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authorSunny Goyal <sunnygoyal@google.com>2015-08-20 10:55:46 -0700
committerSunny Goyal <sunnygoyal@google.com>2015-08-20 10:56:23 -0700
commit25b6e5b01cd8c11e2369baa31a720fca2891bf26 (patch)
tree365e9d1d3d6f2e25a6e9f9cb209ede29408250ee /WallpaperPicker/src
parentecf9bf4613c6c307af1077b9a5c6c889da7d213b (diff)
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Removing some unused code in GLCanvas
Change-Id: Icd421dd16c82275f0ac1a6881d1d86b9c1eaf1e8
Diffstat (limited to 'WallpaperPicker/src')
-rw-r--r--WallpaperPicker/src/com/android/gallery3d/glrenderer/BasicTexture.java35
-rw-r--r--WallpaperPicker/src/com/android/gallery3d/glrenderer/BitmapTexture.java6
-rw-r--r--WallpaperPicker/src/com/android/gallery3d/glrenderer/GLCanvas.java94
-rw-r--r--WallpaperPicker/src/com/android/gallery3d/glrenderer/GLES20Canvas.java537
-rw-r--r--WallpaperPicker/src/com/android/gallery3d/glrenderer/GLPaint.java41
-rw-r--r--WallpaperPicker/src/com/android/gallery3d/glrenderer/RawTexture.java73
-rw-r--r--WallpaperPicker/src/com/android/gallery3d/glrenderer/Texture.java7
-rw-r--r--WallpaperPicker/src/com/android/gallery3d/glrenderer/UploadedTexture.java138
-rw-r--r--WallpaperPicker/src/com/android/photos/BitmapRegionTileSource.java1
-rw-r--r--WallpaperPicker/src/com/android/photos/views/TiledImageView.java68
10 files changed, 46 insertions, 954 deletions
diff --git a/WallpaperPicker/src/com/android/gallery3d/glrenderer/BasicTexture.java b/WallpaperPicker/src/com/android/gallery3d/glrenderer/BasicTexture.java
index 0f3efb727..7270e88c0 100644
--- a/WallpaperPicker/src/com/android/gallery3d/glrenderer/BasicTexture.java
+++ b/WallpaperPicker/src/com/android/gallery3d/glrenderer/BasicTexture.java
@@ -46,8 +46,6 @@ public abstract class BasicTexture implements Texture {
protected int mTextureWidth;
protected int mTextureHeight;
- private boolean mHasBorder;
-
protected GLCanvas mCanvasRef = null;
private static WeakHashMap<BasicTexture, Object> sAllTextures
= new WeakHashMap<BasicTexture, Object>();
@@ -85,10 +83,6 @@ public abstract class BasicTexture implements Texture {
}
}
- public boolean isFlippedVertically() {
- return false;
- }
-
public int getId() {
return mId;
}
@@ -113,25 +107,6 @@ public abstract class BasicTexture implements Texture {
return mTextureHeight;
}
- // Returns true if the texture has one pixel transparent border around the
- // actual content. This is used to avoid jigged edges.
- //
- // The jigged edges appear because we use GL_CLAMP_TO_EDGE for texture wrap
- // mode (GL_CLAMP is not available in OpenGL ES), so a pixel partially
- // covered by the texture will use the color of the edge texel. If we add
- // the transparent border, the color of the edge texel will be mixed with
- // appropriate amount of transparent.
- //
- // Currently our background is black, so we can draw the thumbnails without
- // enabling blending.
- public boolean hasBorder() {
- return mHasBorder;
- }
-
- protected void setBorder(boolean hasBorder) {
- mHasBorder = hasBorder;
- }
-
@Override
public void draw(GLCanvas canvas, int x, int y) {
canvas.drawTexture(this, x, y, getWidth(), getHeight());
@@ -146,9 +121,6 @@ public abstract class BasicTexture implements Texture {
// It should make sure the data is uploaded to GL memory.
abstract protected boolean onBind(GLCanvas canvas);
- // Returns the GL texture target for this texture (e.g. GL_TEXTURE_2D).
- abstract protected int getTarget();
-
public boolean isLoaded() {
return mState == STATE_LOADED;
}
@@ -185,13 +157,6 @@ public abstract class BasicTexture implements Texture {
sInFinalizer.set(null);
}
- // This is for deciding if we can call Bitmap's recycle().
- // We cannot call Bitmap's recycle() in finalizer because at that point
- // the finalizer of Bitmap may already be called so recycle() will crash.
- public static boolean inFinalizer() {
- return sInFinalizer.get() != null;
- }
-
public static void yieldAllTextures() {
synchronized (sAllTextures) {
for (BasicTexture t : sAllTextures.keySet()) {
diff --git a/WallpaperPicker/src/com/android/gallery3d/glrenderer/BitmapTexture.java b/WallpaperPicker/src/com/android/gallery3d/glrenderer/BitmapTexture.java
index f8b01cb42..bb69b6858 100644
--- a/WallpaperPicker/src/com/android/gallery3d/glrenderer/BitmapTexture.java
+++ b/WallpaperPicker/src/com/android/gallery3d/glrenderer/BitmapTexture.java
@@ -29,11 +29,7 @@ public class BitmapTexture extends UploadedTexture {
protected Bitmap mContentBitmap;
public BitmapTexture(Bitmap bitmap) {
- this(bitmap, false);
- }
-
- public BitmapTexture(Bitmap bitmap, boolean hasBorder) {
- super(hasBorder);
+ super();
Utils.assertTrue(bitmap != null && !bitmap.isRecycled());
mContentBitmap = bitmap;
}
diff --git a/WallpaperPicker/src/com/android/gallery3d/glrenderer/GLCanvas.java b/WallpaperPicker/src/com/android/gallery3d/glrenderer/GLCanvas.java
index 5b0747704..2bda8d21a 100644
--- a/WallpaperPicker/src/com/android/gallery3d/glrenderer/GLCanvas.java
+++ b/WallpaperPicker/src/com/android/gallery3d/glrenderer/GLCanvas.java
@@ -17,7 +17,6 @@
package com.android.gallery3d.glrenderer;
import android.graphics.Bitmap;
-import android.graphics.Rect;
import android.graphics.RectF;
//
@@ -40,36 +39,14 @@ public interface GLCanvas {
// Clear the drawing buffers. This should only be used by GLRoot.
public abstract void clearBuffer();
- public abstract void clearBuffer(float[] argb);
-
- // Sets and gets the current alpha, alpha must be in [0, 1].
- public abstract void setAlpha(float alpha);
-
- public abstract float getAlpha();
-
- // (current alpha) = (current alpha) * alpha
- public abstract void multiplyAlpha(float alpha);
-
- // Change the current transform matrix.
