| Commit message (Collapse) | Author | Age | Files | Lines |
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creating a shadow bitmap
Change-Id: I331186664c3c448596af3172e0e080921a6a1908
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Change-Id: I9588eee3552001b162a1e8d5ccefcfb44d221880
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State is only maintained is workspace and is used for all the UI
Bug: 67678570
Change-Id: Ie3cce5a1f4ada3913d0480f7918c27460dacbd34
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> Removing Widgets and related states
> Fixing different durations being used when opening/closing all-apps
> Removing some unnecessary object allocations when changing state without animation
> Differentiating widget bootm sheel and full sheet in logs
Bug: 67678570
Change-Id: Ic169528736d04ee0b38564b4f96595ba066eabda
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workspace. am: f1eae802b5
Change-Id: If4155798256c6b806f6f89ef441df6e0f49b4e39
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Bug: 67364623
Change-Id: Ib66a5cdaca767fd8546f4ffd02d590981bb8135a
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> buildLayer was followed by setLayerType(NONE) which was causing the
layer to get destroyed immediately and hece was never useful.
> Also removing mAnimatingViewIntoPlace as after setting this to true
updateChildLayer was never being called.
Change-Id: I08a6da25de002247c956308973f1675c0e61e15c
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The supported way to customize Launcher and add a "-1 page" is by
using LauncherOverlays. Custom content screen is no longer supported.
Change-Id: I3f8a2734c287d1a69ae0c038ec1de1d45fa1b464
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Bug: 63996463
Change-Id: I3cd2e21b8aa6744fc8003a131178ce1671e024dd
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With the new grid changes, it was set to 16dp but this caused an issue
where the workspace page spacing was too large. To "restore" the original
page spacing we set it back to 8dp. This caused an issue where the
pages began to overlap.
This CL changes the edgeMarginPx back to 8dp, and then adds the additional
8dp to the padding of the CellLayout.
Bug: 63590728
Change-Id: Ie968d8bd81de19c726f73581d6609e3bc486c5ca
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Bug: 63011217
Change-Id: Ie914fcdfd0bf36b0cf12cc54f4e93206aa1074bd
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This is the just first CL to get eyes on the changes.
Next CL will update the All Apps to be full width.
Bug: 37015359
Change-Id: I2d7ec6851fdc13b8fa654e7e2be3152330243ccc
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This is done in preparation for new PreviewBackground animation
where we will be animating in the first page preview items when
closing the Folder from a non-first page.
Bug: 36022592
Bug: 35064148
Change-Id: Id4d54da16ddfa852ca639a2dc8d328307d4d443a
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CellLayout class
2. Get rid of explicit type arguments that can be inferred
3. Make instance variables final
Bug: 62466540
Change-Id: I9acbde25704d62883d174f5573383a2d8b0e1e6e
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Change-Id: I1bcad657b6e49be6fa93cafe9d8ae304604be34d
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> Removing the code for LIGHT_STATUS_BAR as that will be controlled by the theme
> Updating icon cache to always use transparent background for low-res, as the
theme can change the bg color
Change-Id: Iab64ec29cab629ee515af22ec15b95d3f40a9df5
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wallpaper" into ub-launcher3-master
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wallpaper
> Using HomeScreenElementTheme for workspace items
> Fixing view inflation where wrong layout inflater was being used
Change-Id: I92e278dbfb609ad7af9c2f47351f23f03cf12049
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it is easier to override one or the other
Bug: 36001650
Change-Id: I713f4f5dbcf902614ce9f6c7a73bdace7bdf1ea0
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Instead of cliping using clipPath, using PorterDuffXfermode to clear
area outside the bounds. This provides much better support for antialiasing.
Software layer was also being used for drawing shadow. But since the paint
color was set to transparent, no shadow was being drawn in O. Instead drawing
the shadow using radial gradient.
Bug: 35680116
Bug: 35428783
Change-Id: I0431664400628d5d01675fe72fe7ade01b64d611
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ub-launcher3-master
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Removing static access to model update methods, to allow for better
access control and testing
Change-Id: I9afe004dbf1b2fe50df422fd28bceea9230a4704
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instead
Bug: 35218222
Change-Id: Ic714cf7d20989cb45f07712e8a6f6659d0e3f30d
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Change-Id: I5fabd5c78de52ba68b67e0b1bd7208f4d1f7cbea
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In some reorder cases, the icons would stop in a transient position.
