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diff --git a/quickstep/recents_ui_overrides/src/com/android/launcher3/uioverrides/touchcontrollers/NoButtonQuickSwitchTouchController.java b/quickstep/recents_ui_overrides/src/com/android/launcher3/uioverrides/touchcontrollers/NoButtonQuickSwitchTouchController.java
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+/*
+ * Copyright (C) 2019 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+package com.android.launcher3.uioverrides.touchcontrollers;
+
+import static com.android.launcher3.LauncherAnimUtils.SCALE_PROPERTY;
+import static com.android.launcher3.LauncherAppTransitionManagerImpl.INDEX_PAUSE_TO_OVERVIEW_ANIM;
+import static com.android.launcher3.LauncherState.HOTSEAT_ICONS;
+import static com.android.launcher3.LauncherState.NORMAL;
+import static com.android.launcher3.LauncherState.OVERVIEW;
+import static com.android.launcher3.LauncherState.QUICK_SWITCH;
+import static com.android.launcher3.LauncherStateManager.ANIM_ALL;
+import static com.android.launcher3.anim.AlphaUpdateListener.ALPHA_CUTOFF_THRESHOLD;
+import static com.android.launcher3.anim.AnimatorSetBuilder.ANIM_ALL_APPS_FADE;
+import static com.android.launcher3.anim.AnimatorSetBuilder.ANIM_VERTICAL_PROGRESS;
+import static com.android.launcher3.anim.AnimatorSetBuilder.ANIM_WORKSPACE_FADE;
+import static com.android.launcher3.anim.AnimatorSetBuilder.ANIM_WORKSPACE_TRANSLATE;
+import static com.android.launcher3.anim.AnimatorSetBuilder.FLAG_DONT_ANIMATE_OVERVIEW;
+import static com.android.launcher3.anim.Interpolators.ACCEL_0_75;
+import static com.android.launcher3.anim.Interpolators.DEACCEL;
+import static com.android.launcher3.anim.Interpolators.DEACCEL_5;
+import static com.android.launcher3.anim.Interpolators.LINEAR;
+import static com.android.launcher3.anim.Interpolators.scrollInterpolatorForVelocity;
+import static com.android.launcher3.touch.BothAxesSwipeDetector.DIRECTION_RIGHT;
+import static com.android.launcher3.touch.BothAxesSwipeDetector.DIRECTION_UP;
+import static com.android.launcher3.util.DefaultDisplay.getSingleFrameMs;
+import static com.android.launcher3.util.VibratorWrapper.OVERVIEW_HAPTIC;
+import static com.android.quickstep.util.ShelfPeekAnim.ShelfAnimState.CANCEL;
+import static com.android.quickstep.util.ShelfPeekAnim.ShelfAnimState.HIDE;
+import static com.android.quickstep.util.ShelfPeekAnim.ShelfAnimState.PEEK;
+import static com.android.quickstep.views.RecentsView.FULLSCREEN_PROGRESS;
+import static com.android.systemui.shared.system.QuickStepContract.SYSUI_STATE_OVERVIEW_DISABLED;
+
+import android.animation.Animator;
+import android.animation.AnimatorListenerAdapter;
+import android.animation.AnimatorSet;
+import android.animation.ObjectAnimator;
+import android.animation.ValueAnimator;
+import android.graphics.PointF;
+import android.view.MotionEvent;
+import android.view.View;
+import android.view.animation.Interpolator;
+
+import com.android.launcher3.Launcher;
+import com.android.launcher3.LauncherState;
+import com.android.launcher3.LauncherStateManager;
+import com.android.launcher3.LauncherStateManager.AnimationConfig;
+import com.android.launcher3.QuickstepAppTransitionManagerImpl;
+import com.android.launcher3.R;
+import com.android.launcher3.Utilities;
+import com.android.launcher3.allapps.AllAppsTransitionController;
+import com.android.launcher3.anim.AnimatorPlaybackController;
+import com.android.launcher3.anim.AnimatorSetBuilder;
+import com.android.launcher3.graphics.OverviewScrim;
+import com.android.launcher3.touch.BaseSwipeDetector;
+import com.android.launcher3.touch.BothAxesSwipeDetector;
+import com.android.launcher3.userevent.nano.LauncherLogProto;
+import com.android.launcher3.userevent.nano.LauncherLogProto.Action.Direction;
+import com.android.launcher3.userevent.nano.LauncherLogProto.Action.Touch;
+import com.android.launcher3.util.TouchController;
+import com.android.launcher3.util.VibratorWrapper;
+import com.android.quickstep.OverviewInteractionState;
+import com.android.quickstep.util.LayoutUtils;
+import com.android.quickstep.util.MotionPauseDetector;
+import com.android.quickstep.util.ShelfPeekAnim;
+import com.android.quickstep.util.ShelfPeekAnim.ShelfAnimState;
+import com.android.quickstep.util.StaggeredWorkspaceAnim;
+import com.android.quickstep.views.LauncherRecentsView;
+
+/**
+ * Handles quick switching to a recent task from the home screen. To give as much flexibility to
+ * the user as possible, also handles swipe up and hold to go to overview and swiping back home.