- public abstract void translate(float x, float y, float z);
-
public abstract void translate(float x, float y);
- public abstract void scale(float sx, float sy, float sz);
-
public abstract void rotate(float angle, float x, float y, float z);
- public abstract void multiplyMatrix(float[] mMatrix, int offset);
-
- // Pushes the configuration state (matrix, and alpha) onto
- // a private stack.
- public abstract void save();
-
// Same as save(), but only save those specified in saveFlags.
public abstract void save(int saveFlags);
public static final int SAVE_FLAG_ALL = 0xFFFFFFFF;
- public static final int SAVE_FLAG_ALPHA = 0x01;
public static final int SAVE_FLAG_MATRIX = 0x02;
// Pops from the top of the stack as current configuration state (matrix,
@@ -78,64 +55,22 @@ public interface GLCanvas {
// last save call.
public abstract void restore();
- // Draws a line using the specified paint from (x1, y1) to (x2, y2).
- // (Both end points are included).
- public abstract void drawLine(float x1, float y1, float x2, float y2, GLPaint paint);
-
- // Draws a rectangle using the specified paint from (x1, y1) to (x2, y2).
- // (Both end points are included).
- public abstract void drawRect(float x1, float y1, float x2, float y2, GLPaint paint);
-
- // Fills the specified rectangle with the specified color.
- public abstract void fillRect(float x, float y, float width, float height, int color);
-
// Draws a texture to the specified rectangle.
- public abstract void drawTexture(
- BasicTexture texture, int x, int y, int width, int height);
-
- public abstract void drawMesh(BasicTexture tex, int x, int y, int xyBuffer,
- int uvBuffer, int indexBuffer, int indexCount);
+ public abstract void drawTexture(BasicTexture texture, int x, int y, int width, int height);
// Draws the source rectangle part of the texture to the target rectangle.
public abstract void drawTexture(BasicTexture texture, RectF source, RectF target);
- // Draw a texture with a specified texture transform.
- public abstract void drawTexture(BasicTexture texture, float[] mTextureTransform,
- int x, int y, int w, int h);
-
- // Draw two textures to the specified rectangle. The actual texture used is
- // from * (1 - ratio) + to * ratio
- // The two textures must have the same size.
- public abstract void drawMixed(BasicTexture from, int toColor,
- float ratio, int x, int y, int w, int h);
-
- // Draw a region of a texture and a specified color to the specified
- // rectangle. The actual color used is from * (1 - ratio) + to * ratio.
- // The region of the texture is defined by parameter "src". The target
- // rectangle is specified by parameter "target".
- public abstract void drawMixed(BasicTexture from, int toColor,
- float ratio, RectF src, RectF target);
-
// Unloads the specified texture from the canvas. The resource allocated
// to draw the texture will be released. The specified texture will return
// to the unloaded state. This function should be called only from
// BasicTexture or its descendant
public abstract boolean unloadTexture(BasicTexture texture);
- // Delete the specified buffer object, similar to unloadTexture.
- public abstract void deleteBuffer(int bufferId);
-
// Delete the textures and buffers in GL side. This function should only be
// called in the GL thread.
public abstract void deleteRecycledResources();
- // Dump statistics information and clear the counters. For debug only.
- public abstract void dumpStatisticsAndClear();
-
- public abstract void beginRenderTarget(RawTexture texture);
-
- public abstract void endRenderTarget();
-
/**
* Sets texture parameters to use GL_CLAMP_TO_EDGE for both
* GL_TEXTURE_WRAP_S and GL_TEXTURE_WRAP_T. Sets texture parameters to be
@@ -185,31 +120,4 @@ public interface GLCanvas {
* @return The buffer ID that was generated.
*/
public abstract int uploadBuffer(java.nio.FloatBuffer buffer);
-
- /**
- * Generates buffers and uploads the element array buffer data.
- *
- * @param buffer The buffer to upload
- * @return The buffer ID that was generated.
- */
- public abstract int uploadBuffer(java.nio.ByteBuffer buffer);
-
- /**
- * After LightCycle makes GL calls, this method is called to restore the GL
- * configuration to the one expected by GLCanvas.
- */
- public abstract void recoverFromLightCycle();
-
- /**
- * Gets the bounds given by x, y, width, and height as well as the internal
- * matrix state. There is no special handling for non-90-degree rotations.
- * It only considers the lower-left and upper-right corners as the bounds.
- *
- * @param bounds The output bounds to write to.
- * @param x The left side of the input rectangle.
- * @param y The bottom of the input rectangle.
- * @param width The width of the input rectangle.
- * @param height The height of the input rectangle.
- */
- public abstract void getBounds(Rect bounds, int x, int y, int width, int height);
}
diff --git a/WallpaperPicker/src/com/android/gallery3d/glrenderer/GLES20Canvas.java b/WallpaperPicker/src/com/android/gallery3d/glrenderer/GLES20Canvas.java
index 933260b48..0da3bae96 100644
--- a/WallpaperPicker/src/com/android/gallery3d/glrenderer/GLES20Canvas.java
+++ b/WallpaperPicker/src/com/android/gallery3d/glrenderer/GLES20Canvas.java
@@ -16,7 +16,6 @@
package com.android.gallery3d.glrenderer;
import android.graphics.Bitmap;
-import android.graphics.Rect;
import android.graphics.RectF;
import android.opengl.GLES20;
import android.opengl.GLUtils;
@@ -27,24 +26,22 @@ import java.nio.Buffer;
import java.nio.ByteBuffer;
import java.nio.ByteOrder;
import java.nio.FloatBuffer;
-import java.util.ArrayList;
import java.util.Arrays;
+import javax.microedition.khronos.opengles.GL11;
+
public class GLES20Canvas implements GLCanvas {
// ************** Constants **********************
private static final String TAG = GLES20Canvas.class.getSimpleName();
private static final int FLOAT_SIZE = Float.SIZE / Byte.SIZE;
- private static final float OPAQUE_ALPHA = 0.95f;
private static final int COORDS_PER_VERTEX = 2;
private static final int VERTEX_STRIDE = COORDS_PER_VERTEX * FLOAT_SIZE;
private static final int COUNT_FILL_VERTEX = 4;
- private static final int COUNT_LINE_VERTEX = 2;
- private static final int COUNT_RECT_VERTEX = 4;
private static final int OFFSET_FILL_RECT = 0;
