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-rw-r--r--src/com/android/launcher3/graphics/GradientView.java140
1 files changed, 140 insertions, 0 deletions
diff --git a/src/com/android/launcher3/graphics/GradientView.java b/src/com/android/launcher3/graphics/GradientView.java
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+++ b/src/com/android/launcher3/graphics/GradientView.java
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+/*
+ * Copyright (C) 2017 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+package com.android.launcher3.graphics;
+
+import android.content.Context;
+import android.graphics.Bitmap;
+import android.graphics.BitmapFactory;
+import android.graphics.Canvas;
+import android.graphics.Color;
+import android.graphics.Paint;
+import android.graphics.RadialGradient;
+import android.graphics.RectF;
+import android.graphics.Shader;
+import android.util.AttributeSet;
+import android.view.View;
+import android.view.animation.AccelerateInterpolator;
+import android.view.animation.Interpolator;
+
+import com.android.launcher3.R;
+import com.android.launcher3.Utilities;
+
+/**
+ * Draws a translucent radial gradient background from an initial state with progress 0.0 to a
+ * final state with progress 1.0;
+ */
+public class GradientView extends View {
+
+ private static final int DEFAULT_COLOR = Color.WHITE;
+ private static final float GRADIENT_ALPHA_MASK_LENGTH_DP = 300;
+ private static final float FINAL_GRADIENT_ALPHA = 0.75f;
+ private static final boolean DEBUG = false;
+
+ private static Bitmap sFinalGradientMask;
+ private static Bitmap sAlphaGradientMask;
+
+ private int mColor1 = DEFAULT_COLOR;
+ private int mColor2 = DEFAULT_COLOR;
+ private int mWidth;
+ private int mHeight;
+ private final RectF mAlphaMaskRect = new RectF();
+ private final RectF mFinalMaskRect = new RectF();
+ private final Paint mPaint = new Paint();
+ private float mProgress;
+ private final int mMaskHeight;
+ private final Context mAppContext;
+ private final Paint mDebugPaint = DEBUG ? new Paint() : null;
+ private final Interpolator mAccelerator = new AccelerateInterpolator();
+
+ public GradientView(Context context, AttributeSet attrs) {
+ super(context, attrs);
+ this.mAppContext = context.getApplicationContext();
+ this.mMaskHeight = Utilities.pxFromDp(GRADIENT_ALPHA_MASK_LENGTH_DP,
+ mAppContext.getResources().getDisplayMetrics());
+
+ if (sFinalGradientMask == null) {
+ sFinalGradientMask = Utilities.convertToAlphaMask(
+ Utilities.createOnePixBitmap(), FINAL_GRADIENT_ALPHA);
+ }
+ if (sAlphaGradientMask == null) {
+ Bitmap alphaMaskFromResource = BitmapFactory.decodeResource(context.getResources(),
+ R.drawable.all_apps_alpha_mask);
+ sAlphaGradientMask = Utilities.convertToAlphaMask(
+ alphaMaskFromResource, FINAL_GRADIENT_ALPHA);
+ }
+ }
+
+ public void onExtractedColorsChanged(int color1, int color2) {
+ this.mColor1 = color1;
+ this.mColor2 = color2;
+ if (mWidth + mHeight > 0) {
+ createRadialShader();
+ }
+ }
+
+ @Override
+ protected void onMeasure(int widthMeasureSpec, int heightMeasureSpec) {
+ super.onMeasure(widthMeasureSpec, heightMeasureSpec);
+ this.mWidth = getMeasuredWidth();
+ this.mHeight = getMeasuredHeight();
+ if (mWidth + mHeight > 0) {
+ createRadialShader();
+ }
+ }
+
+ // only being called when colors change
+ private void createRadialShader() {
+ final float gradientCenterY = 1.05f;
+ float radius = Math.max(mHeight, mWidth) * gradientCenterY;
+
+ float posScreenBottom = (radius - mHeight) / radius; // center lives below screen
+ RadialGradient shader = new RadialGradient(
+ mWidth * 0.5f,
+ mHeight * gradientCenterY,
+ radius,
+ new int[] {mColor1, mColor1, mColor2},
+ new float[] {0f, posScreenBottom, 1f},
+ Shader.TileMode.CLAMP);
+ mPaint.setShader(shader);
+ }
+
+ public void setProgress(float progress) {
+ this.mProgress = progress;
+ invalidate();
+ }
+
+ @Override
+ protected void onDraw(Canvas canvas) {
+ float head = 0.29f;
+ float linearProgress = head + (mProgress * (1f - head));
+ float startMaskY = (1f - linearProgress) * mHeight - mMaskHeight * linearProgress;
+ float startAlpha = 100;
+ float interpolatedAlpha = (255 - startAlpha) * mAccelerator.getInterpolation(mProgress);
+ mPaint.setAlpha((int) (startAlpha + interpolatedAlpha));
+ mAlphaMaskRect.set(0, startMaskY, mWidth, startMaskY + mMaskHeight);
+ mFinalMaskRect.set(0, startMaskY + mMaskHeight, mWidth, mHeight);
+ canvas.drawBitmap(sAlphaGradientMask, null, mAlphaMaskRect, mPaint);
+ canvas.drawBitmap(sFinalGradientMask, null, mFinalMaskRect, mPaint);
+
+ if (DEBUG) {
+ mDebugPaint.setColor(0xFF00FF00);
+ canvas.drawLine(0, startMaskY, mWidth, startMaskY, mDebugPaint);
+ canvas.drawLine(0, startMaskY + mMaskHeight, mWidth, startMaskY + mMaskHeight, mDebugPaint);
+ }
+ }
+
+} \ No newline at end of file