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author | Michael Jurka <mikejurka@google.com> | 2013-12-10 23:47:28 +0100 |
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committer | Michael Jurka <mikejurka@google.com> | 2013-12-10 23:47:28 +0100 |
commit | 39de459a8621abfc91382ce7b4cdd37d09aaac12 (patch) | |
tree | 21357b3a777ad0ab5eb9f2c9628157897b44602b /wallpaper_picker_src/com/android/gallery3d/glrenderer/Texture.java | |
parent | 8e88cb84781907afb7cca80581fea2277264fd2c (diff) | |
download | android_packages_apps_Trebuchet-39de459a8621abfc91382ce7b4cdd37d09aaac12.tar.gz android_packages_apps_Trebuchet-39de459a8621abfc91382ce7b4cdd37d09aaac12.tar.bz2 android_packages_apps_Trebuchet-39de459a8621abfc91382ce7b4cdd37d09aaac12.zip |
Revert "Move wallpaper picker code to a separate directory"
This reverts commit 8e88cb84781907afb7cca80581fea2277264fd2c.
Diffstat (limited to 'wallpaper_picker_src/com/android/gallery3d/glrenderer/Texture.java')
-rw-r--r-- | wallpaper_picker_src/com/android/gallery3d/glrenderer/Texture.java | 44 |
1 files changed, 0 insertions, 44 deletions
diff --git a/wallpaper_picker_src/com/android/gallery3d/glrenderer/Texture.java b/wallpaper_picker_src/com/android/gallery3d/glrenderer/Texture.java deleted file mode 100644 index 3dcae4aec..000000000 --- a/wallpaper_picker_src/com/android/gallery3d/glrenderer/Texture.java +++ /dev/null @@ -1,44 +0,0 @@ -/* - * Copyright (C) 2010 The Android Open Source Project - * - * Licensed under the Apache License, Version 2.0 (the "License"); - * you may not use this file except in compliance with the License. - * You may obtain a copy of the License at - * - * http://www.apache.org/licenses/LICENSE-2.0 - * - * Unless required by applicable law or agreed to in writing, software - * distributed under the License is distributed on an "AS IS" BASIS, - * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. - * See the License for the specific language governing permissions and - * limitations under the License. - */ - -package com.android.gallery3d.glrenderer; - - -// Texture is a rectangular image which can be drawn on GLCanvas. -// The isOpaque() function gives a hint about whether the texture is opaque, -// so the drawing can be done faster. -// -// This is the current texture hierarchy: -// -// Texture -// -- ColorTexture -// -- FadeInTexture -// -- BasicTexture -// -- UploadedTexture -// -- BitmapTexture -// -- Tile -// -- ResourceTexture -// -- NinePatchTexture -// -- CanvasTexture -// -- StringTexture -// -public interface Texture { - public int getWidth(); - public int getHeight(); - public void draw(GLCanvas canvas, int x, int y); - public void draw(GLCanvas canvas, int x, int y, int w, int h); - public boolean isOpaque(); -} |