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author | Michael Jurka <mikejurka@google.com> | 2013-07-08 18:03:46 -0700 |
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committer | Michael Jurka <mikejurka@google.com> | 2013-08-21 13:18:29 +0200 |
commit | 104c45677660586026a7e74ef8c47d396403d50e (patch) | |
tree | f9a2a66390820d69963ec626990d4bc0e58a7c02 /src/com/android/gallery3d/glrenderer/Texture.java | |
parent | 912d360cd7350d8fe959202c6b5d0a5aa97790aa (diff) | |
download | android_packages_apps_Trebuchet-104c45677660586026a7e74ef8c47d396403d50e.tar.gz android_packages_apps_Trebuchet-104c45677660586026a7e74ef8c47d396403d50e.tar.bz2 android_packages_apps_Trebuchet-104c45677660586026a7e74ef8c47d396403d50e.zip |
Initial implementation of new wallpaper picker.
Change-Id: Ib4c5ac4989b4959fa62465d9cde3cac662e24949
Diffstat (limited to 'src/com/android/gallery3d/glrenderer/Texture.java')
-rw-r--r-- | src/com/android/gallery3d/glrenderer/Texture.java | 44 |
1 files changed, 44 insertions, 0 deletions
diff --git a/src/com/android/gallery3d/glrenderer/Texture.java b/src/com/android/gallery3d/glrenderer/Texture.java new file mode 100644 index 000000000..3dcae4aec --- /dev/null +++ b/src/com/android/gallery3d/glrenderer/Texture.java @@ -0,0 +1,44 @@ +/* + * Copyright (C) 2010 The Android Open Source Project + * + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */ + +package com.android.gallery3d.glrenderer; + + +// Texture is a rectangular image which can be drawn on GLCanvas. +// The isOpaque() function gives a hint about whether the texture is opaque, +// so the drawing can be done faster. +// +// This is the current texture hierarchy: +// +// Texture +// -- ColorTexture +// -- FadeInTexture +// -- BasicTexture +// -- UploadedTexture +// -- BitmapTexture +// -- Tile +// -- ResourceTexture +// -- NinePatchTexture +// -- CanvasTexture +// -- StringTexture +// +public interface Texture { + public int getWidth(); + public int getHeight(); + public void draw(GLCanvas canvas, int x, int y); + public void draw(GLCanvas canvas, int x, int y, int w, int h); + public boolean isOpaque(); +} |