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author | Tony Wickham <twickham@google.com> | 2015-11-25 00:06:14 +0000 |
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committer | android-build-merger <android-build-merger@google.com> | 2015-11-25 00:06:14 +0000 |
commit | 2ef6abc0919581ab66b3ca08321c8c7886ff3bc9 (patch) | |
tree | 3da1643b08b7ebd4648587b6125e55587cfa8ca6 /src/com/android/launcher3/CellLayout.java | |
parent | 6b14c150f6494769c1d07c1cd2168be46181e5f4 (diff) | |
parent | 6e83dc4031b78ac6e65102b2d936e9e769686fec (diff) | |
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Merge "Skip to the end of the folder open animation in battery saver mode." into ub-launcher3-burnaby-polish
am: 6e83dc4031
* commit '6e83dc4031b78ac6e65102b2d936e9e769686fec':
Skip to the end of the folder open animation in battery saver mode.
Diffstat (limited to 'src/com/android/launcher3/CellLayout.java')
-rw-r--r-- | src/com/android/launcher3/CellLayout.java | 6 |
1 files changed, 1 insertions, 5 deletions
diff --git a/src/com/android/launcher3/CellLayout.java b/src/com/android/launcher3/CellLayout.java index a28b835bd..eb70b1362 100644 --- a/src/com/android/launcher3/CellLayout.java +++ b/src/com/android/launcher3/CellLayout.java @@ -35,7 +35,6 @@ import android.graphics.drawable.Drawable; import android.graphics.drawable.TransitionDrawable; import android.os.Build; import android.os.Parcelable; -import android.os.PowerManager; import android.support.v4.view.ViewCompat; import android.util.AttributeSet; import android.util.Log; @@ -2156,10 +2155,7 @@ public class CellLayout extends ViewGroup implements BubbleTextShadowHandler { // Animations are disabled in power save mode, causing the repeated animation to jump // spastically between beginning and end states. Since this looks bad, we don't repeat // the animation in power save mode. - PowerManager powerManager = (PowerManager) getContext() - .getSystemService(Context.POWER_SERVICE); - boolean powerSaverOn = Utilities.ATLEAST_LOLLIPOP && powerManager.isPowerSaveMode(); - if (!powerSaverOn) { + if (!Utilities.isPowerSaverOn(getContext())) { va.setRepeatMode(ValueAnimator.REVERSE); va.setRepeatCount(ValueAnimator.INFINITE); } |