| Commit message (Collapse) | Author | Age | Files | Lines |
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Bug #2562729
In landscape, the left and right dots buttons are 93dip wide; this makes them overlap
with widgets at the bottom of the screen. The dots do not need to be that wide but
we chose this size to make it easier to tap them in portrait. To avoid issues in
landscape, this change introduces a new type of ImageView that can ignore touch
events in a certain zone. This was easier and cheaper than re-cutting 36+ assets.
Change-Id: Id261fba41a43dede943e72060e39e87658e4b0df
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This prevents users from scrolling left slightly, flinging right,
and scrolling by two screens as a result (and vice versa).
Change-Id: I04c60438c022b24defcd8e4cbedf1c6b07c24423
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Change-Id: I9f0ef8370bbf3e73f86dabf006372fc243f302b9
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Change-Id: I5a1fa261c6e67eb7afb661de39e35ce43e2caa59
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Bug #2530137
Change-Id: I9ab59fd53e17a1f51f60a8cb98dcb19a7957ffc6
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Change-Id: Iaf8ca76a15b153a1154b106247f81a0213183bcb
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be ok for sRS to be null."
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for sRS to be null.
Change-Id: Iacfc0474c96c657d982a50c8d4851e2fdd79c3ae
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Bug #2509293
Change-Id: I5e76465bceab6b733287f53f6afdcf3d522843fc
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Change-Id: I8fba9b0b5217d630d84a6a260865d454db2bb046
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landscape mode
Change-Id: Iffe3e95a10e49f1dadcab2f4f177e79c0140699e
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Change-Id: I091b152c328a2664ce68c9790117e6e698bd677a
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Change-Id: I1b4b8c830701a1aa08a31a78fdff92216bf2ef5f
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Change-Id: Ic16dcbeb5b0c8afface65a995ea501e155ba69ff
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All of the crashes we've been seeing with "Calling RS with no
Context active" were in places that are guarded with if (mRollo != null).
Change-Id: Icb9194cfc4f534bedce5a69a20760a0c3d7fe1d3
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Change-Id: I948997d169d1833f2b61c620a02dbccae535e8de
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Bug #2509023
Change-Id: I053c7c9a37ed4aeb4d78a9f62dfdeea09a3959aa
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Change-Id: I4ca8fcf9d65746116b3c244e724344d8f90eeba0
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Change-Id: If405c60f4a45aeb4079aa4dcd96b684fd6ea819c
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Bug # 2506026
Change-Id: I95f21cc285c17dfa5f93daafa9d90a64042c7a9d
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Change-Id: I07cb4f272948062b47da8826ca917fd74ad18404
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for loading if they go
away before they're done.
Change-Id: Id9f57be482da428750285c86d95114d2652064e6
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delayed due to swap buffers.
Change-Id: I9720fbe936d3cd336ca39235d0a1bba9e10d137a
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Change-Id: Ife5bea443debd481854693b3924e72a04fb66f97
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Change-Id: Ie01900dcb6fd6381d18dcfa80bddb7bfdff19b13
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Change-Id: I84ab56054c9f57985fec9107c3977691177b85a4
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It will be turned on eventually, after the issue is fixed.
Change-Id: Ibd2a2d295379d14cd95d13156aa22c44be6fa7b4
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Also vertically align AllApps2D's home icon with Workspace's
grid icon.
Change-Id: I81a8759ed33afd08336482484f1b9bdb9a36718e
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Bug #2504556
This solves the issue by keeping the GL context, the RS context and
the RS scene around, across orientation changes.
Change-Id: I8e3dc6e6bf039087046d49d2826c8800c5bef582
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Change-Id: Ic7dc985bfc1eec6d6c059ff37a61c84b8cb103de
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after reboots,
mounting and unmounting.
Change-Id: Icd861dcd8ac6401c597e2f9c8e2c66dff1cf9c61
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This will be needed for the upcoming change to update the icons with the
grayed out when the SD card goes away.
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Change-Id: I1b4d02db306bc0a7c3f39e2174a7239239ce4422
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Change-Id: I09eef7b0b4d85ab073307f2fb5eb2521aef82af4
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This fiddles the manifest to allow the app's shared user id and
process to be changed at build time via resource overlays, so we
can build launcher to run in the acore process for low-end devices.
Also switches the cert of launcher back to shared, to allow for
this. (Note this only really matters if the shared user id is set,
otherwise launcher will still get its own uid.)
Change-Id: I0bd0a06e1442c4bfe5ceb2d438cb58f29d911578
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Bug: 2485104
Change-Id: I6a84768f45141528361eaee1f0ce4b37e50ca487
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Change-Id: If0c55c46602c610c68d42b62796d6784dad97c0e
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where we don't correctly re-initialize it when starting in various states.
Change-Id: Id648c7bba5d8b55a32b5b33363ddf6e74701df87
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Change-Id: I466c97cb63687ec3dab5109a8e77445e78e8b3ee
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prevents RS from storing the >0 mipmap levels.
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The AllApps3D text used to have a bubble shade for the application
title to make it more visible over a translucent background of the
desktop. This was later changed to a black background eliminating
the need for the bubble surrounding the text. The majority of the
bubble rectangle code was commented out leaving all of the padding
still in effect. This caused application titles to wrap in varying
places between Launcher and Launcher2. Padding changes solve this.
Change-Id: Id67649562045f65b44409dfb81e6112a1f838143
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Bug: 2489120
Change-Id: I7efb122916edfb467c02969f29d845ebf29f74bf
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