summaryrefslogtreecommitdiffstats
path: root/src/com/android/launcher3/touch/SwipeDetector.java
diff options
context:
space:
mode:
Diffstat (limited to 'src/com/android/launcher3/touch/SwipeDetector.java')
-rw-r--r--src/com/android/launcher3/touch/SwipeDetector.java372
1 files changed, 372 insertions, 0 deletions
diff --git a/src/com/android/launcher3/touch/SwipeDetector.java b/src/com/android/launcher3/touch/SwipeDetector.java
new file mode 100644
index 000000000..be4648eef
--- /dev/null
+++ b/src/com/android/launcher3/touch/SwipeDetector.java
@@ -0,0 +1,372 @@
+/*
+ * Copyright (C) 2017 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+package com.android.launcher3.touch;
+
+import static android.view.MotionEvent.INVALID_POINTER_ID;
+import android.content.Context;
+import android.graphics.PointF;
+import android.support.annotation.NonNull;
+import android.support.annotation.VisibleForTesting;
+import android.util.Log;
+import android.view.MotionEvent;
+import android.view.ViewConfiguration;
+import android.view.animation.Interpolator;
+
+/**
+ * One dimensional scroll/drag/swipe gesture detector.
+ *
+ * Definition of swipe is different from android system in that this detector handles
+ * 'swipe to dismiss', 'swiping up/down a container' but also keeps scrolling state before
+ * swipe action happens
+ */
+public class SwipeDetector {
+
+ private static final boolean DBG = false;
+ private static final String TAG = "SwipeDetector";
+
+ private int mScrollConditions;
+ public static final int DIRECTION_POSITIVE = 1 << 0;
+ public static final int DIRECTION_NEGATIVE = 1 << 1;
+ public static final int DIRECTION_BOTH = DIRECTION_NEGATIVE | DIRECTION_POSITIVE;
+
+ private static final float ANIMATION_DURATION = 1200;
+ private static final float FAST_FLING_PX_MS = 10;
+
+ protected int mActivePointerId = INVALID_POINTER_ID;
+
+ /**
+ * The minimum release velocity in pixels per millisecond that triggers fling..
+ */
+ public static final float RELEASE_VELOCITY_PX_MS = 1.0f;
+
+ /**
+ * The time constant used to calculate dampening in the low-pass filter of scroll velocity.
+ * Cutoff frequency is set at 10 Hz.
+ */
+ public static final float SCROLL_VELOCITY_DAMPENING_RC = 1000f / (2f * (float) Math.PI * 10);
+
+ /* Scroll state, this is set to true during dragging and animation. */
+ private ScrollState mState = ScrollState.IDLE;
+
+ enum ScrollState {
+ IDLE,
+ DRAGGING, // onDragStart, onDrag
+ SETTLING // onDragEnd
+ }
+
+ public static abstract class Direction {
+
+ abstract float getDisplacement(MotionEvent ev, int pointerIndex, PointF refPoint);
+
+ /**
+ * Distance in pixels a touch can wander before we think the user is scrolling.
+ */
+ abstract float getActiveTouchSlop(MotionEvent ev, int pointerIndex, PointF downPos);
+ }
+
+ public static final Direction VERTICAL = new Direction() {
+
+ @Override
+ float getDisplacement(MotionEvent ev, int pointerIndex, PointF refPoint) {
+ return ev.getY(pointerIndex) - refPoint.y;
+ }
+
+ @Override
+ float getActiveTouchSlop(MotionEvent ev, int pointerIndex, PointF downPos) {
+ return Math.abs(ev.getX(pointerIndex) - downPos.x);
+ }
+ };
+
+ public static final Direction HORIZONTAL = new Direction() {
+
+ @Override
+ float getDisplacement(MotionEvent ev, int pointerIndex, PointF refPoint) {
+ return ev.getX(pointerIndex) - refPoint.x;
+ }
+
+ @Override
+ float getActiveTouchSlop(MotionEvent ev, int pointerIndex, PointF downPos) {
+ return Math.abs(ev.getY(pointerIndex) - downPos.y);
+ }
+ };
+
+ //------------------- ScrollState transition diagram -----------------------------------
+ //
+ // IDLE -> (mDisplacement > mTouchSlop) -> DRAGGING
+ // DRAGGING -> (MotionEvent#ACTION_UP, MotionEvent#ACTION_CANCEL) -> SETTLING
+ // SETTLING -> (MotionEvent#ACTION_DOWN) -> DRAGGING
+ // SETTLING -> (View settled) -> IDLE
+
+ private void setState(ScrollState newState) {
+ if (DBG) {
+ Log.d(TAG, "setState:" + mState + "->" + newState);
+ }
+ // onDragStart and onDragEnd is reported ONLY on state transition
+ if (newState == ScrollState.DRAGGING) {
+ initializeDragging();
+ if (mState == ScrollState.IDLE) {
+ reportDragStart(false /* recatch */);
+ } else if (mState == ScrollState.SETTLING) {
+ reportDragStart(true /* recatch */);
+ }
+ }
+ if (newState == ScrollState.SETTLING) {
+ reportDragEnd();
+ }
+
+ mState = newState;
+ }
+
+ public boolean isDraggingOrSettling() {
+ return mState == ScrollState.DRAGGING || mState == ScrollState.SETTLING;
+ }
+
+ /**
+ * There's no touch and there's no animation.
