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Diffstat (limited to 'src/com/android/launcher3/anim/RoundedRectRevealOutlineProvider.java')
-rw-r--r--src/com/android/launcher3/anim/RoundedRectRevealOutlineProvider.java57
1 files changed, 57 insertions, 0 deletions
diff --git a/src/com/android/launcher3/anim/RoundedRectRevealOutlineProvider.java b/src/com/android/launcher3/anim/RoundedRectRevealOutlineProvider.java
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+++ b/src/com/android/launcher3/anim/RoundedRectRevealOutlineProvider.java
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+/*
+ * Copyright (C) 2017 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+package com.android.launcher3.anim;
+
+import android.graphics.Rect;
+
+/**
+ * A {@link RevealOutlineAnimation} that provides an outline that interpolates between two radii
+ * and two {@link Rect}s.
+ *
+ * An example usage of this provider is an outline that starts out as a circle and ends
+ * as a rounded rectangle.
+ */
+public class RoundedRectRevealOutlineProvider extends RevealOutlineAnimation {
+ private final float mStartRadius;
+ private final float mEndRadius;
+
+ private final Rect mStartRect;
+ private final Rect mEndRect;
+
+ public RoundedRectRevealOutlineProvider(float startRadius, float endRadius, Rect startRect,
+ Rect endRect) {
+ mStartRadius = startRadius;
+ mEndRadius = endRadius;
+ mStartRect = startRect;
+ mEndRect = endRect;
+ }
+
+ @Override
+ public boolean shouldRemoveElevationDuringAnimation() {
+ return false;
+ }
+
+ @Override
+ public void setProgress(float progress) {
+ mOutlineRadius = (1 - progress) * mStartRadius + progress * mEndRadius;
+
+ mOutline.left = (int) ((1 - progress) * mStartRect.left + progress * mEndRect.left);
+ mOutline.top = (int) ((1 - progress) * mStartRect.top + progress * mEndRect.top);
+ mOutline.right = (int) ((1 - progress) * mStartRect.right + progress * mEndRect.right);
+ mOutline.bottom = (int) ((1 - progress) * mStartRect.bottom + progress * mEndRect.bottom);
+ }
+}