| Commit message (Collapse) | Author | Age | Files | Lines |
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> Making iconBitmap public instead of a getter (similar to AppInfo)
> Removing getIcon() which can lead to IO on UI thread
> Removing updateIcon and handling the update at the caller
Bug: 21325319
Change-Id: I6a49b9043f974e9629ea25e77012d97cc04c0594
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Change-Id: Ibb49c56aab29d1223a0ab36476a32d565566eb25
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This makes it easier to track various method parameters and simplifies
debug logging
Change-Id: Ib7c3d52590d0c36b2c8460c889ee3bead3454569
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Change-Id: Ie10c087b4f72ee27be5bf12e2c81be5b7a3a6176
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Factored in app widget scaling in methods related to estimating
widget size and positions.
ie. Dropping a widget that needs to be resized to fit in the
workspace.
Bug: 32176631
Change-Id: I106fe12041565a090047f146a07d4bc80a074b4a
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> Moving all fling related logic to FlingToDeleteHelper from DragController
> Removing fling related methods from DragSource and DropTarget
> Moving fling animation logic from DeleteDropTarget to FlingAnimation
> Simplifying DropTargetBar to directly look for all valid drop targets.
This makes it easier to add new DropTarget in xml.
Change-Id: I7214d2d30c907ab93c80d92d9f9be6dda2d63354
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into ub-launcher3-master
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Most likely the user accidentally dragged the icon, so let's not
rearrange their home screen.
Bug: 30378199
Change-Id: I815a0817bca3b0d212324a58842b1f59dfdf0b91
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ub-launcher3-master
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Old threshold: 0.5f
New threshold: 0.25f
The threshold is used when dragging to Workspace from any
drag source other than Workspace, including Hotseat. This
lowered threshold is more forgiving for faster drags.
Bug: 33210055
Change-Id: Ic121fb4b7caa3ea66abb48a8a3f3bd36f3365749
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Previously the touch was consumed until the transition from
spring-loaded to normal workspace finished, leading long
presses to trigger on the background rather than on apps.
This made it difficult to move multiple icons consecutively.
Bug: 29631912
Change-Id: I259e618c81f56bc40d08a5d63ddbbf3c82a76baf
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ub-launcher3-master
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This change mimics the non-MW mode behavior when dragging and
dropping widgets by taking the app widget scale into consideration.
This ensures a consistant drag and drop experience between
MW mode and non-MW mode.
* Uses cell data (cell height/width, spanX/Y) to get the expected
widget sizes.
* Scales sizes when necessary.
Bug: 32176631
Change-Id: Icdaf73ecd89a30e57fe7f405292d793f2d6a3ee8
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> Removing insert parameter used to select the index of the view.
ShortcutAndWidgetContainer no longet relies on the index and instead
uses x and y to refer a particulat view.
> Creating helper methods to easily insert the icon by passing ItemInfo
directly. LauncherModel.addItemToDatabase synchronously updates the
ItemInfo with proper postion information. So we can directly use the
info instead of passing each parameter separately.
Bug: 32904959
Change-Id: I021c1b818f2f42604b95a6970e06aacc7211292a
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Change-Id: I8f792794b7bc6edff081383b5a0a74af04a744ad
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Document: go/false-longpress-overview
Change-Id: If6ba4996c861a44f4950b41acb4246e3a483d8f2
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am: 0d4899026c
Change-Id: Ie6569ecafdd63981e167a910f852a8133697ae81
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b/32457561
Change-Id: Ic38fbd540616a74f26c19a09ab4247fe8f9174b4
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ub-launcher3-calgary-polish
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into ub-launcher3-master
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Change-Id: If5402b6961d7d6be0c50778f27a8746ed6f1bbfb
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ub-launcher3-master
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We do this for pre-dragged icons instead of calling onDrop().
- Removes need for special logic in onDrop() to check if mIsInPreDrag
- Dropping from pre-drag in all apps also animates instead of jumping
We also do this when dropping an icon while still transitioning
to spring-loaded mode, to avoid having a janky jump at the end
- Bug: 27135377
Change-Id: I4548c3e2fef3423d1ba36057fb53807b1b4ad0fc
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ub-launcher3-master
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> Creating a common listener for handling buildLayer logic
Bug: 30138067
Change-Id: I803ef78b48e07e5ae5922e0392d390f274a87d75
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Bug: 32578597
Change-Id: Icdf5dc2d82eab3d90b380736d7256ca2d9b2df2e
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into ub-launcher3-master
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We moved mDragInfo = null to onDragEnd() since onDropComplete()
isn't called for pre-drags, but this led to NPE when returning
from unistall or app info since onDropComplete() is called after
onDragEnd() in this case. So now we restore a copy of mDragInfo.
Bug: 32415014
Change-Id: I7ef4fb7145c3c78039af1131e77538969db58141
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selecting appropriate children for drawing.