+ */
+public class NoButtonQuickSwitchTouchController implements TouchController,
+ BothAxesSwipeDetector.Listener, MotionPauseDetector.OnMotionPauseListener {
+
+ /** The minimum progress of the scale/translationY animation until drag end. */
+ private static final float Y_ANIM_MIN_PROGRESS = 0.15f;
+ private static final Interpolator FADE_OUT_INTERPOLATOR = DEACCEL_5;
+ private static final Interpolator TRANSLATE_OUT_INTERPOLATOR = ACCEL_0_75;
+ private static final Interpolator SCALE_DOWN_INTERPOLATOR = DEACCEL;
+
+ private final Launcher mLauncher;
+ private final BothAxesSwipeDetector mSwipeDetector;
+ private final float mXRange;
+ private final float mYRange;
+ private final MotionPauseDetector mMotionPauseDetector;
+ private final float mMotionPauseMinDisplacement;
+
+ private boolean mNoIntercept;
+ private LauncherState mStartState;
+
+ private ShelfPeekAnim mShelfPeekAnim;
+ private boolean mIsHomeScreenVisible = true;
+
+ // As we drag, we control 3 animations: one to get non-overview components out of the way,
+ // and the other two to set overview properties based on x and y progress.
+ private AnimatorPlaybackController mNonOverviewAnim;
+ private AnimatorPlaybackController mXOverviewAnim;
+ private AnimatorPlaybackController mYOverviewAnim;
+
+ public NoButtonQuickSwitchTouchController(Launcher launcher) {
+ mLauncher = launcher;
+ mSwipeDetector = new BothAxesSwipeDetector(mLauncher, this);
+ mXRange = mLauncher.getDeviceProfile().widthPx / 2f;
+ mYRange = LayoutUtils.getShelfTrackingDistance(mLauncher, mLauncher.getDeviceProfile());
+ mMotionPauseDetector = new MotionPauseDetector(mLauncher);
+ mMotionPauseMinDisplacement = mLauncher.getResources().getDimension(
+ R.dimen.motion_pause_detector_min_displacement_from_app);
+ }
+
+ @Override
+ public boolean onControllerInterceptTouchEvent(MotionEvent ev) {
+ if (ev.getAction() == MotionEvent.ACTION_DOWN) {
+ mNoIntercept = !canInterceptTouch(ev);
+ if (mNoIntercept) {
+ return false;
+ }
+
+ // Only detect horizontal swipe for intercept, then we will allow swipe up as well.
