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-rw-r--r--src/com/android/launcher3/BubbleTextView.java3
-rw-r--r--src/com/android/launcher3/LauncherStateTransitionAnimation.java6
-rw-r--r--src/com/android/launcher3/WorkspaceStateTransitionAnimation.java36
3 files changed, 29 insertions, 16 deletions
diff --git a/src/com/android/launcher3/BubbleTextView.java b/src/com/android/launcher3/BubbleTextView.java
index aeb82b376..a63767c5d 100644
--- a/src/com/android/launcher3/BubbleTextView.java
+++ b/src/com/android/launcher3/BubbleTextView.java
@@ -592,6 +592,9 @@ public class BubbleTextView extends TextView implements ItemInfoUpdateReceiver {
mIconLoadRequest = null;
mDisableRelayout = true;
+ // Optimization: Starting in N, pre-uploads the bitmap to RenderThread.
+ info.iconBitmap.prepareToDraw();
+
if (info instanceof AppInfo) {
applyFromApplicationInfo((AppInfo) info);
} else if (info instanceof ShortcutInfo) {
diff --git a/src/com/android/launcher3/LauncherStateTransitionAnimation.java b/src/com/android/launcher3/LauncherStateTransitionAnimation.java
index 44b9704f2..9ff61ec98 100644
--- a/src/com/android/launcher3/LauncherStateTransitionAnimation.java
+++ b/src/com/android/launcher3/LauncherStateTransitionAnimation.java
@@ -338,8 +338,10 @@ public class LauncherStateTransitionAnimation {
toView.post(new StartAnimRunnable(animation, toView));
mCurrentAnimation = animation;
} else if (animType == PULLUP) {
- // We are animating the content view alpha, so ensure we have a layer for it
- layerViews.addView(contentView);
+ if (!FeatureFlags.LAUNCHER3_PHYSICS) {
+ // We are animating the content view alpha, so ensure we have a layer for it.
+ layerViews.addView(contentView);
+ }
animation.addListener(new AnimatorListenerAdapter() {
@Override
diff --git a/src/com/android/launcher3/WorkspaceStateTransitionAnimation.java b/src/com/android/launcher3/WorkspaceStateTransitionAnimation.java
index 32deaf286..76772dce4 100644
--- a/src/com/android/launcher3/WorkspaceStateTransitionAnimation.java
+++ b/src/com/android/launcher3/WorkspaceStateTransitionAnimation.java
@@ -274,7 +274,6 @@ public class WorkspaceStateTransitionAnimation {
1.0f : 0f;
float finalHotseatAlpha = (states.stateIsNormal || states.stateIsSpringLoaded ||
(FeatureFlags.LAUNCHER3_ALL_APPS_PULL_UP && states.stateIsNormalHidden)) ? 1f : 0f;
- float finalOverviewPanelAlpha = states.stateIsOverview ? 1f : 0f;
float finalQsbAlpha = (states.stateIsNormal ||
(FeatureFlags.LAUNCHER3_ALL_APPS_PULL_UP && states.stateIsNormalHidden)) ? 1f : 0f;
@@ -359,38 +358,47 @@ public class WorkspaceStateTransitionAnimation {
final ViewGroup overviewPanel = mLauncher.getOverviewPanel();
+ float finalOverviewPanelAlpha = states.stateIsOverview ? 1f : 0f;
if (animated) {
+ // This is true when transitioning between:
+ // - Overview <-> Workspace
+ // - Overview <-> Widget Tray
+ if (finalOverviewPanelAlpha != overviewPanel.getAlpha()) {
+ Animator overviewPanelAlpha = ObjectAnimator.ofFloat(
+ overviewPanel, View.ALPHA, finalOverviewPanelAlpha);
+ overviewPanelAlpha.addListener(new AlphaUpdateListener(overviewPanel,
+ accessibilityEnabled));
+ layerViews.addView(overviewPanel);
+
+ if (states.overviewToWorkspace) {
+ overviewPanelAlpha.setInterpolator(new DecelerateInterpolator(2));
+ } else if (states.workspaceToOverview) {
+ overviewPanelAlpha.setInterpolator(null);
+ }
+
+ overviewPanelAlpha.setDuration(duration);
+ mStateAnimator.play(overviewPanelAlpha);
+ }
+
Animator scale = LauncherAnimUtils.ofPropertyValuesHolder(mWorkspace,
new PropertyListBuilder().scale(mNewScale)
.translationY(finalWorkspaceTranslationY).build())
.setDuration(duration);
scale.setInterpolator(mZoomInInterpolator);
mStateAnimator.play(scale);
- Animator hotseatAlpha = mWorkspace.createHotseatAlphaAnimator(finalHotseatAlpha);
-
- Animator overviewPanelAlpha = ObjectAnimator.ofFloat(
- overviewPanel, View.ALPHA, finalOverviewPanelAlpha);
- overviewPanelAlpha.addListener(new AlphaUpdateListener(overviewPanel,
- accessibilityEnabled));
// For animation optimization, we may need to provide the Launcher transition
// with a set of views on which to force build and manage layers in certain scenarios.
- layerViews.addView(overviewPanel);
layerViews.addView(mLauncher.getHotseat());
layerViews.addView(mWorkspace.getPageIndicator());
+ Animator hotseatAlpha = mWorkspace.createHotseatAlphaAnimator(finalHotseatAlpha);
if (states.workspaceToOverview) {
hotseatAlpha.setInterpolator(new DecelerateInterpolator(2));
- overviewPanelAlpha.setInterpolator(null);
} else if (states.overviewToWorkspace) {
hotseatAlpha.setInterpolator(null);
- overviewPanelAlpha.setInterpolator(new DecelerateInterpolator(2));
}
-
- overviewPanelAlpha.setDuration(duration);
hotseatAlpha.setDuration(duration);
-
- mStateAnimator.play(overviewPanelAlpha);
mStateAnimator.play(hotseatAlpha);
mStateAnimator.addListener(new AnimatorListenerAdapter() {
boolean canceled = false;