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-rw-r--r--src/com/android/launcher3/list/AutoScrollListView.java117
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diff --git a/src/com/android/launcher3/list/AutoScrollListView.java b/src/com/android/launcher3/list/AutoScrollListView.java
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+/*
+ * Copyright (C) 2010 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+package com.android.launcher3.list;
+
+import android.content.Context;
+import android.util.AttributeSet;
+import android.widget.ListView;
+
+/**
+ * A ListView that can be asked to scroll (smoothly or otherwise) to a specific
+ * position. This class takes advantage of similar functionality that exists
+ * in {@link ListView} and enhances it.
+ */
+public class AutoScrollListView extends ListView {
+
+ /**
+ * Position the element at about 1/3 of the list height
+ */
+ private static final float PREFERRED_SELECTION_OFFSET_FROM_TOP = 0.33f;
+
+ private int mRequestedScrollPosition = -1;
+ private boolean mSmoothScrollRequested;
+
+ public AutoScrollListView(Context context) {
+ super(context);
+ }
+
+ public AutoScrollListView(Context context, AttributeSet attrs) {
+ super(context, attrs);
+ }
+
+ public AutoScrollListView(Context context, AttributeSet attrs, int defStyle) {
+ super(context, attrs, defStyle);
+ }
+
+ /**
+ * Brings the specified position to view by optionally performing a jump-scroll maneuver:
+ * first it jumps to some position near the one requested and then does a smooth
+ * scroll to the requested position. This creates an impression of full smooth
+ * scrolling without actually traversing the entire list. If smooth scrolling is
+ * not requested, instantly positions the requested item at a preferred offset.
+ */
+ public void requestPositionToScreen(int position, boolean smoothScroll) {
+ mRequestedScrollPosition = position;
+ mSmoothScrollRequested = smoothScroll;
+ requestLayout();
+ }
+
+ @Override
+ protected void layoutChildren() {
+ super.layoutChildren();
+ if (mRequestedScrollPosition == -1) {
+ return;
+ }
+
+ final int position = mRequestedScrollPosition;
+ mRequestedScrollPosition = -1;
+
+ int firstPosition = getFirstVisiblePosition() + 1;
+ int lastPosition = getLastVisiblePosition();
+ if (position >= firstPosition && position <= lastPosition) {
+ return; // Already on screen
+ }
+
+ final int offset = (int) (getHeight() * PREFERRED_SELECTION_OFFSET_FROM_TOP);
+ if (!mSmoothScrollRequested) {
+ setSelectionFromTop(position, offset);
+
+ // Since we have changed the scrolling position, we need to redo child layout
+ // Calling "requestLayout" in the middle of a layout pass has no effect,
+ // so we call layoutChildren explicitly
+ super.layoutChildren();
+
+ } else {
+ // We will first position the list a couple of screens before or after
+ // the new selection and then scroll smoothly to it.
+ int twoScreens = (lastPosition - firstPosition) * 2;
+ int preliminaryPosition;
+ if (position < firstPosition) {
+ preliminaryPosition = position + twoScreens;
+ if (preliminaryPosition >= getCount()) {
+ preliminaryPosition = getCount() - 1;
+ }
+ if (preliminaryPosition < firstPosition) {
+ setSelection(preliminaryPosition);
+ super.layoutChildren();
+ }
+ } else {
+ preliminaryPosition = position - twoScreens;
+ if (preliminaryPosition < 0) {
+ preliminaryPosition = 0;
+ }
+ if (preliminaryPosition > lastPosition) {
+ setSelection(preliminaryPosition);
+ super.layoutChildren();
+ }
+ }
+
+
+ smoothScrollToPositionFromTop(position, offset);
+ }
+ }
+}