- private static final int OFFSET_DRAW_LINE = OFFSET_FILL_RECT + COUNT_FILL_VERTEX;
- private static final int OFFSET_DRAW_RECT = OFFSET_DRAW_LINE + COUNT_LINE_VERTEX;
+
+ private static final int GL_TARGET = GL11.GL_TEXTURE_2D;
private static final float[] BOX_COORDINATES = {
0, 0, // Fill rectangle
@@ -59,33 +56,11 @@ public class GLES20Canvas implements GLCanvas {
1, 0,
};
- private static final float[] BOUNDS_COORDINATES = {
- 0, 0, 0, 1,
- 1, 1, 0, 1,
- };
-
private static final String POSITION_ATTRIBUTE = "aPosition";
- private static final String COLOR_UNIFORM = "uColor";
private static final String MATRIX_UNIFORM = "uMatrix";
private static final String TEXTURE_MATRIX_UNIFORM = "uTextureMatrix";
private static final String TEXTURE_SAMPLER_UNIFORM = "uTextureSampler";
private static final String ALPHA_UNIFORM = "uAlpha";
- private static final String TEXTURE_COORD_ATTRIBUTE = "aTextureCoordinate";
-
- private static final String DRAW_VERTEX_SHADER = ""
- + "uniform mat4 " + MATRIX_UNIFORM + ";\n"
- + "attribute vec2 " + POSITION_ATTRIBUTE + ";\n"
- + "void main() {\n"
- + " vec4 pos = vec4(" + POSITION_ATTRIBUTE + ", 0.0, 1.0);\n"
- + " gl_Position = " + MATRIX_UNIFORM + " * pos;\n"
- + "}\n";
-
- private static final String DRAW_FRAGMENT_SHADER = ""
- + "precision mediump float;\n"
- + "uniform vec4 " + COLOR_UNIFORM + ";\n"
- + "void main() {\n"
- + " gl_FragColor = " + COLOR_UNIFORM + ";\n"
- + "}\n";
private static final String TEXTURE_VERTEX_SHADER = ""
+ "uniform mat4 " + MATRIX_UNIFORM + ";\n"
@@ -98,17 +73,6 @@ public class GLES20Canvas implements GLCanvas {
+ " vTextureCoord = (" + TEXTURE_MATRIX_UNIFORM + " * pos).xy;\n"
+ "}\n";
- private static final String MESH_VERTEX_SHADER = ""
- + "uniform mat4 " + MATRIX_UNIFORM + ";\n"
- + "attribute vec2 " + POSITION_ATTRIBUTE + ";\n"
- + "attribute vec2 " + TEXTURE_COORD_ATTRIBUTE + ";\n"
- + "varying vec2 vTextureCoord;\n"
- + "void main() {\n"
- + " vec4 pos = vec4(" + POSITION_ATTRIBUTE + ", 0.0, 1.0);\n"
- + " gl_Position = " + MATRIX_UNIFORM + " * pos;\n"
- + " vTextureCoord = " + TEXTURE_COORD_ATTRIBUTE + ";\n"
- + "}\n";
-
private static final String TEXTURE_FRAGMENT_SHADER = ""
+ "precision mediump float;\n"
+ "varying vec2 vTextureCoord;\n"
@@ -119,26 +83,13 @@ public class GLES20Canvas implements GLCanvas {
+ " gl_FragColor *= " + ALPHA_UNIFORM + ";\n"
+ "}\n";
- private static final String OES_TEXTURE_FRAGMENT_SHADER = ""
- + "#extension GL_OES_EGL_image_external : require\n"
- + "precision mediump float;\n"
- + "varying vec2 vTextureCoord;\n"
- + "uniform float " + ALPHA_UNIFORM + ";\n"
- + "uniform samplerExternalOES " + TEXTURE_SAMPLER_UNIFORM + ";\n"
- + "void main() {\n"
- + " gl_FragColor = texture2D(" + TEXTURE_SAMPLER_UNIFORM + ", vTextureCoord);\n"
- + " gl_FragColor *= " + ALPHA_UNIFORM + ";\n"
- + "}\n";
-
private static final int INITIAL_RESTORE_STATE_SIZE = 8;
private static final int MATRIX_SIZE = 16;
// Keep track of restore state
private float[] mMatrices = new float[INITIAL_RESTORE_STATE_SIZE * MATRIX_SIZE];
- private float[] mAlphas = new float[INITIAL_RESTORE_STATE_SIZE];
private IntArray mSaveFlags = new IntArray();
- private int mCurrentAlphaIndex = 0;
private int mCurrentMatrixIndex = 0;
// Viewport size
@@ -148,15 +99,8 @@ public class GLES20Canvas implements GLCanvas {
// Projection matrix
private float[] mProjectionMatrix = new float[MATRIX_SIZE];
- // Screen size for when we aren't bound to a texture
- private int mScreenWidth;
- private int mScreenHeight;
-
// GL programs
- private int mDrawProgram;
private int mTextureProgram;
- private int mOesTextureProgram;
- private int mMeshProgram;
// GL buffer containing BOX_COORDINATES
private int mBoxCoordinates;
@@ -165,17 +109,11 @@ public class GLES20Canvas implements GLCanvas {
private static final int INDEX_POSITION = 0;
private static final int INDEX_MATRIX = 1;
- // Handle indices -- draw
- private static final int INDEX_COLOR = 2;
-
// Handle indices -- texture
private static final int INDEX_TEXTURE_MATRIX = 2;
private static final int INDEX_TEXTURE_SAMPLER = 3;
private static final int INDEX_ALPHA = 4;
- // Handle indices -- mesh
- private static final int INDEX_TEXTURE_COORD = 2;
-
private abstract static class ShaderParameter {
public int handle;
protected final String mName;
@@ -211,52 +149,18 @@ public class GLES20Canvas implements GLCanvas {
}
}
- ShaderParameter[] mDrawParameters = {
- new AttributeShaderParameter(POSITION_ATTRIBUTE), // INDEX_POSITION
- new UniformShaderParameter(MATRIX_UNIFORM), // INDEX_MATRIX
- new UniformShaderParameter(COLOR_UNIFORM), // INDEX_COLOR
- };
- ShaderParameter[] mTextureParameters = {
+ private ShaderParameter[] mTextureParameters = {
new AttributeShaderParameter(POSITION_ATTRIBUTE), // INDEX_POSITION
new UniformShaderParameter(MATRIX_UNIFORM), // INDEX_MATRIX
new UniformShaderParameter(TEXTURE_MATRIX_UNIFORM), // INDEX_TEXTURE_MATRIX
new UniformShaderParameter(TEXTURE_SAMPLER_UNIFORM), // INDEX_TEXTURE_SAMPLER
new UniformShaderParameter(ALPHA_UNIFORM), // INDEX_ALPHA
};
- ShaderParameter[] mOesTextureParameters = {
- new AttributeShaderParameter(POSITION_ATTRIBUTE), // INDEX_POSITION
- new UniformShaderParameter(MATRIX_UNIFORM), // INDEX_MATRIX
- new UniformShaderParameter(TEXTURE_MATRIX_UNIFORM), // INDEX_TEXTURE_MATRIX
- new UniformShaderParameter(TEXTURE_SAMPLER_UNIFORM), // INDEX_TEXTURE_SAMPLER
- new UniformShaderParameter(ALPHA_UNIFORM), // INDEX_ALPHA
- };
- ShaderParameter[] mMeshParameters = {
- new AttributeShaderParameter(POSITION_ATTRIBUTE), // INDEX_POSITION
- new UniformShaderParameter(MATRIX_UNIFORM), // INDEX_MATRIX
- new AttributeShaderParameter(TEXTURE_COORD_ATTRIBUTE), // INDEX_TEXTURE_COORD
- new UniformShaderParameter(TEXTURE_SAMPLER_UNIFORM), // INDEX_TEXTURE_SAMPLER
- new UniformShaderParameter(ALPHA_UNIFORM), // INDEX_ALPHA
- };
private final IntArray mUnboundTextures = new IntArray();
- private final IntArray mDeleteBuffers = new IntArray();
-
- // Keep track of statistics for debugging
- private int mCountDrawMesh = 0;
- private int mCountTextureRect = 0;
- private int mCountFillRect = 0;
- private int mCountDrawLine = 0;
-
- // Buffer for framebuffer IDs -- we keep track so we can switch the attached
- // texture.