+ mSwipeDetector.setDetectableScrollConditions(DIRECTION_RIGHT,
+ false /* ignoreSlopWhenSettling */);
+ }
+
+ if (mNoIntercept) {
+ return false;
+ }
+
+ onControllerTouchEvent(ev);
+ return mSwipeDetector.isDraggingOrSettling();
+ }
+
+ @Override
+ public boolean onControllerTouchEvent(MotionEvent ev) {
+ return mSwipeDetector.onTouchEvent(ev);
+ }
+
+ private boolean canInterceptTouch(MotionEvent ev) {
+ if (!mLauncher.isInState(LauncherState.NORMAL)) {
+ return false;
+ }
+ if ((ev.getEdgeFlags() & Utilities.EDGE_NAV_BAR) == 0) {
+ return false;
+ }
+ int stateFlags = OverviewInteractionState.INSTANCE.get(mLauncher).getSystemUiStateFlags();
+ if ((stateFlags & SYSUI_STATE_OVERVIEW_DISABLED) != 0) {
+ return false;
+ }
+ return true;
+ }
+
+ @Override
+ public void onDragStart(boolean start) {
+ mMotionPauseDetector.clear();
+ if (start) {
+ mShelfPeekAnim = ((QuickstepAppTransitionManagerImpl) mLauncher
+ .getAppTransitionManager()).getShelfPeekAnim();
+
+ mStartState = mLauncher.getStateManager().getState();
+
+ mMotionPauseDetector.setOnMotionPauseListener(this);
+
+ // We have detected horizontal drag start, now allow swipe up as well.
+ mSwipeDetector.setDetectableScrollConditions(DIRECTION_RIGHT | DIRECTION_UP,
+ false /* ignoreSlopWhenSettling */);
+
+ setupAnimators();
+ }
+ }
+
+ @Override
+ public void onMotionPauseChanged(boolean isPaused) {
+ ShelfAnimState shelfState = isPaused ? PEEK : HIDE;
+ if (shelfState == PEEK) {
+ // Some shelf elements (e.g. qsb) were hidden, but we need them visible when peeking.
+ AnimatorSetBuilder builder = new AnimatorSetBuilder();
+ AllAppsTransitionController allAppsController = mLauncher.getAllAppsController();
+ allAppsController.setAlphas(NORMAL.getVisibleElements(mLauncher),
+ new AnimationConfig(), builder);
+ builder.build().setDuration(0).start();
+
+ if ((OVERVIEW.getVisibleElements(mLauncher) & HOTSEAT_ICONS) != 0) {
+ // Hotseat was hidden, but we need it visible when peeking.
+ mLauncher.getHotseat().setAlpha(1);
+ }
+ }
+ mShelfPeekAnim.setShelfState(shelfState, ShelfPeekAnim.INTERPOLATOR,
+ ShelfPeekAnim.DURATION);
+ VibratorWrapper.INSTANCE.get(mLauncher).vibrate(OVERVIEW_HAPTIC);
+ }
+
+ private void setupAnimators() {
+ // Animate the non-overview components (e.g. workspace, shelf) out of the way.
+ AnimatorSetBuilder nonOverviewBuilder = new AnimatorSetBuilder();
+ nonOverviewBuilder.setInterpolator(ANIM_WORKSPACE_FADE, FADE_OUT_INTERPOLATOR);
+ nonOverviewBuilder.setInterpolator(ANIM_ALL_APPS_FADE, FADE_OUT_INTERPOLATOR);
+ nonOverviewBuilder.setInterpolator(ANIM_WORKSPACE_TRANSLATE, TRANSLATE_OUT_INTERPOLATOR);
+ nonOverviewBuilder.setInterpolator(ANIM_VERTICAL_PROGRESS, TRANSLATE_OUT_INTERPOLATOR);
+ updateNonOverviewAnim(QUICK_SWITCH, nonOverviewBuilder, ANIM_ALL);
+ mNonOverviewAnim.dispatchOnStart();
+
+ setupOverviewAnimators();
+ }
+
+ /** Create state animation to control non-overview components. */
+ private void updateNonOverviewAnim(LauncherState toState, AnimatorSetBuilder builder,
+ @LauncherStateManager.AnimationComponents int animComponents) {
+ builder.addFlag(FLAG_DONT_ANIMATE_OVERVIEW);
+ long accuracy = (long) (Math.max(mXRange, mYRange) * 2);
+ mNonOverviewAnim = mLauncher.getStateManager().createAnimationToNewWorkspace(toState,
+ builder, accuracy, this::clearState, animComponents);
+ }
+
+ private void setupOverviewAnimators() {
+ final LauncherState fromState = QUICK_SWITCH;
+ final LauncherState toState = OVERVIEW;
+ LauncherState.ScaleAndTranslation fromScaleAndTranslation = fromState
+ .getOverviewScaleAndTranslation(mLauncher);
+ LauncherState.ScaleAndTranslation toScaleAndTranslation = toState
+ .getOverviewScaleAndTranslation(mLauncher);
+ // Update RecentView's translationX to have it start offscreen.
