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authorAdam Cohen <adamcohen@google.com>2015-05-06 11:42:25 -0700
committerAdam Cohen <adamcohen@google.com>2015-05-21 16:16:40 -0700
commit2e6da1539bc7286336b3c24d96ab76434939ce4d (patch)
tree38c7387dc9a5f6f084c4998aac88495189423d3b /src/com/android/launcher3/CellLayout.java
parenta9d012c6e67b644498e07c63f36617c1b8915e02 (diff)
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Refactoring DeviceProfile
-> Pulling out the parts of device profile which can (and need to be) initialized and accessed without access to an Activity context, ie. the invariant bits. -> The invariant bits are stored in InvariantDeviceProfile which is initialized statically from LauncherAppState. -> The DeviceProfile contains the Activity context-dependent bits, and we will create one of these for each Activity instance, and this instance is accessed through the Launcher activity. -> It's possible that we can continue to refactor this such that all appropriate dimensions can be computed without an Activity context (by only specifying orientation). This would be an extension of this CL and allow us to know exactly how launcher will look in both orientations from any context. Sets the stage for some improvements around b/19514688 Change-Id: Ia7daccf14d8ca2b9cb340b8780b684769e9f1892
Diffstat (limited to 'src/com/android/launcher3/CellLayout.java')
-rw-r--r--src/com/android/launcher3/CellLayout.java23
1 files changed, 10 insertions, 13 deletions
diff --git a/src/com/android/launcher3/CellLayout.java b/src/com/android/launcher3/CellLayout.java
index 1d211bff1..27f1ac611 100644
--- a/src/com/android/launcher3/CellLayout.java
+++ b/src/com/android/launcher3/CellLayout.java
@@ -199,8 +199,7 @@ public class CellLayout extends ViewGroup implements BubbleTextShadowHandler {
setClipToPadding(false);
mLauncher = (Launcher) context;
- LauncherAppState app = LauncherAppState.getInstance();
- DeviceProfile grid = app.getDynamicGrid().getDeviceProfile();
+ DeviceProfile grid = mLauncher.getDeviceProfile();
TypedArray a = context.obtainStyledAttributes(attrs, R.styleable.CellLayout, defStyle, 0);
mCellWidth = mCellHeight = -1;
@@ -208,8 +207,8 @@ public class CellLayout extends ViewGroup implements BubbleTextShadowHandler {
mWidthGap = mOriginalWidthGap = 0;
mHeightGap = mOriginalHeightGap = 0;
mMaxGap = Integer.MAX_VALUE;
- mCountX = (int) grid.numColumns;
- mCountY = (int) grid.numRows;
+ mCountX = (int) grid.inv.numColumns;
+ mCountY = (int) grid.inv.numRows;
mOccupied = new boolean[mCountX][mCountY];
mTmpOccupied = new boolean[mCountX][mCountY];
mPreviousReorderDirection[0] = INVALID_DIRECTION;
@@ -499,8 +498,7 @@ public class CellLayout extends ViewGroup implements BubbleTextShadowHandler {
int previewOffset = FolderRingAnimator.sPreviewSize;
// The folder outer / inner ring image(s)
- LauncherAppState app = LauncherAppState.getInstance();
- DeviceProfile grid = app.getDynamicGrid().getDeviceProfile();
+ DeviceProfile grid = mLauncher.getDeviceProfile();
for (int i = 0; i < mFolderOuterRings.size(); i++) {
FolderRingAnimator fra = mFolderOuterRings.get(i);
@@ -841,8 +839,7 @@ public class CellLayout extends ViewGroup implements BubbleTextShadowHandler {
@Override
protected void onMeasure(int widthMeasureSpec, int heightMeasureSpec) {
- LauncherAppState app = LauncherAppState.getInstance();
- DeviceProfile grid = app.getDynamicGrid().getDeviceProfile();
+ DeviceProfile grid = mLauncher.getDeviceProfile();
int widthSpecMode = MeasureSpec.getMode(widthMeasureSpec);
int heightSpecMode = MeasureSpec.getMode(heightMeasureSpec);
@@ -2729,18 +2726,18 @@ public class CellLayout extends ViewGroup implements BubbleTextShadowHandler {
* @param height Height in pixels
* @param result An array of length 2 in which to store the result (may be null).
*/
- public static int[] rectToCell(int width, int height, int[] result) {
+ public static int[] rectToCell(Launcher launcher, int width, int height, int[] result) {
LauncherAppState app = LauncherAppState.getInstance();
- DeviceProfile grid = app.getDynamicGrid().getDeviceProfile();
+ DeviceProfile grid = launcher.getDeviceProfile();
Rect padding = grid.getWorkspacePadding(grid.isLandscape ?
CellLayout.LANDSCAPE : CellLayout.PORTRAIT);
// Always assume we're working with the smallest span to make sure we
// reserve enough space in both orientations.
int parentWidth = grid.calculateCellWidth(grid.widthPx
- - padding.left - padding.right, (int) grid.numColumns);
+ - padding.left - padding.right, (int) grid.inv.numColumns);
int parentHeight = grid.calculateCellHeight(grid.heightPx
- - padding.top - padding.bottom, (int) grid.numRows);
+ - padding.top - padding.bottom, (int) grid.inv.numRows);
int smallerSize = Math.min(parentWidth, parentHeight);
// Always round up to next largest cell
@@ -2773,7 +2770,7 @@ public class CellLayout extends ViewGroup implements BubbleTextShadowHandler {
info.spanX = info.spanY = 1;
return;
}
- int[] spans = rectToCell(minWidth, minHeight, null);
+ int[] spans = rectToCell(mLauncher, minWidth, minHeight, null);
info.spanX = spans[0];
info.spanY = spans[1];
}