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author | TreeHugger Robot <treehugger-gerrit@google.com> | 2019-08-01 23:27:31 +0000 |
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committer | Android (Google) Code Review <android-gerrit@google.com> | 2019-08-01 23:27:31 +0000 |
commit | cf92f3edb05cfb3c2783f8b5e7c668dec84f8b15 (patch) | |
tree | cf92cf4b798059c1ff4aa97cc6c5f7c745c58e01 /src/com/android | |
parent | 8ed3b437b1bafae2e7561cb645d04fc29bae401a (diff) | |
parent | 40bce3efe497190b91a87b7f82d6568d96d28919 (diff) | |
download | android_packages_apps_Trebuchet-cf92f3edb05cfb3c2783f8b5e7c668dec84f8b15.tar.gz android_packages_apps_Trebuchet-cf92f3edb05cfb3c2783f8b5e7c668dec84f8b15.tar.bz2 android_packages_apps_Trebuchet-cf92f3edb05cfb3c2783f8b5e7c668dec84f8b15.zip |
Merge "Bandage fix for bitmap fatal exception where width / height !> 0." into ub-launcher3-qt-r1-dev
Diffstat (limited to 'src/com/android')
-rw-r--r-- | src/com/android/launcher3/dragndrop/FolderAdaptiveIcon.java | 12 |
1 files changed, 9 insertions, 3 deletions
diff --git a/src/com/android/launcher3/dragndrop/FolderAdaptiveIcon.java b/src/com/android/launcher3/dragndrop/FolderAdaptiveIcon.java index 0c5a1fc5a..d8a1f9951 100644 --- a/src/com/android/launcher3/dragndrop/FolderAdaptiveIcon.java +++ b/src/com/android/launcher3/dragndrop/FolderAdaptiveIcon.java @@ -28,6 +28,8 @@ import android.graphics.drawable.Drawable; import android.os.Build; import android.util.Log; +import androidx.annotation.Nullable; + import com.android.launcher3.Launcher; import com.android.launcher3.MainThreadExecutor; import com.android.launcher3.R; @@ -66,15 +68,19 @@ public class FolderAdaptiveIcon extends AdaptiveIconDrawable { return mBadge; } - public static FolderAdaptiveIcon createFolderAdaptiveIcon( + public static @Nullable FolderAdaptiveIcon createFolderAdaptiveIcon( Launcher launcher, int folderId, Point dragViewSize) { Preconditions.assertNonUiThread(); int margin = launcher.getResources() .getDimensionPixelSize(R.dimen.blur_size_medium_outline); // Allocate various bitmaps on the background thread, because why not! - final Bitmap badge = Bitmap.createBitmap( - dragViewSize.x - margin, dragViewSize.y - margin, Bitmap.Config.ARGB_8888); + int width = dragViewSize.x - margin; + int height = dragViewSize.y - margin; + if (width <= 0 || height <= 0) { + return null; + } + final Bitmap badge = Bitmap.createBitmap(width, height, Bitmap.Config.ARGB_8888); // Create the actual drawable on the UI thread to avoid race conditions with // FolderIcon draw pass |