0.95)), 0xFFFFFFFF}, new float[]{0f, 0.8f, 1f}, Shader.TileMode.CLAMP); paint.setShader(lg); c.drawRect(0, 0, mMaskWidth, mMaskHeight, paint); return dst; } }