+ */
+ public boolean isIdleState() {
+ return mState == ScrollState.IDLE;
+ }
+
+ public boolean isSettlingState() {
+ return mState == ScrollState.SETTLING;
+ }
+
+ public boolean isDraggingState() {
+ return mState == ScrollState.DRAGGING;
+ }
+
+ private final PointF mDownPos = new PointF();
+ private final PointF mLastPos = new PointF();
+ private final Direction mDir;
+
+ private final float mTouchSlop;
+
+ /* Client of this gesture detector can register a callback. */
+ private final Listener mListener;
+
+ private long mCurrentMillis;
+
+ private float mVelocity;
+ private float mLastDisplacement;
+ private float mDisplacement;
+
+ private float mSubtractDisplacement;
+ private boolean mIgnoreSlopWhenSettling;
+
+ public interface Listener {
+ void onDragStart(boolean start);
+
+ boolean onDrag(float displacement, float velocity);
+
+ void onDragEnd(float velocity, boolean fling);
+ }
+
+ public SwipeDetector(@NonNull Context context, @NonNull Listener l, @NonNull Direction dir) {
+ this(ViewConfiguration.get(context).getScaledTouchSlop(), l, dir);
+ }
+
+ @VisibleForTesting
+ protected SwipeDetector(float touchSlope, @NonNull Listener l, @NonNull Direction dir) {
+ mTouchSlop = touchSlope;
+ mListener = l;
+ mDir = dir;
+ }
+
+ public void setDetectableScrollConditions(int scrollDirectionFlags, boolean ignoreSlop) {
+ mScrollConditions = scrollDirectionFlags;
+ mIgnoreSlopWhenSettling = ignoreSlop;
+ }
+
+ private boolean shouldScrollStart(MotionEvent ev, int pointerIndex) {
+ // reject cases where the angle or slop condition is not met.
+ if (Math.max(mDir.getActiveTouchSlop(ev, pointerIndex, mDownPos), mTouchSlop)
+ > Math.abs(mDisplacement)) {
+ return false;
+ }
+
+ // Check if the client is interested in scroll in current direction.
+ if (((mScrollConditions & DIRECTION_NEGATIVE) > 0 && mDisplacement > 0) ||
+ ((mScrollConditions & DIRECTION_POSITIVE) > 0 && mDisplacement < 0)) {
+ return true;
+ }
+ return false;
+ }
+
+ public boolean onTouchEvent(MotionEvent ev) {
+ switch (ev.getActionMasked()) {
+ case MotionEvent.ACTION_DOWN:
+ mActivePointerId = ev.getPointerId(0);
+ mDownPos.set(ev.getX(), ev.getY());
+ mLastPos.set(mDownPos);
+ mLastDisplacement = 0;
+ mDisplacement = 0;
+ mVelocity = 0;
+
+ if (mState == ScrollState.SETTLING && mIgnoreSlopWhenSettling) {
+ setState(ScrollState.DRAGGING);
+ }
+ break;
+ //case MotionEvent.ACTION_POINTER_DOWN:
+ case MotionEvent.ACTION_POINTER_UP:
+ int ptrIdx = ev.getActionIndex();
+ int ptrId = ev.getPointerId(ptrIdx);
+ if (ptrId == mActivePointerId) {
+ final int newPointerIdx = ptrIdx == 0 ? 1 : 0;
+ mDownPos.set(
+ ev.getX(newPointerIdx) - (mLastPos.x - mDownPos.x),
+ ev.getY(newPointerIdx) - (mLastPos.y - mDownPos.y));
+ mLastPos.set(ev.getX(newPointerIdx), ev.getY(newPointerIdx));
+ mActivePointerId = ev.getPointerId(newPointerIdx);
+ }
+ break;
+ case MotionEvent.ACTION_MOVE:
+ int pointerIndex = ev.findPointerIndex(mActivePointerId);
+ if (pointerIndex == INVALID_POINTER_ID) {
+ break;
+ }
+ mDisplacement = mDir.getDisplacement(ev, pointerIndex, mDownPos);
+ computeVelocity(mDir.getDisplacement(ev, pointerIndex, mLastPos),
+ ev.getEventTime());
+
+ // handle state and listener calls.
