| Commit message (Collapse) | Author | Age | Files | Lines |
|
|
|
|
| |
(later, we will decide this more accurately based on the width of the screen in dips, but for now keeping changes so that they can easily be backported to earlier versions of Android)
Change-Id: I203addcbf19e8e3813c488af47e4fdf90dcd3115
|
| |
|
|
|
|
| |
Known issue: Default activity icon is still showing up as small
|
|
|
|
|
| |
Bug: 3032131
Change-Id: I47659a459044fdace0a3480d216b168c18f2de37
|
|
|
|
|
|
| |
Most importantly:
- Don't allocate a new Paint object in CellLayout.onDraw
- Scale holographic outlines based on the screen density
|
|
|
|
|
|
| |
Currently, rotation is disabled as designs are still in flux, but the NxM grid is enabled (8x4).
Change-Id: I0026f88c674719e3d67de6d6d481d2d4cd606362
|
|
|
|
|
|
|
| |
This always reloads the workspace, because I think it's a less risky change and that only adds
~100ms.
Change-Id: I215b1f741f022e47ce06e78b9cfdd9967a8f1b9d
|
|
|
|
|
| |
This will be needed for the upcoming change to update the icons with the
grayed out when the SD card goes away.
|
|
|
|
|
|
|
|
|
|
|
| |
ShortcutInfo which is
used for the workspace.
Consolidate the three icon resampling functions into one.
Ensure that the icons stored in LauncherProvider are the right size, so we don't have to resample
them each time we load them.
|
|
|
|
| |
Bug #2298872
|
|
|
|
|
|
|
|
| |
and com.cooliris.media
If we haven't even initialized yet, don't respond to app list changes.
I think this will fix that bug. It's possible that there's some other race in there somehow.
|
| |
|
| |
|
|
|