Change-Id: I9d358e74ab403989929dee87542d3dde78c2f229
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ub-launcher3-master
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The original animation assumed that the views are not
translated and not scaled. In multi-window mode this
assumption is no longer valid, because app widgets are
scaled and translated to fit center within their cells.
Bug: 32176631
Change-Id: Id60c793730d982277c9d91860e9fb0e6a0df7d38
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Bug: 32745285
Change-Id: I62971908e3e4402941fab627bbdfd47be64473a3
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Change-Id: Ibb49c56aab29d1223a0ab36476a32d565566eb25
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Change-Id: Ie10c087b4f72ee27be5bf12e2c81be5b7a3a6176
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Factored in app widget scaling in methods related to estimating
widget size and positions.
ie. Dropping a widget that needs to be resized to fit in the
workspace.
Bug: 32176631
Change-Id: I106fe12041565a090047f146a07d4bc80a074b4a
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into ub-launcher3-master
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> Moving the definition of modes to xml
> Defining attributes in xml
Change-Id: I7a569fdbeb833d569eeeef2f2cbc8214e608ad11
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This change mimics the non-MW mode behavior when dragging and
dropping widgets by taking the app widget scale into consideration.
This ensures a consistant drag and drop experience between
MW mode and non-MW mode.
* Uses cell data (cell height/width, spanX/Y) to get the expected
widget sizes.
* Scales sizes when necessary.
Bug: 32176631
Change-Id: Icdaf73ecd89a30e57fe7f405292d793f2d6a3ee8
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To keep this CL small and focused, I'm going to create
a separate CL that handles the scaling for the widget in
drag and drop mode.
Bug: 32176631
Change-Id: Id6557d070edb664aa1f4851de7abf494cf8a0677
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This values are always set to 0
Change-Id: Ic317efdc65baa22e915f4766c60c67c116bb94a8
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* Vertically centers workspace icons.
* New iconDisplay value so shortcut text is not overriden.
Bug: 32176631
Change-Id: I86753bab5b24aafc417e0f77d8c471fc4c0dc7f0
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1) setChildrenDrawnWithCacheEnabled: deprecated
2) Removing custom logic based on isHardwareAccelerated. This check was not being
used consistantly everywhere
Bug: 29761236
Change-Id: Ic4a9c764f154497e376e37de2351fe04d1b48500
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ub-launcher3-master
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Also move cleanup (resetting variables to null) to onDragEnd
instead of onDropCompleted. These changes are necessary because
pre-drags (for apps with shortcuts) don't call onDragStart
or onDropCompleted.
Bug: 32246571
Change-Id: Ib18fac64555e9158b776f9c12afc2cb807b3c355
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Change-Id: I20ad6eaace81786be080e28d6eb551908add6d90
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Bug: 32010039
Change-Id: Icb80d3e547a706740b84df2cb80f99e4a7f81c43
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- Removed bad method/class name typos
Change-Id: Ie6900e9e3d9ce9b550d2a2442a5dac3f7050a573
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1) Using ALPHA_8 as the start and end bitmap. This removes one extra
bitmap generation step
2) Using ByteBuffer on ALPHA_8 bitmap for clipAlpha. This allows us
to use byteArray instead of intArray for representing pixels
Change-Id: I1b654c439fd491b6b91180ddc562bb97fad857aa
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Change-Id: Ic8349fcac4bfe6222b1cbf26e8cbb1810dc32298
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This will allow drag controller to optinally defer drag, based on some
threshold, by simply deferring the callback onDragStart
Change-Id: I17c06a15e2092b9797c7e57529b12a53d2acae6e
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- Adding notion of clip-against view for click shadow alignment.
Bug: 30255227
Change-Id: Id5716a3484051a55690025d61f709e3d96cbe024
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This allows better edge matching for the QSB. The QSB position
is kept synchronized with the page scroll and all-apps transition.
But its not visible in spring loaded and overview mode
Change-Id: I4e6723607ea966ee672273a9ca67c792fd6b5661
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This allows the QSB to extend all the way to the edge
Change-Id: I43c6e21e44fef7fffe6fb12b7afb95549b68679f
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