> System already skips children which are outside the bounds. Originally
this logic was added because workspace layout is larger than the screen, and
we need to selectivly skip more children. But over time we have added many
special conditions and at present workspace actually draws more children than
needed at any given time.
> Fixing bug, where onBeginPageMoving was getting called during folder open
Bug: 12116740
Change-Id: Idee18ee9cd9d348ebc4dfd82f4ff6df14e0d22d2
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1) setChildrenDrawnWithCacheEnabled: deprecated
2) Removing custom logic based on isHardwareAccelerated. This check was not being
used consistantly everywhere
Bug: 29761236
Change-Id: Ic4a9c764f154497e376e37de2351fe04d1b48500
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Bug: 32003721
Change-Id: Ia81b75a73f510ad2a58764dec9eb7e57b9bf2dcd
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ub-launcher3-master
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Also move cleanup (resetting variables to null) to onDragEnd
instead of onDropCompleted. These changes are necessary because
pre-drags (for apps with shortcuts) don't call onDragStart
or onDropCompleted.
Bug: 32246571
Change-Id: Ib18fac64555e9158b776f9c12afc2cb807b3c355
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not to be added to folder.
* when user tries to add item to full hot seat from workspace.
* when user tries to add item to full home screen from workspace.
* refactored so that Workspace handles displaying error messages.
Bug: 15574422
Change-Id: Ibc98c7f45bc0c646dc4636660fba62be9db22ac0
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Change-Id: I20ad6eaace81786be080e28d6eb551908add6d90
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Bug: 32010039
Change-Id: Icb80d3e547a706740b84df2cb80f99e4a7f81c43
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am: 3f8864069b
Change-Id: Iba49c7ba1d1c2d1f4c279970bbcc3ff96af5ccc0
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Bug:31926812
Change-Id: Id0566cc7dc15732981320807a02fb9cae8a885e6
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> Creating a base view for floating panels with some common methods
> Moving the getOpen method to individual classes
> Moving the folder icon animation logic to folder icon
> Moving all the logic related for opening folder to Folder class
Change-Id: I898dfb6870b857cb921d2729b89618bc43ff2e88
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- LaunchSource -> LogContainer
Change-Id: I71bfee992fb1ba7ae80e824d419f7bf8d3020999
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- Removed bad method/class name typos
Change-Id: Ie6900e9e3d9ce9b550d2a2442a5dac3f7050a573
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This is the first CL in a series of logging-related CLs. Upcoming CLs will
include using Commands (HOME_INTENT, BACK) and "tapping outside" of a container
logic.
Change-Id: I62f0a08c7a9d9fce0baa5c12c67e21f63ab16a7c
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- First of all, deferred drag has been renamed to pre-drag
to avoid confusion with the existing deferred end drag.
- For normal drags, the cycle is still startDrag -->
onDragStart --> onDrop --> onDropComplete --> onDragEnd.
- Pre-drags have two additional callbacks: onPreDragStart
and onPreDragEnd. onPreDragStart is called between
startDrag and onDragStart, and onPreDragEnd is called
at the same time as onDragStart or onDragEnd.
- If the pre-drag has not transitioned to a full drag before
onDragEnd, onDragStart and onDropComplete are skipped
(onDrop is still called to allow the DragView to animate).
Change-Id: Icd7a8f75d5fcc159f9a52758c22ab6eae3edb9e2
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am: 035a516e18
Change-Id: I0eb8f0c83e1a1611d8bb3b9309d69b8df7c7a19d
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Bug: Adam found out that when you swipe down fast on an icon, you can
launch search AND launch an app. Only one should trigger and not both.
Change-Id: I66b9df26d8bb355f011d057dafd45f90f59b82ae
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Restore instance state is only used for first binding. But in case of restore,
the binding happens synchronously, so there is not need to store the bundle
in a global variable
Change-Id: Ibc496bcd7c0d171056b8afc69f2c4d9a1270d40c
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Change-Id: I34e449ca3a91ee06e1983ac3a83cb7ca53567a91
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- Instead of creating our own drag view within the container, and
handling logic to determine when to start a real drag, we start
the drag immediately and just defer onDragStart().
- To determine when the deferred drag should start, we add a
DeferDragCondition to DragOptions. The default DeferDragCondition
never defers a drag, but is overridden for apps with shortcuts
to defer until the icon is dragged a given distance.
- Because the drag is handled in DragController, including checking
when to start the deferred drag, DeepShortcutsContainer no longer
needs to handle touch events and ShortcutsContainerListener has
been removed.
This change has several immediate benefits:
- The code is much cleaner, because it allows touch handling to be
done by the DragController through the normal drag flow, without
recreating logic in ShortcutsContainerListener/DeepShortcutContainer.
- The janky second haptic feedback has been removed (now it vibrates
when you long press, like everywhere else, but not again when the
shortcuts close after dragging a distance).
- Drops are animated, instead of just popping the icon back into place.
Bug: 30769920
Bug: 30465972
Bug: 31533078
Change-Id: I679b412b72fbf6c3895d76963311eb5010c8e8db
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