- private int[] mFrameBuffer = new int[1];
-
- // Bound textures.
- private ArrayList<RawTexture> mTargetTextures = new ArrayList<RawTexture>();
// Temporary variables used within calculations
private final float[] mTempMatrix = new float[32];
- private final float[] mTempColor = new float[4];
private final RectF mTempSourceRect = new RectF();
private final RectF mTempTargetRect = new RectF();
private final float[] mTempTextureMatrix = new float[MATRIX_SIZE];
@@ -267,26 +171,15 @@ public class GLES20Canvas implements GLCanvas {
public GLES20Canvas() {
Matrix.setIdentityM(mTempTextureMatrix, 0);
Matrix.setIdentityM(mMatrices, mCurrentMatrixIndex);
- mAlphas[mCurrentAlphaIndex] = 1f;
- mTargetTextures.add(null);
FloatBuffer boxBuffer = createBuffer(BOX_COORDINATES);
mBoxCoordinates = uploadBuffer(boxBuffer);
- int drawVertexShader = loadShader(GLES20.GL_VERTEX_SHADER, DRAW_VERTEX_SHADER);
int textureVertexShader = loadShader(GLES20.GL_VERTEX_SHADER, TEXTURE_VERTEX_SHADER);
- int meshVertexShader = loadShader(GLES20.GL_VERTEX_SHADER, MESH_VERTEX_SHADER);
- int drawFragmentShader = loadShader(GLES20.GL_FRAGMENT_SHADER, DRAW_FRAGMENT_SHADER);
int textureFragmentShader = loadShader(GLES20.GL_FRAGMENT_SHADER, TEXTURE_FRAGMENT_SHADER);
- int oesTextureFragmentShader = loadShader(GLES20.GL_FRAGMENT_SHADER,
- OES_TEXTURE_FRAGMENT_SHADER);
- mDrawProgram = assembleProgram(drawVertexShader, drawFragmentShader, mDrawParameters);
mTextureProgram = assembleProgram(textureVertexShader, textureFragmentShader,
mTextureParameters);
- mOesTextureProgram = assembleProgram(textureVertexShader, oesTextureFragmentShader,
- mOesTextureParameters);
- mMeshProgram = assembleProgram(meshVertexShader, textureFragmentShader, mMeshParameters);
GLES20.glBlendFunc(GLES20.GL_ONE, GLES20.GL_ONE_MINUS_SRC_ALPHA);
checkError();
}
@@ -348,12 +241,8 @@ public class GLES20Canvas implements GLCanvas {
checkError();
Matrix.setIdentityM(mMatrices, mCurrentMatrixIndex);
Matrix.orthoM(mProjectionMatrix, 0, 0, width, 0, height, -1, 1);
- if (getTargetTexture() == null) {
- mScreenWidth = width;
- mScreenHeight = height;
- Matrix.translateM(mMatrices, mCurrentMatrixIndex, 0, height, 0);
- Matrix.scaleM(mMatrices, mCurrentMatrixIndex, 1, -1, 1);
- }
+ Matrix.translateM(mMatrices, mCurrentMatrixIndex, 0, height, 0);
+ Matrix.scaleM(mMatrices, mCurrentMatrixIndex, 1, -1, 1);
}
@Override
@@ -364,34 +253,6 @@ public class GLES20Canvas implements GLCanvas {
checkError();
}
- @Override
- public void clearBuffer(float[] argb) {
- GLES20.glClearColor(argb[1], argb[2], argb[3], argb[0]);
- checkError();
- GLES20.glClear(GLES20.GL_COLOR_BUFFER_BIT);
- checkError();
- }
-
- @Override
- public float getAlpha() {
- return mAlphas[mCurrentAlphaIndex];
- }
-
- @Override
- public void setAlpha(float alpha) {
- mAlphas[mCurrentAlphaIndex] = alpha;
- }
-
- @Override
- public void multiplyAlpha(float alpha) {
- setAlpha(getAlpha() * alpha);
- }
-
- @Override
- public void translate(float x, float y, float z) {
- Matrix.translateM(mMatrices, mCurrentMatrixIndex, x, y, z);
- }
-
// This is a faster version of translate(x, y, z) because
// (1) we knows z = 0, (2) we inline the Matrix.translateM call,
// (3) we unroll the loop
@@ -406,11 +267,6 @@ public class GLES20Canvas implements GLCanvas {
}
@Override
- public void scale(float sx, float sy, float sz) {
- Matrix.scaleM(mMatrices, mCurrentMatrixIndex, sx, sy, sz);
- }
-
- @Override
public void rotate(float angle, float x, float y, float z) {
if (angle == 0f) {
return;
@@ -424,30 +280,7 @@ public class GLES20Canvas implements GLCanvas {
}
@Override
- public void multiplyMatrix(float[] matrix, int offset) {
- float[] temp = mTempMatrix;
- float[] currentMatrix = mMatrices;
- int index = mCurrentMatrixIndex;
- Matrix.multiplyMM(temp, 0, currentMatrix, index, matrix, offset);
- System.arraycopy(temp, 0, currentMatrix, index, 16);
- }
-
- @Override
- public void save() {
- save(SAVE_FLAG_ALL);
- }
-
- @Override
public void save(int saveFlags) {
- boolean saveAlpha = (saveFlags & SAVE_FLAG_ALPHA) == SAVE_FLAG_ALPHA;
- if (saveAlpha) {
- float currentAlpha = getAlpha();
- mCurrentAlphaIndex++;
- if (mAlphas.length <= mCurrentAlphaIndex) {
- mAlphas = Arrays.copyOf(mAlphas, mAlphas.length * 2);
- }
- mAlphas[mCurrentAlphaIndex] = currentAlpha;
- }
boolean saveMatrix = (saveFlags & SAVE_FLAG_MATRIX) == SAVE_FLAG_MATRIX;
if (saveMatrix) {
int currentIndex = mCurrentMatrixIndex;
@@ -463,82 +296,12 @@ public class GLES20Canvas implements GLCanvas {
@Override
public void restore() {
int restoreFlags = mSaveFlags.removeLast();
- boolean restoreAlpha = (restoreFlags & SAVE_FLAG_ALPHA) == SAVE_FLAG_ALPHA;
- if (restoreAlpha) {
- mCurrentAlphaIndex--;
- }
boolean restoreMatrix = (restoreFlags & SAVE_FLAG_MATRIX) == SAVE_FLAG_MATRIX;
if (restoreMatrix) {
mCurrentMatrixIndex -= MATRIX_SIZE;
}
}
- @Override
- public void drawLine(float x1, float y1, float x2, float y2, GLPaint paint) {
- draw(GLES20.GL_LINE_STRIP, OFFSET_DRAW_LINE, COUNT_LINE_VERTEX, x1, y1, x2 - x1, y2 - y1,
- paint);
- mCountDrawLine++;
- }
-
- @Override
- public void drawRect(float x, float y, float width, float height, GLPaint paint) {
