From 0280c3be4d9f8fc6fdf015b7ecd276eb26f76f2d Mon Sep 17 00:00:00 2001 From: Michael Jurka Date: Fri, 17 Sep 2010 15:00:07 -0700 Subject: Adding support for drag and drop of folders and shortcuts. also: - Long press on empty space on workspace now brings up customization tray - Fixed: while dragging, items appeared to be dropping on folders two cells to the right - Fixed: Disabling drops on folders when the workspace is shrunken - Fixed: account for scaling of dragged items when checking if they overlap with shrunken workspace screens - Making folder icons dimmable to match shortcuts and widgets - When deciding with shrunken workspace screen we're dragging to, we now use the closest screen rather than the one that has been overlapped the most - Refactored drag/add mechanism, removing array of occupied cells from CellInfo - Removed dead code/variables --- src/com/android/launcher2/DragController.java | 8 ++++++-- 1 file changed, 6 insertions(+), 2 deletions(-) (limited to 'src/com/android/launcher2/DragController.java') diff --git a/src/com/android/launcher2/DragController.java b/src/com/android/launcher2/DragController.java index 7fc905bb5..87b3473a1 100644 --- a/src/com/android/launcher2/DragController.java +++ b/src/com/android/launcher2/DragController.java @@ -18,16 +18,17 @@ package com.android.launcher2; import android.content.Context; import android.graphics.Bitmap; +import android.graphics.Canvas; import android.graphics.Rect; import android.graphics.RectF; -import android.os.IBinder; import android.os.Handler; +import android.os.IBinder; import android.os.Vibrator; import android.util.DisplayMetrics; import android.util.Log; -import android.view.View; import android.view.KeyEvent; import android.view.MotionEvent; +import android.view.View; import android.view.WindowManager; import android.view.inputmethod.InputMethodManager; @@ -568,6 +569,9 @@ public class DragController { final int count = dropTargets.size(); for (int i=count-1; i>=0; i--) { DropTarget target = dropTargets.get(i); + if (!target.isDropEnabled()) + continue; + target.getHitRect(r); // Convert the hit rect to screen coordinates -- cgit v1.2.3