+ LauncherRecentsView recentsView = mLauncher.getOverviewPanel();
+ float startScale = Utilities.mapRange(
+ SCALE_DOWN_INTERPOLATOR.getInterpolation(Y_ANIM_MIN_PROGRESS),
+ fromScaleAndTranslation.scale,
+ toScaleAndTranslation.scale);
+ fromScaleAndTranslation.translationX = recentsView.getOffscreenTranslationX(startScale);
+
+ // Set RecentView's initial properties.
+ recentsView.setScaleX(fromScaleAndTranslation.scale);
+ recentsView.setScaleY(fromScaleAndTranslation.scale);
+ recentsView.setTranslationX(fromScaleAndTranslation.translationX);
+ recentsView.setTranslationY(fromScaleAndTranslation.translationY);
+ recentsView.setContentAlpha(1);
+
+ // As we drag right, animate the following properties:
+ // - RecentsView translationX
+ // - OverviewScrim
+ AnimatorSet xOverviewAnim = new AnimatorSet();
+ xOverviewAnim.play(ObjectAnimator.ofFloat(recentsView, View.TRANSLATION_X,
+ toScaleAndTranslation.translationX));
+ xOverviewAnim.play(ObjectAnimator.ofFloat(
+ mLauncher.getDragLayer().getOverviewScrim(), OverviewScrim.SCRIM_PROGRESS,
+ toState.getOverviewScrimAlpha(mLauncher)));
+ long xAccuracy = (long) (mXRange * 2);
+ xOverviewAnim.setDuration(xAccuracy);
+ mXOverviewAnim = AnimatorPlaybackController.wrap(xOverviewAnim, xAccuracy);
+ mXOverviewAnim.dispatchOnStart();
+
+ // As we drag up, animate the following properties:
+ // - RecentsView translationY
+ // - RecentsView scale
+ // - RecentsView fullscreenProgress
+ AnimatorSet yAnimation = new AnimatorSet();
+ Animator translateYAnim = ObjectAnimator.ofFloat(recentsView, View.TRANSLATION_Y,
+ toScaleAndTranslation.translationY);
+ Animator scaleAnim = ObjectAnimator.ofFloat(recentsView, SCALE_PROPERTY,
+ toScaleAndTranslation.scale);
+ Animator fullscreenProgressAnim = ObjectAnimator.ofFloat(recentsView, FULLSCREEN_PROGRESS,
+ fromState.getOverviewFullscreenProgress(), toState.getOverviewFullscreenProgress());
+ scaleAnim.setInterpolator(SCALE_DOWN_INTERPOLATOR);
+ fullscreenProgressAnim.setInterpolator(SCALE_DOWN_INTERPOLATOR);
+ yAnimation.play(translateYAnim);
+ yAnimation.play(scaleAnim);
+ yAnimation.play(fullscreenProgressAnim);
+ long yAccuracy = (long) (mYRange * 2);
+ yAnimation.setDuration(yAccuracy);
+ mYOverviewAnim = AnimatorPlaybackController.wrap(yAnimation, yAccuracy);
+ mYOverviewAnim.dispatchOnStart();
+ }
+
+ @Override
+ public boolean onDrag(PointF displacement, MotionEvent ev) {
+ float xProgress = Math.max(0, displacement.x) / mXRange;
+ float yProgress = Math.max(0, -displacement.y) / mYRange;
+ yProgress = Utilities.mapRange(yProgress, Y_ANIM_MIN_PROGRESS, 1f);
+
+ boolean wasHomeScreenVisible = mIsHomeScreenVisible;
+ if (wasHomeScreenVisible && mNonOverviewAnim != null) {
+ mNonOverviewAnim.setPlayFraction(xProgress);
+ }
+ mIsHomeScreenVisible = FADE_OUT_INTERPOLATOR.getInterpolation(xProgress)
+ <= 1 - ALPHA_CUTOFF_THRESHOLD;
+
+ if (wasHomeScreenVisible && !mIsHomeScreenVisible) {
+ // Get the shelf all the way offscreen so it pops up when we decide to peek it.