- draw(GLES20.GL_LINE_LOOP, OFFSET_DRAW_RECT, COUNT_RECT_VERTEX, x, y, width, height, paint);
- mCountDrawLine++;
- }
-
- private void draw(int type, int offset, int count, float x, float y, float width, float height,
- GLPaint paint) {
- draw(type, offset, count, x, y, width, height, paint.getColor(), paint.getLineWidth());
- }
-
- private void draw(int type, int offset, int count, float x, float y, float width, float height,
- int color, float lineWidth) {
- prepareDraw(offset, color, lineWidth);
- draw(mDrawParameters, type, count, x, y, width, height);
- }
-
- private void prepareDraw(int offset, int color, float lineWidth) {
- GLES20.glUseProgram(mDrawProgram);
- checkError();
- if (lineWidth > 0) {
- GLES20.glLineWidth(lineWidth);
- checkError();
- }
- float[] colorArray = getColor(color);
- boolean blendingEnabled = (colorArray[3] < 1f);
- enableBlending(blendingEnabled);
- if (blendingEnabled) {
- GLES20.glBlendColor(colorArray[0], colorArray[1], colorArray[2], colorArray[3]);
- checkError();
- }
-
- GLES20.glUniform4fv(mDrawParameters[INDEX_COLOR].handle, 1, colorArray, 0);
- setPosition(mDrawParameters, offset);
- checkError();
- }
-
- private float[] getColor(int color) {
- float alpha = ((color >>> 24) & 0xFF) / 255f * getAlpha();
- float red = ((color >>> 16) & 0xFF) / 255f * alpha;
- float green = ((color >>> 8) & 0xFF) / 255f * alpha;
- float blue = (color & 0xFF) / 255f * alpha;
- mTempColor[0] = red;
- mTempColor[1] = green;
- mTempColor[2] = blue;
- mTempColor[3] = alpha;
- return mTempColor;
- }
-
- private void enableBlending(boolean enableBlending) {
- if (enableBlending) {
- GLES20.glEnable(GLES20.GL_BLEND);
- checkError();
- } else {
- GLES20.glDisable(GLES20.GL_BLEND);
- checkError();
- }
- }
-
private void setPosition(ShaderParameter[] params, int offset) {
GLES20.glBindBuffer(GLES20.GL_ARRAY_BUFFER, mBoxCoordinates);
checkError();
@@ -570,13 +333,6 @@ public class GLES20Canvas implements GLCanvas {
}
@Override
- public void fillRect(float x, float y, float width, float height, int color) {
- draw(GLES20.GL_TRIANGLE_STRIP, OFFSET_FILL_RECT, COUNT_FILL_VERTEX, x, y, width, height,
- color, 0f);
- mCountFillRect++;
- }
-
- @Override
public void drawTexture(BasicTexture texture, int x, int y, int width, int height) {
if (width <= 0 || height <= 0) {
return;
@@ -588,17 +344,7 @@ public class GLES20Canvas implements GLCanvas {
}
private static void copyTextureCoordinates(BasicTexture texture, RectF outRect) {
- int left = 0;
- int top = 0;
- int right = texture.getWidth();
- int bottom = texture.getHeight();
- if (texture.hasBorder()) {
- left = 1;
- top = 1;
- right -= 1;
- bottom -= 1;
- }
- outRect.set(left, top, right, bottom);
+ outRect.set(0, 0, texture.getWidth(), texture.getHeight());
}
@Override
@@ -613,16 +359,6 @@ public class GLES20Canvas implements GLCanvas {
drawTextureRect(texture, mTempSourceRect, mTempTargetRect);
}
- @Override
- public void drawTexture(BasicTexture texture, float[] textureTransform, int x, int y, int w,
- int h) {
- if (w <= 0 || h <= 0) {
- return;
- }
- mTempTargetRect.set(x, y, x + w, y + h);
- drawTextureRect(texture, textureTransform, mTempTargetRect);
- }
-
private void drawTextureRect(BasicTexture texture, RectF source, RectF target) {
setTextureMatrix(source);
drawTextureRect(texture, mTempTextureMatrix, target);
@@ -667,30 +403,15 @@ public class GLES20Canvas implements GLCanvas {
setPosition(params, OFFSET_FILL_RECT);
GLES20.glUniformMatrix4fv(params[INDEX_TEXTURE_MATRIX].handle, 1, false, textureMatrix, 0);
checkError();
- if (texture.isFlippedVertically()) {
- save(SAVE_FLAG_MATRIX);
- translate(0, target.centerY());
- scale(1, -1, 1);
- translate(0, -target.centerY());
- }
draw(params, GLES20.GL_TRIANGLE_STRIP, COUNT_FILL_VERTEX, target.left, target.top,
target.width(), target.height());
- if (texture.isFlippedVertically()) {
- restore();
- }
- mCountTextureRect++;
}
private ShaderParameter[] prepareTexture(BasicTexture texture) {
ShaderParameter[] params;
int program;
- if (texture.getTarget() == GLES20.GL_TEXTURE_2D) {
- params = mTextureParameters;
- program = mTextureProgram;
- } else {
- params = mOesTextureParameters;
- program = mOesTextureProgram;
- }
+ params = mTextureParameters;
+ program = mTextureProgram;
prepareTexture(texture, program, params);
return params;
}
@@ -699,86 +420,17 @@ public class GLES20Canvas implements GLCanvas {
deleteRecycledResources();
GLES20.glUseProgram(program);
checkError();
- enableBlending(!texture.isOpaque() || getAlpha() < OPAQUE_ALPHA);
+ GLES20.glDisable(GLES20.GL_BLEND);
+ checkError();
GLES20.glActiveTexture(GLES20.GL_TEXTURE0);
checkError();
texture.onBind(this);
- GLES20.glBindTexture(texture.getTarget(), texture.getId());
+ GLES20.glBindTexture(GL_TARGET, texture.getId());
checkError();
GLES20.glUniform1i(params[INDEX_TEXTURE_SAMPLER].handle, 0);
checkError();
- GLES20.glUniform1f(params[INDEX_ALPHA].handle, getAlpha());
- checkError();
- }
-
- @Override
- public void drawMesh(BasicTexture texture, int x, int y, int xyBuffer, int uvBuffer,
- int indexBuffer, int indexCount) {
- prepareTexture(texture, mMeshProgram, mMeshParameters);
-
- GLES20.glBindBuffer(GLES20.GL_ELEMENT_ARRAY_BUFFER, indexBuffer);
- checkError();
-
