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Change-Id: I503e19cbc512eac0e4a8c8bccc16a6ccc0e805da
Signed-off-by: Joey <joey@lineageos.org>
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Also replace Utilities.isAtLeastO() to static final constant.
Bug: 65544683
Change-Id: I39fbea66939d72c31702748716c4e65b4f9bee6a
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Bug: 65187090
Change-Id: Ica5b10e640cf4ab752055da2f4e352680ab26391
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in the middle of the resize interaction.
Bug: 64759853
Change-Id: I65ab7df0426f36fe1121bf055e38fc722822b0f4
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Bug: 63712253
Verified: all apps transition fully functional
Verified: NO_ALL_APPS_ICON = false case also works.
Change-Id: I779fb7bd4927c5923da3f85590d912dbbbcdef4d
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Bug: 64427027
Change-Id: If57bdcab703b2cc30e8ca0c0fba0dd599792bd00
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into ub-launcher3-dorval-polish2
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Bug: 64080513
Change-Id: I5e80e8a4b4a80ebd3bc052592283eee72d59c0e2
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Bug: 63889144
Change-Id: Idd1fd13c6343bf3e0a3a0e5ff0be730d41996575
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target Launcher3Go without widgets support
Bug: 62353159
Change-Id: Ia03d2235a9bcf75f9ef191924f81630e63a2c684
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> Changing spring animation to use drawable instead of views. This
allows us to reuse the size calculations from AdaptiveIconDrawable,
instead of reimplementing the logic.
> Updating tint logic to concat any existing filter and reapply it to
the drawable
Bug: 63873434
Change-Id: I30e97d181bd3439e5b10272d4964bad1c70ceb3c
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Before initializing the clip mask, we were calling iconNormalization on
the adaptive icon which was changing the bounds of the drawable (only for
the first call). Instead setting the bounds of the drawable after icon
normalization.
Bug: 63010770
Change-Id: I028d1e38a0d8c4001286d343e107637cf307c4a4
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Shortucts popup uses predrag listener to manage the transient state of
the icon. Fixing the order of PredragListener, such that predragEnd gets
called before dragStart. This allows the transient state to be cleared
before any other state changes are done by onDragStart.
Bug: 62544416
Change-Id: I77c9a1aa17a15fe6f9f342af7a7fe3092a9d026b
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model use" into ub-launcher3-dorval-polish
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Bug: 62900800
Change-Id: I86e2d77efc7e5fc85b59cf18e634546d098d138f
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drag-and-drop in multi-window mode" into ub-launcher3-dorval-polish
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multi-window mode
Change-Id: Ic5a74dab7cc374efcd32d4c73faa9eb28e9327a4
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Change-Id: Ic53078750fab013ed07999c6e9a6bf5d9b4c2554
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Change-Id: Iac128e850c41c0946d28e1ee8824ce8a62b4c395
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Bug: 62823315
> Using the scale value from IconNormalizer
> Using the badge from packageManager (similar to launcher icons)
Change-Id: I7cc65be8619281986c2c26a66c6de40636f12256
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should not change during DnD Bug: 62806605 Bug: 62823315" into ub-launcher3-dorval-polish
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change during DnD
Bug: 62806605
Bug: 62823315
Change-Id: I2bf7c64df101e1293a2b4b416333e36244406a62
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implementations
of multi-window drag and drop
Bug: 62702235
Change-Id: Ie87e0f7d131575bac1cb1099b0a70b230560be9a
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b/34841763
Note:
- Tweaked values with motion designer
- icon normalization fix is in
- anti aliasing issue is fixed
- currently only supported on app icons and not on shortcuts
Change-Id: If0e2bd8d49de19c9a81bb0f88b140f170b929934
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1. Get rid of unused instance variables from DragDriver#SystemDragDriver
class
2. Get rid of unnecessary ;
Change-Id: I26e5c784beee7846b0929517c04c1eb26a0993e0
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Change-Id: Ia24dbf69a64cb0b84da9985a5dd78ca699e7bed1
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Change-Id: I0fdfa9abefb72e06c45b1f635ac97e2acfa97f05
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Change-Id: Ibf48d6015d808f86bc79ccf64e3077eb5b6ccaff
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ub-launcher3-dorval
am: 0b728568f1
Change-Id: I8ff077c0c5761e82e5ecd3bcd363738505d7172e
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ie. In portrait multiwindow mode, the launcher is always on the
bottom so we can remove the background scrim that is meant to
protect the status bar contents.