+ mShelfPeekAnim.setShelfState(HIDE, LINEAR, 0);
+ }
+
+ // Only allow motion pause if the home screen is invisible, since some
+ // home screen elements will appear in the shelf on motion pause.
+ mMotionPauseDetector.setDisallowPause(mIsHomeScreenVisible
+ || -displacement.y < mMotionPauseMinDisplacement);
+ mMotionPauseDetector.addPosition(displacement.y, ev.getEventTime());
+
+ if (mIsHomeScreenVisible) {
+ // Cancel the shelf anim so it doesn't clobber mNonOverviewAnim.
+ mShelfPeekAnim.setShelfState(CANCEL, LINEAR, 0);
+ }
+
+ if (mXOverviewAnim != null) {
+ mXOverviewAnim.setPlayFraction(xProgress);
+ }
+ if (mYOverviewAnim != null) {
+ mYOverviewAnim.setPlayFraction(yProgress);
+ }
+ return true;
+ }
+
+ @Override
+ public void onDragEnd(PointF velocity) {
+ boolean horizontalFling = mSwipeDetector.isFling(velocity.x);
+ boolean verticalFling = mSwipeDetector.isFling(velocity.y);
+ boolean noFling = !horizontalFling && !verticalFling;
+ int logAction = noFling ? Touch.SWIPE : Touch.FLING;
+ if (mMotionPauseDetector.isPaused() && noFling) {
+ cancelAnimations();
+
+ Animator overviewAnim = mLauncher.getAppTransitionManager().createStateElementAnimation(
+ INDEX_PAUSE_TO_OVERVIEW_ANIM);
+ overviewAnim.addListener(new AnimatorListenerAdapter() {
+ @Override
+ public void onAnimationEnd(Animator animation) {
+ onAnimationToStateCompleted(OVERVIEW, logAction);
+ }
+ });
+ overviewAnim.start();
+ return;
+ }
+
+ final LauncherState targetState;
+ if (horizontalFling && verticalFling) {
+ if (velocity.x < 0) {
+ // Flinging left and up or down both go back home.
+ targetState = NORMAL;
+ } else {
+ if (velocity.y > 0) {
+ // Flinging right and down goes to quick switch.
+ targetState = QUICK_SWITCH;
+ } else {
+ // Flinging up and right could go either home or to quick switch.
+ // Determine the target based on the higher velocity.
+ targetState = Math.abs(velocity.x) > Math.abs(velocity.y)
+ ? QUICK_SWITCH : NORMAL;
+ }
+ }
+ } else if (horizontalFling) {
+ targetState = velocity.x > 0 ? QUICK_SWITCH : NORMAL;
+ } else if (verticalFling) {
+ targetState = velocity.y > 0 ? QUICK_SWITCH : NORMAL;
+ } else {
+ // If user isn't flinging, just snap to the closest state based on x progress.
+ boolean passedHorizontalThreshold = mXOverviewAnim.getInterpolatedProgress() > 0.5f;
+ targetState = passedHorizontalThreshold ? QUICK_SWITCH : NORMAL;
+ }
+
+ // Animate the various components to the target state.
+
+ float xProgress = mXOverviewAnim.getProgressFraction();
+ float startXProgress = Utilities.boundToRange(xProgress
+ + velocity.x * getSingleFrameMs(mLauncher) / mXRange, 0f, 1f);
+ final float endXProgress = targetState == NORMAL ? 0 : 1;
+ long xDuration = BaseSwipeDetector.calculateDuration(velocity.x,
+ Math.abs(endXProgress - startXProgress));
+ ValueAnimator xOverviewAnim = mXOverviewAnim.getAnimationPlayer();
+ xOverviewAnim.setFloatValues(startXProgress, endXProgress);
+ xOverviewAnim.setDuration(xDuration)
+ .setInterpolator(scrollInterpolatorForVelocity(velocity.x));
+ mXOverviewAnim.dispatchOnStartWithVelocity(endXProgress, velocity.x);
+
+ boolean flingUpToNormal = verticalFling && velocity.y < 0 && targetState == NORMAL;
+
+ float yProgress = mYOverviewAnim.getProgressFraction();
+ float startYProgress = Utilities.boundToRange(yProgress
+ - velocity.y * getSingleFrameMs(mLauncher) / mYRange, 0f, 1f);
+ final float endYProgress;
+ if (flingUpToNormal) {
+ endYProgress = 1;
+ } else if (targetState == NORMAL) {
+ // Keep overview at its current scale/translationY as it slides off the screen.