- GLES20.glBindBuffer(GLES20.GL_ARRAY_BUFFER, xyBuffer);
- checkError();
- int positionHandle = mMeshParameters[INDEX_POSITION].handle;
- GLES20.glVertexAttribPointer(positionHandle, COORDS_PER_VERTEX, GLES20.GL_FLOAT, false,
- VERTEX_STRIDE, 0);
- checkError();
-
- GLES20.glBindBuffer(GLES20.GL_ARRAY_BUFFER, uvBuffer);
- checkError();
- int texCoordHandle = mMeshParameters[INDEX_TEXTURE_COORD].handle;
- GLES20.glVertexAttribPointer(texCoordHandle, COORDS_PER_VERTEX, GLES20.GL_FLOAT,
- false, VERTEX_STRIDE, 0);
- checkError();
- GLES20.glBindBuffer(GLES20.GL_ARRAY_BUFFER, 0);
- checkError();
-
- GLES20.glEnableVertexAttribArray(positionHandle);
- checkError();
- GLES20.glEnableVertexAttribArray(texCoordHandle);
- checkError();
-
- setMatrix(mMeshParameters, x, y, 1, 1);
- GLES20.glDrawElements(GLES20.GL_TRIANGLE_STRIP, indexCount, GLES20.GL_UNSIGNED_BYTE, 0);
+ GLES20.glUniform1f(params[INDEX_ALPHA].handle, 1);
checkError();
-
- GLES20.glDisableVertexAttribArray(positionHandle);
- checkError();
- GLES20.glDisableVertexAttribArray(texCoordHandle);
- checkError();
- GLES20.glBindBuffer(GLES20.GL_ELEMENT_ARRAY_BUFFER, 0);
- checkError();
- mCountDrawMesh++;
- }
-
- @Override
- public void drawMixed(BasicTexture texture, int toColor, float ratio, int x, int y, int w, int h) {
- copyTextureCoordinates(texture, mTempSourceRect);
- mTempTargetRect.set(x, y, x + w, y + h);
- drawMixed(texture, toColor, ratio, mTempSourceRect, mTempTargetRect);
- }
-
- @Override
- public void drawMixed(BasicTexture texture, int toColor, float ratio, RectF source, RectF target) {
- if (target.width() <= 0 || target.height() <= 0) {
- return;
- }
- save(SAVE_FLAG_ALPHA);
-
- float currentAlpha = getAlpha();
- float cappedRatio = Math.min(1f, Math.max(0f, ratio));
-
- float textureAlpha = (1f - cappedRatio) * currentAlpha;
- setAlpha(textureAlpha);
- drawTexture(texture, source, target);
-
- float colorAlpha = cappedRatio * currentAlpha;
- setAlpha(colorAlpha);
- fillRect(target.left, target.top, target.width(), target.height(), toColor);
-
- restore();
}
@Override
@@ -793,13 +445,6 @@ public class GLES20Canvas implements GLCanvas {
}
@Override
- public void deleteBuffer(int bufferId) {
- synchronized (mUnboundTextures) {
- mDeleteBuffers.add(bufferId);
- }
- }
-
- @Override
public void deleteRecycledResources() {
synchronized (mUnboundTextures) {
IntArray ids = mUnboundTextures;
@@ -807,134 +452,41 @@ public class GLES20Canvas implements GLCanvas {
mGLId.glDeleteTextures(null, ids.size(), ids.getInternalArray(), 0);
ids.clear();
}
-
- ids = mDeleteBuffers;
- if (ids.size() > 0) {
- mGLId.glDeleteBuffers(null, ids.size(), ids.getInternalArray(), 0);
- ids.clear();
- }
- }
- }
-
- @Override
- public void dumpStatisticsAndClear() {
- String line = String.format("MESH:%d, TEX_RECT:%d, FILL_RECT:%d, LINE:%d", mCountDrawMesh,
- mCountTextureRect, mCountFillRect, mCountDrawLine);
- mCountDrawMesh = 0;
- mCountTextureRect = 0;
- mCountFillRect = 0;
- mCountDrawLine = 0;
- Log.d(TAG, line);
- }
-
- @Override
- public void endRenderTarget() {
- RawTexture oldTexture = mTargetTextures.remove(mTargetTextures.size() - 1);
- RawTexture texture = getTargetTexture();
- setRenderTarget(oldTexture, texture);
- restore(); // restore matrix and alpha
- }
-
- @Override
- public void beginRenderTarget(RawTexture texture) {
- save(); // save matrix and alpha and blending
- RawTexture oldTexture = getTargetTexture();
- mTargetTextures.add(texture);
- setRenderTarget(oldTexture, texture);
- }
-
- private RawTexture getTargetTexture() {
- return mTargetTextures.get(mTargetTextures.size() - 1);
- }
-
- private void setRenderTarget(BasicTexture oldTexture, RawTexture texture) {
- if (oldTexture == null && texture != null) {
- GLES20.glGenFramebuffers(1, mFrameBuffer, 0);
- checkError();
- GLES20.glBindFramebuffer(GLES20.GL_FRAMEBUFFER, mFrameBuffer[0]);
- checkError();
- } else if (oldTexture != null && texture == null) {
- GLES20.glBindFramebuffer(GLES20.GL_FRAMEBUFFER, 0);
- checkError();
- GLES20.glDeleteFramebuffers(1, mFrameBuffer, 0);
- checkError();
- }
-
- if (texture == null) {
- setSize(mScreenWidth, mScreenHeight);
- } else {
- setSize(texture.getWidth(), texture.getHeight());
-
- if (!texture.isLoaded()) {
- texture.prepare(this);
- }
-
- GLES20.glFramebufferTexture2D(GLES20.GL_FRAMEBUFFER, GLES20.GL_COLOR_ATTACHMENT0,
- texture.getTarget(), texture.getId(), 0);
- checkError();
-
- checkFramebufferStatus();
- }
- }
-
- private static void checkFramebufferStatus() {
- int status = GLES20.glCheckFramebufferStatus(GLES20.GL_FRAMEBUFFER);
- if (status != GLES20.GL_FRAMEBUFFER_COMPLETE) {
- String msg = "";
- switch (status) {
- case GLES20.GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT:
- msg = "GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT";
- break;
- case GLES20.GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS:
- msg = "GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS";
- break;
- case GLES20.GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT:
- msg = "GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT";
- break;
- case GLES20.GL_FRAMEBUFFER_UNSUPPORTED:
- msg = "GL_FRAMEBUFFER_UNSUPPORTED";
- break;
- }
- throw new RuntimeException(msg + ":" + Integer.toHexString(status));