Bug: 36397512
Change-Id: Ie9655b0604b5bebafdfb4153b370bb655129051c
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am: 846d7e12c8
Change-Id: I2f4df4ab948443298fd3354cb4338ff9db4068ad
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Bug: 37294517
Change-Id: I1982b71cdeacff9e15bfa00c03620888c2a225c8
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am: 343a77e609
Change-Id: I3d0c3e3a4ec1225781421567cfd9f2ea1d676bc0
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(It only contains widgets now.)
Bug: 35766387
Change-Id: I5864791a9741d1c56ac6df30125fe7a4a677b4bd
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finished." into ub-launcher3-dorval
am: 4a907d0f9d
Change-Id: Icd6d070199cd685633ead1301bda9d3e4de698c9
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finished." into ub-launcher3-dorval
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This prevents the caller app from taking over the focus while animation
it running.
Change-Id: I51b6673c59e848c263727502dee90504ed3a2162
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am: d73fbb5f97
Change-Id: I5d1bad3ea83e672076dbd3b6f2d80d5149f3921c
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- Contains two rows, one for widgets, and one for "configurable
shortcuts" that have customization activities
- Extends AbstractFloatingView and uses VerticalPullDetector for
touch interactions
- No way to show this currently; will add options to popup in followup
Bug: 34940468
Change-Id: Iab62c2cb89428f91119c9c86f9db886496c321fd
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ub-launcher3-dorval
am: 1188b89dc4
Change-Id: Ib2f0988d944dff201767d5e85686416aa966e96b
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ub-launcher3-dorval
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> Finishing activity when rotation preference change. This ensures that
any prefenrece change is immediately applied instead of waiting for resume
as the new activity is always started with proper setting.
> Clearing task when starting drag in landscape mode. This ensures that a new
activity instance is started in this case, which overrides previous locked
rotation by launcher activity.
> Handling drag request in onCreate and enabling rotation based on it.
> Clearing any request from the launcher intent once the drag operation
is complete
Bug: 36226746
Change-Id: I69f56c13827c25f3e1bc84935cb2acc59b6bd349
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ub-launcher3-dorval
am: c5c9cae70d
Change-Id: I0be49e2a81b9ee284230672c368a03f3aaef7916
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Bug: 34766840
Change-Id: Ib29d7d4b53ab99cdf3ff253976ef55345729487b
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- organizing imports
- remove redundant modifiers on LauncherCallback interface
- fix typos
Change-Id: I61eb985cac7c1379b6b804a67d4f234386d3d1b4
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Bug: 35811129
Change-Id: I336e48cd00cfec2e617ac73bd8a81419b0944aa7
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- Add static method to ShadowGenerator to generate a
circle Bitmap with a shadow.
- Move setColorScale() from DragView to Themes, and
use it to apply color to the shadowed Bitmap.
Bug: 35744066
Change-Id: I8d1da528bbf94dc83851f0b4016361ed9f8d5349
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Change-Id: I6288610b9870c3abe88794c53309b1d76dd2780f
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- Log notification launches
- Log notification swipes
- Fix logDragNDrop() to only log if the pre-drag ends (so it doesn't
log a long-press that only shows shortcuts without dragging).
- Add shortcut rank to logs when launching deep shortcuts, where 0
is the shortcut closest to the app icon (highest rank).
Bug: 34770729
Bug: 32410600
Change-Id: I99dcef9b6a71da2ef58e32397702bb137407b10f
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