+ endYProgress = startYProgress;
+ } else {
+ endYProgress = 0;
+ }
+ long yDuration = BaseSwipeDetector.calculateDuration(velocity.y,
+ Math.abs(endYProgress - startYProgress));
+ ValueAnimator yOverviewAnim = mYOverviewAnim.getAnimationPlayer();
+ yOverviewAnim.setFloatValues(startYProgress, endYProgress);
+ yOverviewAnim.setDuration(yDuration);
+ mYOverviewAnim.dispatchOnStartWithVelocity(endYProgress, velocity.y);
+
+ ValueAnimator nonOverviewAnim = mNonOverviewAnim.getAnimationPlayer();
+ if (flingUpToNormal && !mIsHomeScreenVisible) {
+ // We are flinging to home while workspace is invisible, run the same staggered
+ // animation as from an app.
+ // Update mNonOverviewAnim to do nothing so it doesn't interfere.
+ updateNonOverviewAnim(targetState, new AnimatorSetBuilder(), 0 /* animComponents */);
+ nonOverviewAnim = mNonOverviewAnim.getAnimationPlayer();
+
+ new StaggeredWorkspaceAnim(mLauncher, velocity.y, false /* animateOverviewScrim */)
+ .start();
+ } else {
+ boolean canceled = targetState == NORMAL;
+ if (canceled) {
+ // Let the state manager know that the animation didn't go to the target state,
+ // but don't clean up yet (we already clean up when the animation completes).
+ mNonOverviewAnim.dispatchOnCancelWithoutCancelRunnable();
+ }
+ float startProgress = mNonOverviewAnim.getProgressFraction();
+ float endProgress = canceled ? 0 : 1;
+ nonOverviewAnim.setFloatValues(startProgress, endProgress);
+ mNonOverviewAnim.dispatchOnStartWithVelocity(endProgress,
+ horizontalFling ? velocity.x : velocity.y);
+ }
+
+ nonOverviewAnim.setDuration(Math.max(xDuration, yDuration));
+ mNonOverviewAnim.setEndAction(() -> onAnimationToStateCompleted(targetState, logAction));
+
+ cancelAnimations();
+ xOverviewAnim.start();
+ yOverviewAnim.start();
+ nonOverviewAnim.start();
+ }
+
+ private void onAnimationToStateCompleted(LauncherState targetState, int logAction) {
+ mLauncher.getUserEventDispatcher().logStateChangeAction(logAction,
+ getDirectionForLog(), mSwipeDetector.getDownX(), mSwipeDetector.getDownY(),
+ LauncherLogProto.ContainerType.NAVBAR,
+ mStartState.containerType,
+ targetState.containerType,
+ mLauncher.getWorkspace().getCurrentPage());
+ mLauncher.getStateManager().goToState(targetState, false, this::clearState);
+ }
+
+ private int getDirectionForLog() {
+ return Utilities.isRtl(mLauncher.getResources()) ? Direction.LEFT : Direction.RIGHT;
+ }
+
+ private void cancelAnimations() {
+ if (mNonOverviewAnim != null) {
+ mNonOverviewAnim.getAnimationPlayer().cancel();
+ }
+ if (mXOverviewAnim != null) {
+ mXOverviewAnim.getAnimationPlayer().cancel();
+ }
+ if (mYOverviewAnim != null) {
+ mYOverviewAnim.getAnimationPlayer().cancel();
+ }
+ mShelfPeekAnim.setShelfState(ShelfAnimState.CANCEL, LINEAR, 0);
+ mMotionPauseDetector.clear();
+ }
+
+ private void clearState() {
+ cancelAnimations();
+ mNonOverviewAnim = null;
+ mXOverviewAnim = null;
+ mYOverviewAnim = null;
+ mIsHomeScreenVisible = true;
+ mSwipeDetector.finishedScrolling();
+ }
+}