| Commit message (Collapse) | Author | Age | Files | Lines |
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This change hides the hard cut off that appears when the Launcher
window is transitioning upwards when resuming from when the screen
is off.
Bug: 36446766
Change-Id: I0c0fe13ee9e08d27b94916d0407ef431d82b8d6a
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- organizing imports
- remove redundant modifiers on LauncherCallback interface
- fix typos
Change-Id: I61eb985cac7c1379b6b804a67d4f234386d3d1b4
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- Use smaller radius for notifications round rect background
- Remove "Notifications" header, and clip children to round rect path
- Flip main notification so that icon shows on the right instead of
left; footer is also flipped so animation makes sense
- Clean up animations to animate view outline instead of height
Bug: 32410600
Change-Id: I6bd1e1f8395b3703f28c3b0056a89e67672368ab
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Change-Id: I5fabd5c78de52ba68b67e0b1bd7208f4d1f7cbea
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- Next secondary icon animates up to replace dismissed main notification
- Add padding around main notification so it always aligns with the
straight edges of the view (not the rounded corners); looks more
dismissable
- Notification view collapses as notifications are dismissed
- To mimic system notification behavior, we copy SwipeHelper,
FlingAnimationUtils, and Interpolators. We also apply elevation
to notifications and reveal a darker color beneath when dismissing.
Bug: 32410600
Change-Id: I9fbf10e73bb4996f17ef061c856efb013967d972
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Change-Id: Iddf78c166f9ab89ffae2ddc819c9ba5cf5e988be
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Previously, it was only called at the start and end of the transition;
now it is called as the animation interpolates. Specifically, a dummy
ValueAnimator is played alongside the transition animation and calls
dispatchOnLauncherTransitionStep() as it goes.
One place where this is important is in Workspace, where
mTransitionProgress is used to determine things like whether the
workspace should accept a drop - hence the bug that caused apps dragged
from All Apps to vanish when dropped before the transition ended.
Bug: 24215358
Change-Id: I32cd633c53557305caf84e87c9a4d4f07eef2223
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> Using View property instead of strings to avoid extra reflection step
> Using ViewPropertyAnimator when several properties are being animated
Change-Id: I41625643b38b70bac11e2c81d18058ec878d73bd
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-> The framework circular reveal transition runs on the render
thread which can cause problems when mixed in an AnimatorSet
with transitions that don't run on the render thread
-> See issue 17556455
issue 21445293
Change-Id: Ie19c184c55060651e817d426ec83049b06af56ba
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> Fixing some RTL errors by specifying both marginStart and marginLeft
> Moving all layout direction checks to Utilities
> Explicitely adding @TargetApi before every method
Change-Id: Ibe9c52b93b5a6adeadb27ace2b312770fd732ea0
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Change-Id: Id107a9aff74f014c07f8cbea6e74951a02dbddab
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Use weak references for global animation list
Bug: 11322014
Change-Id: I38bb9184e45840113129781fa83ab40ec96d3868
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Bug: 11322014
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Changes include
- moving from com.android.launcher{,2} to
com.android.launcher3
- removing wallpapers
- new temporary icon
Change-Id: I1eabd06059e94a8f3bdf6b620777bd1d2b7c212b
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