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author | Adam Cohen <adamcohen@google.com> | 2015-05-26 23:03:31 -0700 |
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committer | Adam Cohen <adamcohen@google.com> | 2015-05-27 13:55:09 -0700 |
commit | 1558893b873cd55b2df779f594f1de3c370d3328 (patch) | |
tree | dc79aa6ae27c704d74ce904a9860c9ae320e898c /src/com/android/launcher3/LauncherAnimUtils.java | |
parent | bbcf5ac7aa73a3ce07215d77a0b496cf7fb00f29 (diff) | |
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Make sure all transition components run on the same thread
-> The framework circular reveal transition runs on the render
thread which can cause problems when mixed in an AnimatorSet
with transitions that don't run on the render thread
-> See issue 17556455
issue 21445293
Change-Id: Ie19c184c55060651e817d426ec83049b06af56ba
Diffstat (limited to 'src/com/android/launcher3/LauncherAnimUtils.java')
-rw-r--r-- | src/com/android/launcher3/LauncherAnimUtils.java | 11 |
1 files changed, 6 insertions, 5 deletions
diff --git a/src/com/android/launcher3/LauncherAnimUtils.java b/src/com/android/launcher3/LauncherAnimUtils.java index 6ff76665c..6a248a332 100644 --- a/src/com/android/launcher3/LauncherAnimUtils.java +++ b/src/com/android/launcher3/LauncherAnimUtils.java @@ -26,6 +26,9 @@ import android.os.Build; import android.view.View; import android.view.ViewAnimationUtils; import android.view.ViewTreeObserver; + +import com.android.launcher3.util.UiThreadCircularReveal; + import java.util.HashSet; import java.util.WeakHashMap; @@ -130,13 +133,11 @@ public class LauncherAnimUtils { } @TargetApi(Build.VERSION_CODES.LOLLIPOP) - public static Animator createCircularReveal(View view, int centerX, + public static ValueAnimator createCircularReveal(View view, int centerX, int centerY, float startRadius, float endRadius) { - Animator anim = ViewAnimationUtils.createCircularReveal(view, centerX, + ValueAnimator anim = UiThreadCircularReveal.createCircularReveal(view, centerX, centerY, startRadius, endRadius); - if (anim instanceof ValueAnimator) { - new FirstFrameAnimatorHelper((ValueAnimator) anim, view); - } + new FirstFrameAnimatorHelper(anim, view); return anim; } } |