+ if (mState != ScrollState.DRAGGING && shouldScrollStart(ev, pointerIndex)) {
+ setState(ScrollState.DRAGGING);
+ }
+ if (mState == ScrollState.DRAGGING) {
+ reportDragging();
+ }
+ mLastPos.set(ev.getX(pointerIndex), ev.getY(pointerIndex));
+ break;
+ case MotionEvent.ACTION_CANCEL:
+ case MotionEvent.ACTION_UP:
+ // These are synthetic events and there is no need to update internal values.
+ if (mState == ScrollState.DRAGGING) {
+ setState(ScrollState.SETTLING);
+ }
+ break;
+ default:
+ break;
+ }
+ return true;
+ }
+
+ public void finishedScrolling() {
+ setState(ScrollState.IDLE);
+ }
+
+ private boolean reportDragStart(boolean recatch) {
+ mListener.onDragStart(!recatch);
+ if (DBG) {
+ Log.d(TAG, "onDragStart recatch:" + recatch);
+ }
+ return true;
+ }
+
+ private void initializeDragging() {
+ if (mState == ScrollState.SETTLING && mIgnoreSlopWhenSettling) {
+ mSubtractDisplacement = 0;
+ }
+ if (mDisplacement > 0) {
+ mSubtractDisplacement = mTouchSlop;
+ } else {
+ mSubtractDisplacement = -mTouchSlop;
+ }
+ }
+
+ private boolean reportDragging() {
+ if (mDisplacement != mLastDisplacement) {
+ if (DBG) {
+ Log.d(TAG, String.format("onDrag disp=%.1f, velocity=%.1f",
+ mDisplacement, mVelocity));
+ }
+
+ mLastDisplacement = mDisplacement;
+ return mListener.onDrag(mDisplacement - mSubtractDisplacement, mVelocity);
+ }
+ return true;
+ }
+
+ private void reportDragEnd() {
+ if (DBG) {
+ Log.d(TAG, String.format("onScrollEnd disp=%.1f, velocity=%.1f",
+ mDisplacement, mVelocity));
+ }
+ mListener.onDragEnd(mVelocity, Math.abs(mVelocity) > RELEASE_VELOCITY_PX_MS);
+
+ }
+
+ /**
+ * Computes the damped velocity.
+ */
+ public float computeVelocity(float delta, long currentMillis) {
+ long previousMillis = mCurrentMillis;
+ mCurrentMillis = currentMillis;
+
+ float deltaTimeMillis = mCurrentMillis - previousMillis;
+ float velocity = (deltaTimeMillis > 0) ? (delta / deltaTimeMillis) : 0;
+ if (Math.abs(mVelocity) < 0.001f) {
+ mVelocity = velocity;
+ } else {
+ float alpha = computeDampeningFactor(deltaTimeMillis);
+ mVelocity = interpolate(mVelocity, velocity, alpha);
+ }
+ return mVelocity;
+ }
+
+ /**
+ * Returns a time-dependent dampening factor using delta time.
+ */
+ private static float computeDampeningFactor(float deltaTime) {
+ return deltaTime / (SCROLL_VELOCITY_DAMPENING_RC + deltaTime);
+ }
+
+ /**
+ * Returns the linear interpolation between two values
+ */
+ private static float interpolate(float from, float to, float alpha) {
+ return (1.0f - alpha) * from + alpha * to;
+ }
+
+ public static long calculateDuration(float velocity, float progressNeeded) {
+ // TODO: make these values constants after tuning.
+ float velocityDivisor = Math.max(2f, Math.abs(0.5f * velocity));
+ float travelDistance = Math.max(0.2f, progressNeeded);
+ long duration = (long) Math.max(100, ANIMATION_DURATION / velocityDivisor * travelDistance);
+ if (DBG) {
+ Log.d(TAG, String.format("calculateDuration=%d, v=%f, d=%f", duration, velocity, progressNeeded));
+ }
+ return duration;
+ }
+
+ public static class ScrollInterpolator implements Interpolator {
+
+ boolean mSteeper;
+
+ public void setVelocityAtZero(float velocity) {
+ mSteeper = velocity > FAST_FLING_PX_MS;
+ }
+
+ public float getInterpolation(float t) {
+ t -= 1.0f;
+ float output = t * t * t;
+ if (mSteeper) {
+ output *= t * t; // Make interpolation initial slope steeper
+ }
+ return output + 1;
+ }
+ }
+}