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author | Shih-wei Liao <sliao@google.com> | 2010-07-19 18:48:06 -0700 |
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committer | Android (Google) Code Review <android-gerrit@google.com> | 2010-07-19 18:48:06 -0700 |
commit | 45814e12e46912da8d4ab1ffa791b27627d6ce50 (patch) | |
tree | 0826cf7205cc54142152c156a2d26d660013bfd4 /res | |
parent | 5999f114b94921f6a3605b62177471b503191708 (diff) | |
parent | afb81d4ac5a09f1de753c1be72457b16cab6e02d (diff) | |
download | android_packages_apps_Trebuchet-45814e12e46912da8d4ab1ffa791b27627d6ce50.tar.gz android_packages_apps_Trebuchet-45814e12e46912da8d4ab1ffa791b27627d6ce50.tar.bz2 android_packages_apps_Trebuchet-45814e12e46912da8d4ab1ffa791b27627d6ce50.zip |
Merge "Ported Launcher2 to use the new Build system."
Diffstat (limited to 'res')
-rw-r--r-- | res/raw/allapps.rs | 392 | ||||
-rw-r--r-- | res/raw/allapps_bc.bc | bin | 11608 -> 0 bytes |
2 files changed, 0 insertions, 392 deletions
diff --git a/res/raw/allapps.rs b/res/raw/allapps.rs deleted file mode 100644 index aaf7c10d7..000000000 --- a/res/raw/allapps.rs +++ /dev/null @@ -1,392 +0,0 @@ -#pragma version(1) - -#pragma rs java_package_name(com.android.launcher2) - -#include "../../../../../frameworks/base/libs/rs/scriptc/rs_types.rsh" -#include "../../../../../frameworks/base/libs/rs/scriptc/rs_math.rsh" -#include "../../../../../frameworks/base/libs/rs/scriptc/rs_graphics.rsh" - -#define PI 3.14159f - -// Constants from Java -int COLUMNS_PER_PAGE_PORTRAIT; -int ROWS_PER_PAGE_PORTRAIT; -int COLUMNS_PER_PAGE_LANDSCAPE; -int ROWS_PER_PAGE_LANDSCAPE; - -int gIconCount; -int gSelectedIconIndex = -1; -rs_allocation gSelectedIconTexture; -rs_allocation gHomeButton; - -rs_program_fragment gPFTexNearest; -rs_program_fragment gPFTexMip; -rs_program_fragment gPFTexMipAlpha; -rs_program_vertex gPVCurve; -rs_program_store gPS; -rs_mesh gSMCell; - -rs_allocation *gIconIDs; -rs_allocation *gLabelIDs; - -typedef struct VpConsts { - float4 Position; - float4 ScaleOffset; - float2 BendPos; - float2 ImgSize; -} VpConsts_t; -VpConsts_t *vpConstants; - - -#pragma rs export_var(COLUMNS_PER_PAGE_PORTRAIT, ROWS_PER_PAGE_PORTRAIT, COLUMNS_PER_PAGE_LANDSCAPE, ROWS_PER_PAGE_LANDSCAPE, gIconCount, gSelectedIconIndex, gSelectedIconTexture, gHomeButton, gTargetPos, gPFTexNearest, gPFTexMip, gPFTexMipAlpha, gPVCurve, gPS, gSMCell, gIconIDs, gLabelIDs, vpConstants) -#pragma rs export_func(move, moveTo, setZoom, fling) - - -// Attraction to center values from page edge to page center. -static float g_AttractionTable[9] = {20.f, 20.f, 20.f, 10.f, -10.f, -20.f, -20.f, -20.f, -20.f}; -static float g_FrictionTable[9] = {10.f, 10.f, 11.f, 15.f, 15.f, 11.f, 10.f, 10.f, 10.f}; -static float g_PhysicsTableSize = 7; - -static float gZoomTarget; -static float gTargetPos; -static float g_PosPage = 0.f; -static float g_PosVelocity = 0.f; -static float g_LastPositionX = 0.f; -static bool g_LastTouchDown = false; -static float g_DT; -static int64_t g_LastTime; -static int g_PosMax; -static float g_Zoom = 0.f; -static float g_Animation = 1.f; -static float g_OldPosPage; -static float g_OldPosVelocity; -static float g_OldZoom; -static float g_MoveToTotalTime = 0.2f; -static float g_MoveToTime = 0.f; -static float g_MoveToOldPos = 0.f; - -static int g_Cols; -static int g_Rows; - -// Drawing constants, should be parameters ====== -#define VIEW_ANGLE 1.28700222f - - -static void updateReadback() { - if ((g_OldPosPage != g_PosPage) || - (g_OldPosVelocity != g_PosVelocity) || - (g_OldZoom != g_Zoom)) { - - g_OldPosPage = g_PosPage; - g_OldPosVelocity = g_PosVelocity; - g_OldZoom = g_Zoom; - - int i[3]; - i[0] = g_PosPage * (1 << 16); - i[1] = g_PosVelocity * (1 << 16); - i[2] = g_OldZoom * (1 << 16); - rsSendToClient(&i[0], 1, 12, 1); - } -} - -void init() { -} - -void move(float newPos) { - if (g_LastTouchDown) { - float dx = -(newPos - g_LastPositionX); - g_PosVelocity = 0; - g_PosPage += dx * 5.2f; - - float pmin = -0.49f; - float pmax = g_PosMax + 0.49f; - g_PosPage = clamp(g_PosPage, pmin, pmax); - } - g_LastTouchDown = true; - g_LastPositionX = newPos; - g_MoveToTime = 0; -} - -void moveTo(float targetPos) { - gTargetPos = targetPos; - g_MoveToTime = g_MoveToTotalTime; - g_PosVelocity = 0; - g_MoveToOldPos = g_PosPage; -} - -void setZoom(float z, /*bool*/ int animate) { - gZoomTarget = z; - if (gZoomTarget < 0.001f) { - gZoomTarget = 0; - } - if (!animate) { - g_Zoom = gZoomTarget; - } - updateReadback(); -} - -void fling(float newPos, float vel) { - move(newPos); - - g_LastTouchDown = false; - g_PosVelocity = -vel * 4; - float av = fabs(g_PosVelocity); - float minVel = 3.5f; - - minVel *= 1.f - (fabs(rsFrac(g_PosPage + 0.5f) - 0.5f) * 0.45f); - - if (av < minVel && av > 0.2f) { - if (g_PosVelocity > 0) { - g_PosVelocity = minVel; - } else { - g_PosVelocity = -minVel; - } - } - - if (g_PosPage <= 0) { - g_PosVelocity = max(0.f, g_PosVelocity); - } - if (g_PosPage > g_PosMax) { - g_PosVelocity = min(0.f, g_PosVelocity); - } -} - -// Interpolates values in the range 0..1 to a curve that eases in -// and out. -static float getInterpolation(float input) { - return (cos((input + 1) * PI) * 0.5f) + 0.5f; -} - - -static void updatePos() { - if (g_LastTouchDown) { - return; - } - - float tablePosNorm = rsFrac(g_PosPage + 0.5f); - float tablePosF = tablePosNorm * g_PhysicsTableSize; - int tablePosI = tablePosF; - float tablePosFrac = tablePosF - tablePosI; - float accel = mix(g_AttractionTable[tablePosI], - g_AttractionTable[tablePosI + 1], - tablePosFrac) * g_DT; - float friction = mix(g_FrictionTable[tablePosI], - g_FrictionTable[tablePosI + 1], - tablePosFrac) * g_DT; - - if (g_MoveToTime) { - // New position is old posiition + (total distance) * (interpolated time) - g_PosPage = g_MoveToOldPos + (gTargetPos - g_MoveToOldPos) * getInterpolation((g_MoveToTotalTime - g_MoveToTime) / g_MoveToTotalTime); - g_MoveToTime -= g_DT; - if (g_MoveToTime <= 0) { - g_MoveToTime = 0; - g_PosPage = gTargetPos; - } - return; - } - - // If our velocity is low OR acceleration is opposing it, apply it. - if (fabs(g_PosVelocity) < 4.0f || (g_PosVelocity * accel) < 0) { - g_PosVelocity += accel; - } - //RS_DEBUG(g_PosPage); - //RS_DEBUG(g_PosVelocity); - //RS_DEBUG(friction); - //RS_DEBUG(accel); - - // Normal physics - if (g_PosVelocity > 0) { - g_PosVelocity -= friction; - g_PosVelocity = max(g_PosVelocity, 0.f); - } else { - g_PosVelocity += friction; - g_PosVelocity = min(g_PosVelocity, 0.f); - } - - if ((friction > fabs(g_PosVelocity)) && (friction > fabs(accel))) { - // Special get back to center and overcome friction physics. - float t = tablePosNorm - 0.5f; - if (fabs(t) < (friction * g_DT)) { - // really close, just snap - g_PosPage = round(g_PosPage); - g_PosVelocity = 0; - } else { - if (t > 0) { - g_PosVelocity = -friction; - } else { - g_PosVelocity = friction; - } - } - } - - // Check for out of boundry conditions. - if (g_PosPage < 0 && g_PosVelocity < 0) { - float damp = 1.0f + (g_PosPage * 4); - damp = clamp(damp, 0.f, 0.9f); - g_PosVelocity *= damp; - } - if (g_PosPage > g_PosMax && g_PosVelocity > 0) { - float damp = 1.0f - ((g_PosPage - g_PosMax) * 4); - damp = clamp(damp, 0.f, 0.9f); - g_PosVelocity *= damp; - } - - g_PosPage += g_PosVelocity * g_DT; - g_PosPage = clamp(g_PosPage, -0.49f, g_PosMax + 0.49f); -} - -static void -draw_home_button() -{ - color(1.0f, 1.0f, 1.0f, 1.0f); - rsgBindTexture(gPFTexNearest, 0, gHomeButton); - - float w = rsgGetWidth(); - float h = rsgGetHeight(); - float tw = rsAllocationGetDimX(gHomeButton); - float th = rsAllocationGetDimY(gHomeButton); - - float x; - float y; - if (w > h) { - x = w - (tw * (1 - g_Animation)) + 20; - y = (h - th) * 0.5f; - } else { - x = (w - tw) / 2; - y = -g_Animation * th; - y -= 30; // move the house to the edge of the screen as it doesn't fill the texture. - } - - rsgDrawSpriteScreenspace(x, y, 0, tw, th); -} - -static void drawFrontGrid(float rowOffset, float p) -{ - float h = rsgGetHeight(); - float w = rsgGetWidth(); - - int intRowOffset = rowOffset; - float rowFrac = rowOffset - intRowOffset; - float colWidth = 120.f;//w / 4; - float rowHeight = colWidth + 25.f; - float yoff = 0.5f * h + 1.5f * rowHeight; - - int row, col; - int colCount = 4; - if (w > h) { - colCount = 6; - rowHeight -= 12.f; - yoff = 0.47f * h + 1.0f * rowHeight; - } - - int iconNum = (intRowOffset - 5) * colCount; - - rsgBindProgramVertex(gPVCurve); - - vpConstants->Position.z = p; - - color(1.0f, 1.0f, 1.0f, 1.0f); - for (row = -5; row < 15; row++) { - float y = yoff - ((-rowFrac + row) * rowHeight); - - for (col=0; col < colCount; col++) { - if (iconNum >= gIconCount) { - return; - } - - if (iconNum >= 0) { - float x = colWidth * col + (colWidth / 2); - vpConstants->Position.x = x + 0.2f; - - if (gSelectedIconIndex == iconNum && !p && gSelectedIconTexture.p) { - rsgBindProgramFragment(gPFTexNearest); - rsgBindTexture(gPFTexNearest, 0, gSelectedIconTexture); - vpConstants->ImgSize.x = rsAllocationGetDimX(gSelectedIconTexture); - vpConstants->ImgSize.y = rsAllocationGetDimY(gSelectedIconTexture); - vpConstants->Position.y = y - (rsAllocationGetDimY(gSelectedIconTexture) - - rsAllocationGetDimY(gIconIDs[iconNum])) * 0.5f; - rsgDrawMesh(gSMCell); - } - - rsgBindProgramFragment(gPFTexMip); - vpConstants->ImgSize.x = rsAllocationGetDimX(gIconIDs[iconNum]); - vpConstants->ImgSize.y = rsAllocationGetDimY(gIconIDs[iconNum]); - vpConstants->Position.y = y - 0.2f; - rsgBindTexture(gPFTexMip, 0, gIconIDs[iconNum]); - rsgDrawMesh(gSMCell); - - rsgBindProgramFragment(gPFTexMipAlpha); - vpConstants->ImgSize.x = rsAllocationGetDimX(gLabelIDs[iconNum]); - vpConstants->ImgSize.y = rsAllocationGetDimY(gLabelIDs[iconNum]); - vpConstants->Position.y = y - 64.f - 0.2f; - rsgBindTexture(gPFTexMipAlpha, 0, gLabelIDs[iconNum]); - rsgDrawMesh(gSMCell); - } - iconNum++; - } - } -} - - -int root() -{ - // Compute dt in seconds. - int64_t newTime = rsUptimeMillis(); - g_DT = (newTime - g_LastTime) * 0.001f; - g_LastTime = newTime; - - // physics may break if DT is large. - g_DT = min(g_DT, 0.1f); - - if (g_Zoom != gZoomTarget) { - float dz = g_DT * 1.7f; - if (gZoomTarget < 0.5f) { - dz = -dz; - } - if (fabs(g_Zoom - gZoomTarget) < fabs(dz)) { - g_Zoom = gZoomTarget; - } else { - g_Zoom += dz; - } - updateReadback(); - } - g_Animation = pow(1.f - g_Zoom, 3.f); - - // Set clear value to dim the background based on the zoom position. - if ((g_Zoom < 0.001f) && (gZoomTarget < 0.001f)) { - rsgClearColor(0.0f, 0.0f, 0.0f, 0.0f); - // When we're zoomed out and not tracking motion events, reset the pos to 0. - if (!g_LastTouchDown) { - g_PosPage = 0; - } - return 0; - } else { - rsgClearColor(0.0f, 0.0f, 0.0f, g_Zoom); - } - - rsgBindProgramStore(gPS); - - // icons & labels - if (rsgGetWidth() > rsgGetHeight()) { - g_Cols = COLUMNS_PER_PAGE_LANDSCAPE; - g_Rows = ROWS_PER_PAGE_LANDSCAPE; - } else { - g_Cols = COLUMNS_PER_PAGE_PORTRAIT; - g_Rows = ROWS_PER_PAGE_PORTRAIT; - } - - g_PosMax = ((gIconCount + (g_Cols-1)) / g_Cols) - g_Rows; - if (g_PosMax < 0) g_PosMax = 0; - - updatePos(); - updateReadback(); - - // Draw the icons ======================================== - drawFrontGrid(g_PosPage, g_Animation); - - rsgBindProgramFragment(gPFTexNearest); - draw_home_button(); - return (g_PosVelocity != 0) || rsFrac(g_PosPage) || g_Zoom != gZoomTarget || (g_MoveToTime != 0); -} - - diff --git a/res/raw/allapps_bc.bc b/res/raw/allapps_bc.bc Binary files differdeleted file mode 100644 index e2341bd61..000000000 --- a/res/raw/allapps_bc.bc +++ /dev/null |