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am: 4d5887bd8c
Change-Id: I677309debc91c5a7af3dece0e076cc9182c1c7d4
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Bug: 30508528
Change-Id: Iddc733d79b680010785d21b347d151bc23bffc23
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am: 79cf718fcd
Change-Id: I970ef85a1b6296d7f6d1387d5d7e283ef3ab6639
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Change-Id: I3fa005ece20a54b31f823acb28c384ecdf1eafb1
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- We take the first 4 in sorted order, except we remove up to 2
static shortcuts to make room for dynamic ones if they exist.
- Added ShortcutFilterTest with testSortAndFilterShortcuts().
This asserts that the filtered list is sorted and has the
expected number of static and dynamic shortcuts based on
inputs with various amounts of each.
Bug: 28980830
Change-Id: I832b6b21144f17c74bb8b90a840d6620e99911b8
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or WIDGETS b/29645452" into ub-launcher3-calgary
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b/29645452
By cancelling the runnable, we are enabling transition:
state1 -> state3 instead of state1-> state2-> state3.
Transition state1->state3 is a viable transition that is
supported by our model.
Launcher Workspace
--------------------------------------------
state1 APPS_SPRING_LOADED SPRING_LOADED
state2 WORKSPACE NORMAL
state3 APPS NORMAL_HIDDEN
Change-Id: If27905567efe439324494e0091a4b42fcbf01448
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* changes:
Working around incorrect wallpaper offsets being calculated in RTL.
Fixing RTL wallpaper scrolling.
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- When launcher starts up, onCreate() triggers the launcher model loader
to start, which calls bindScreens() to add the workspace pages.
However, layout does not happen until the device is unlocked, which
means that even though the default screen index and children are there
the page scrolls are calculated incorrectly, and even in RTL, the
page scroll for the 0th screen is zero (it should be at the right
most edge of the workspace). This CL works around this by deferring
until the first layout after bindScreens() to unlock the wallpaper
offset from its default bounds. The workaround is only applied when
the launcher activity is first created.
Bug: 28795125
Change-Id: I33da0d7f934f5337d26e69f068f579a32897a837
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- Ensure that we map the scroll offsets to the full wallpaper offset
range
- Default to either edge of the wallpaper (depending on RTL) to match
the default system wallpaper behavior (ag/1265418)
Bug: 28795125
Bug: 29398681
Change-Id: I36c316095057912d2dda0beb43bd1e6aaeac3fdc
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ub-launcher3-calgary
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Bug: 30245433
Change-Id: Id50f9e4b9ff40e1d1124caee537a07a594d6a790
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Change-Id: Ia19f64b8c3b5a09a11909f2792e3c0956a0dc1cd
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Change-Id: I9d40052d001c80d99db511af6134227f8e4e4239
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Bug: 30475465
Change-Id: I93aff6330b86a3bfa3e6b5741ab759d835618f0b
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menu when its disabled" into ub-launcher3-calgary
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when its disabled
Bug: 30315906
Change-Id: Ice747e7be955d8bb2dd65191f7613e2afd4abc1c
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into ub-launcher3-calgary
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Bug: 29007436
Bug: 27705838
Change-Id: I95891d0bad19a67985b689bb96d6068dcd85004a
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- This was leaving a "ghost" icon behind, which looked really weird.
- We still need to make it visible for All Apps, or else you can get
in a state where the icon is gone from all apps indefinitely.
Bug: 30465972
Change-Id: I79eacf2dfdb0cd267732ae63ef69a9bb193933a5
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ub-launcher3-calgary
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Otherwise shortcuts with the same id would be updated,
even if they were in different packages.
Bug: 28980830
Change-Id: Ideefe3aaac83af38c03a38d821bac192ae55fe67
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> The shortcut container closes with an animation
> When opening/closing the animation only the icon scales
and not the title and drag handle
> When dragging the icon, it starts from the original icon position and
moves under the user finger. The container grows to follow the drag view.
Bug: 28980830
Change-Id: Ic0353c30b682d1f018cbf4d62e8a6e8e7d7d4664
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ub-launcher3-calgary
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This fixes those states where a drag view dangles on the screen
forever until launcher restarts. For instance, long press
Settings and press home before letting go.
Bug: 30291280
Change-Id: Ib8c403a02a17f35ba170c21f78f41bdc3b48d096
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ub-launcher3-calgary
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Change-Id: Iadab9d9f051a85f6772a5d54d38534fcf1b029d7
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into ub-launcher3-calgary
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Change-Id: I48d043820db962c58e97a09d7888303c1d5bf4ad
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Bug: 30435142
Change-Id: I3f00e1339aba46f4ab3cd092e59a94b506179dcf
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> Also set different interpolator for all apps opening clicking the caret
Change-Id: I7f9b764a8bf8bb7c38d94acbd964e912f22d6941
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LauncherStateTransitionAnimation b/30375760" into ub-launcher3-calgary
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b/30375760
Change-Id: Iee2f8060e4d272d276ddd5d40b4bc6053e8c7778
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- Align shortcut icons with original icon.
- Drag handle is lighter and smaller.
- Shortcut pills are slightly wider to accommodate long text.
Bug: 28980830
Change-Id: I8e9709e3cbdb9df86a805a4b63a696975c61df5a
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Change-Id: I3f5877965a2b8f92d48e2fecef54f400b6e455d2
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into ub-launcher3-calgary
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This was copied from ForwardingListener, which was used to prevent
scrollable parents from intercepting swipe gestures. We only use
long press, so we don't want to do this.
Bug: 30230790
Change-Id: Icbb692c1b46ad8287af2942baa452f3578fee679
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- We create a trangular path, which we use as the view's
outline (for the shadow) and as its PathShape background.
- We scale up the arrow as the container opens.
Bug: 28980830
Change-Id: I71e566552f063dfdb69067bb7e3cee659988f934
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- You can no longer long press and drag over shortcuts before
lifting to launch them.
- Dragging in any direction past a threshold enters spring-loaded mode.
Bug: 28980830
Change-Id: I36bfc379cc983017456a3ef0314faa1ac9691c36
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These are added as soon as the icon is added to the workspace" into ub-launcher3-calgary
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These are added as soon as the icon is added to the workspace
Bug: 28980830
Change-Id: I725d2ee8994324f09d9ecf7bbbb0090a7ceb5769
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before sending to the delegate." into ub-launcher3-calgary
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sending to the delegate.
Change-Id: I1dfb727fe433bed05dd5ac3d0f779ede4ec1d292
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dragging" into ub-launcher3-calgary
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Bug: 30291280
Change-Id: I5687e00371315a318e8ff93dd3de4c5f437a6971
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into ub-launcher3-calgary
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