From b35f50cf55742a26c6e319ec324f9118c6886b88 Mon Sep 17 00:00:00 2001 From: Sunny Goyal Date: Mon, 9 Apr 2018 16:30:51 -0700 Subject: Do not reset the previous state animation, if it is a part of the new state animaiton Change-Id: Ic433db8cd2b0701923185d0a2db2a4361567437f --- src/com/android/launcher3/LauncherStateManager.java | 11 ++++++++++- 1 file changed, 10 insertions(+), 1 deletion(-) (limited to 'src/com/android/launcher3/LauncherStateManager.java') diff --git a/src/com/android/launcher3/LauncherStateManager.java b/src/com/android/launcher3/LauncherStateManager.java index 534c8ae35..d5e6a9ddd 100644 --- a/src/com/android/launcher3/LauncherStateManager.java +++ b/src/com/android/launcher3/LauncherStateManager.java @@ -354,8 +354,17 @@ public class LauncherStateManager { /** * Sets the animation as the current state animation, i.e., canceled when * starting another animation and may block some launcher interactions while running. + * + * @param childAnimations Set of animations with the new target is controlling. */ - public void setCurrentAnimation(AnimatorSet anim) { + public void setCurrentAnimation(AnimatorSet anim, Animator... childAnimations) { + for (Animator childAnim : childAnimations) { + if (childAnim != null && mConfig.mCurrentAnimation == childAnim) { + mConfig.mCurrentAnimation.removeListener(mConfig); + mConfig.mCurrentAnimation = null; + break; + } + } boolean reapplyNeeded = mConfig.mCurrentAnimation != null; cancelAnimation(); if (reapplyNeeded) { -- cgit v1.2.3