}
}
@Override
public void setTextureParameters(BasicTexture texture) {
- int target = texture.getTarget();
- GLES20.glBindTexture(target, texture.getId());
+ GLES20.glBindTexture(GL_TARGET, texture.getId());
checkError();
- GLES20.glTexParameteri(target, GLES20.GL_TEXTURE_WRAP_S, GLES20.GL_CLAMP_TO_EDGE);
- GLES20.glTexParameteri(target, GLES20.GL_TEXTURE_WRAP_T, GLES20.GL_CLAMP_TO_EDGE);
- GLES20.glTexParameterf(target, GLES20.GL_TEXTURE_MIN_FILTER, GLES20.GL_LINEAR);
- GLES20.glTexParameterf(target, GLES20.GL_TEXTURE_MAG_FILTER, GLES20.GL_LINEAR);
+ GLES20.glTexParameteri(GL_TARGET, GLES20.GL_TEXTURE_WRAP_S, GLES20.GL_CLAMP_TO_EDGE);
+ GLES20.glTexParameteri(GL_TARGET, GLES20.GL_TEXTURE_WRAP_T, GLES20.GL_CLAMP_TO_EDGE);
+ GLES20.glTexParameterf(GL_TARGET, GLES20.GL_TEXTURE_MIN_FILTER, GLES20.GL_LINEAR);
+ GLES20.glTexParameterf(GL_TARGET, GLES20.GL_TEXTURE_MAG_FILTER, GLES20.GL_LINEAR);
}
@Override
public void initializeTextureSize(BasicTexture texture, int format, int type) {
- int target = texture.getTarget();
- GLES20.glBindTexture(target, texture.getId());
+ GLES20.glBindTexture(GL_TARGET, texture.getId());
checkError();
int width = texture.getTextureWidth();
int height = texture.getTextureHeight();
- GLES20.glTexImage2D(target, 0, format, width, height, 0, format, type, null);
+ GLES20.glTexImage2D(GL_TARGET, 0, format, width, height, 0, format, type, null);
}
@Override
public void initializeTexture(BasicTexture texture, Bitmap bitmap) {
- int target = texture.getTarget();
- GLES20.glBindTexture(target, texture.getId());
+ GLES20.glBindTexture(GL_TARGET, texture.getId());
checkError();
- GLUtils.texImage2D(target, 0, bitmap, 0);
+ GLUtils.texImage2D(GL_TARGET, 0, bitmap, 0);
}
@Override
public void texSubImage2D(BasicTexture texture, int xOffset, int yOffset, Bitmap bitmap,
int format, int type) {
- int target = texture.getTarget();
- GLES20.glBindTexture(target, texture.getId());
+ GLES20.glBindTexture(GL_TARGET, texture.getId());
checkError();
- GLUtils.texSubImage2D(target, 0, xOffset, yOffset, bitmap, format, type);
+ GLUtils.texSubImage2D(GL_TARGET, 0, xOffset, yOffset, bitmap, format, type);
}
@Override
@@ -942,11 +494,6 @@ public class GLES20Canvas implements GLCanvas {
return uploadBuffer(buf, FLOAT_SIZE);
}
- @Override
- public int uploadBuffer(ByteBuffer buf) {
- return uploadBuffer(buf, 1);
- }
-
private int uploadBuffer(Buffer buffer, int elementSize) {
mGLId.glGenBuffers(1, mTempIntArray, 0);
checkError();
@@ -967,40 +514,6 @@ public class GLES20Canvas implements GLCanvas {
}
}
- @SuppressWarnings("unused")
- private static void printMatrix(String message, float[] m, int offset) {
- StringBuilder b = new StringBuilder(message);
- for (int i = 0; i < MATRIX_SIZE; i++) {
- b.append(' ');
- if (i % 4 == 0) {
- b.append('\n');
- }
- b.append(m[offset + i]);
- }
- Log.v(TAG, b.toString());
- }
-
- @Override
- public void recoverFromLightCycle() {
- GLES20.glViewport(0, 0, mWidth, mHeight);
- GLES20.glDisable(GLES20.GL_DEPTH_TEST);
- GLES20.glBlendFunc(GLES20.GL_ONE, GLES20.GL_ONE_MINUS_SRC_ALPHA);
- checkError();
- }
-
- @Override
- public void getBounds(Rect bounds, int x, int y, int width, int height) {
- Matrix.translateM(mTempMatrix, 0, mMatrices, mCurrentMatrixIndex, x, y, 0f);
- Matrix.scaleM(mTempMatrix, 0, width, height, 1f);
- Matrix.multiplyMV(mTempMatrix, MATRIX_SIZE, mTempMatrix, 0, BOUNDS_COORDINATES, 0);
- Matrix.multiplyMV(mTempMatrix, MATRIX_SIZE + 4, mTempMatrix, 0, BOUNDS_COORDINATES, 4);
- bounds.left = Math.round(mTempMatrix[MATRIX_SIZE]);
- bounds.right = Math.round(mTempMatrix[MATRIX_SIZE + 4]);
- bounds.top = Math.round(mTempMatrix[MATRIX_SIZE + 1]);
- bounds.bottom = Math.round(mTempMatrix[MATRIX_SIZE + 5]);
- bounds.sort();
- }
-
@Override
public GLId getGLId() {
return mGLId;
diff --git a/WallpaperPicker/src/com/android/gallery3d/glrenderer/GLPaint.java b/WallpaperPicker/src/com/android/gallery3d/glrenderer/GLPaint.java
deleted file mode 100644
index b26e9ab29..000000000
--- a/WallpaperPicker/src/com/android/gallery3d/glrenderer/GLPaint.java
+++ /dev/null
@@ -1,41 +0,0 @@
-/*
- * Copyright (C) 2010 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-package com.android.gallery3d.glrenderer;
-
-import com.android.gallery3d.common.Utils;
-
-public class GLPaint {
- private float mLineWidth = 1f;
- private int mColor = 0;
-
- public void setColor(int color) {
- mColor = color;
- }
-
- public int getColor() {
- return mColor;
- }
-
- public void setLineWidth(float width) {
- Utils.assertTrue(width >= 0);
- mLineWidth = width;
- }
-
- public float getLineWidth() {
- return mLineWidth;
- }
-}
diff --git a/WallpaperPicker/src/com/android/gallery3d/glrenderer/RawTexture.java b/WallpaperPicker/src/com/android/gallery3d/glrenderer/RawTexture.java
deleted file mode 100644
index 93f0fdff9..000000000
--- a/WallpaperPicker/src/com/android/gallery3d/glrenderer/RawTexture.java
+++ /dev/null
@@ -1,73 +0,0 @@
-/*
- * Copyright (C) 2010 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-package com.android.gallery3d.glrenderer;
-
-import android.util.Log;
-
-import javax.microedition.khronos.opengles.GL11;
-
-public class RawTexture extends BasicTexture {
