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author | Jason Sams <rjsams@android.com> | 2009-10-20 14:28:53 -0700 |
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committer | Jason Sams <rjsams@android.com> | 2009-10-20 14:29:00 -0700 |
commit | 96b49d860cbb54daf83721ec67d292140e6753c9 (patch) | |
tree | 655adeacfd335c236f8064794edf1bc1e79aa317 /res/raw | |
parent | 7d5d74686337fb057eaa7eeff15667a2d900c673 (diff) | |
download | android_packages_apps_Trebuchet-96b49d860cbb54daf83721ec67d292140e6753c9.tar.gz android_packages_apps_Trebuchet-96b49d860cbb54daf83721ec67d292140e6753c9.tar.bz2 android_packages_apps_Trebuchet-96b49d860cbb54daf83721ec67d292140e6753c9.zip |
Move the home button down slightly.
Diffstat (limited to 'res/raw')
-rw-r--r-- | res/raw/rollo3.c | 13 |
1 files changed, 4 insertions, 9 deletions
diff --git a/res/raw/rollo3.c b/res/raw/rollo3.c index af186ff58..ffd59d01c 100644 --- a/res/raw/rollo3.c +++ b/res/raw/rollo3.c @@ -289,16 +289,11 @@ draw_home_button() { setColor(1.0f, 1.0f, 1.0f, 1.0f); bindTexture(NAMED_PFTexLinear, 0, state->homeButtonId); + float x = (SCREEN_WIDTH_PX - params->homeButtonTextureWidth) / 2; + float y = (g_Zoom - 1.f) * params->homeButtonTextureHeight; - float scale = 2.0f / SCREEN_WIDTH_PX; - - float x = 0.0f; - - float y = -(SCREEN_HEIGHT_PX / (float)SCREEN_WIDTH_PX); - y += g_Zoom * (scale * params->homeButtonTextureHeight / 2); - - float z = 0.0f; - drawSprite(x, y, z, params->homeButtonTextureWidth, params->homeButtonTextureHeight); + y -= 36; // move the house to the edge of the screen as it doesn't fill the texture. + drawSpriteScreenspace(x, y, 0, params->homeButtonTextureWidth, params->homeButtonTextureHeight); } void drawFrontGrid(float rowOffset, float p) |