- private static final String TAG = "RawTexture";
-
- private final boolean mOpaque;
- private boolean mIsFlipped;
-
- public RawTexture(int width, int height, boolean opaque) {
- mOpaque = opaque;
- setSize(width, height);
- }
-
- @Override
- public boolean isOpaque() {
- return mOpaque;
- }
-
- @Override
- public boolean isFlippedVertically() {
- return mIsFlipped;
- }
-
- public void setIsFlippedVertically(boolean isFlipped) {
- mIsFlipped = isFlipped;
- }
-
- protected void prepare(GLCanvas canvas) {
- GLId glId = canvas.getGLId();
- mId = glId.generateTexture();
- canvas.initializeTextureSize(this, GL11.GL_RGBA, GL11.GL_UNSIGNED_BYTE);
- canvas.setTextureParameters(this);
- mState = STATE_LOADED;
- setAssociatedCanvas(canvas);
- }
-
- @Override
- protected boolean onBind(GLCanvas canvas) {
- if (isLoaded()) return true;
- Log.w(TAG, "lost the content due to context change");
- return false;
- }
-
- @Override
- public void yield() {
- // we cannot free the texture because we have no backup.
- }
-
- @Override
- protected int getTarget() {
- return GL11.GL_TEXTURE_2D;
- }
-}
diff --git a/WallpaperPicker/src/com/android/gallery3d/glrenderer/Texture.java b/WallpaperPicker/src/com/android/gallery3d/glrenderer/Texture.java
index 3dcae4aec..e71a379bc 100644
--- a/WallpaperPicker/src/com/android/gallery3d/glrenderer/Texture.java
+++ b/WallpaperPicker/src/com/android/gallery3d/glrenderer/Texture.java
@@ -24,21 +24,14 @@ package com.android.gallery3d.glrenderer;
// This is the current texture hierarchy:
//
// Texture
-// -- ColorTexture
-// -- FadeInTexture
// -- BasicTexture
// -- UploadedTexture
// -- BitmapTexture
// -- Tile
-// -- ResourceTexture
-// -- NinePatchTexture
-// -- CanvasTexture
-// -- StringTexture
//
public interface Texture {
public int getWidth();
public int getHeight();
public void draw(GLCanvas canvas, int x, int y);
public void draw(GLCanvas canvas, int x, int y, int w, int h);
- public boolean isOpaque();
}
diff --git a/WallpaperPicker/src/com/android/gallery3d/glrenderer/UploadedTexture.java b/WallpaperPicker/src/com/android/gallery3d/glrenderer/UploadedTexture.java
index 8075bf868..607e2a943 100644
--- a/WallpaperPicker/src/com/android/gallery3d/glrenderer/UploadedTexture.java
+++ b/WallpaperPicker/src/com/android/gallery3d/glrenderer/UploadedTexture.java
@@ -19,14 +19,12 @@ package com.android.gallery3d.glrenderer;
import android.graphics.Bitmap;
import android.graphics.Bitmap.Config;
import android.opengl.GLUtils;
+import android.util.Pair;
import com.android.gallery3d.common.Utils;
-import com.android.launcher3.util.Thunk;
import java.util.HashMap;
-import javax.microedition.khronos.opengles.GL11;
-
// UploadedTextures use a Bitmap for the content of the texture.
//
// Subclasses should implement onGetBitmap() to provide the Bitmap and
@@ -45,89 +43,29 @@ public abstract class UploadedTexture extends BasicTexture {
// To prevent keeping allocation the borders, we store those used borders here.
// Since the length will be power of two, it won't use too much memory.
- private static HashMap<BorderKey, Bitmap> sBorderLines =
- new HashMap<BorderKey, Bitmap>();
- private static BorderKey sBorderKey = new BorderKey();
-
- @SuppressWarnings("unused")
- private static final String TAG = "Texture";
- private boolean mContentValid = true;
+ private static HashMap<BorderKey, Bitmap> sBorderLines = new HashMap<BorderKey, Bitmap>();
- // indicate this textures is being uploaded in background
- private boolean mIsUploading = false;
- private boolean mOpaque = true;
- private boolean mThrottled = false;
- private static int sUploadedCount;
- private static final int UPLOAD_LIMIT = 100;
+ private static class BorderKey extends Pair<Config, Integer> {
+ public BorderKey(Config config, boolean vertical, int length) {
+ super(config, vertical ? length : -length);
+ }
+ }
+ private boolean mContentValid = true;
protected Bitmap mBitmap;
- private int mBorder;
protected UploadedTexture() {
- this(false);
- }
-
- protected UploadedTexture(boolean hasBorder) {
super(null, 0, STATE_UNLOADED);
- if (hasBorder) {
- setBorder(true);
- mBorder = 1;
- }
- }
-
- protected void setIsUploading(boolean uploading) {
- mIsUploading = uploading;
}
- public boolean isUploading() {
- return mIsUploading;
- }
-
- @Thunk static class BorderKey implements Cloneable {
- public boolean vertical;
- public Config config;
- public int length;
-
- @Override
- public int hashCode() {
- int x = config.hashCode() ^ length;
- return vertical ? x : -x;
- }
-
- @Override
- public boolean equals(Object object) {
- if (!(object instanceof BorderKey)) return false;
- BorderKey o = (BorderKey) object;
- return vertical == o.vertical
- && config == o.config && length == o.length;
- }
-
- @Override
- public BorderKey clone() {
- try {
- return (BorderKey) super.clone();
- } catch (CloneNotSupportedException e) {
- throw new AssertionError(e);
- }
- }
- }
-
- protected void setThrottled(boolean throttled) {
- mThrottled = throttled;
- }
-
- private static Bitmap getBorderLine(
- boolean vertical, Config config, int length) {
- BorderKey key = sBorderKey;
- key.vertical = vertical;
- key.config = config;
- key.length = length;
+ private static Bitmap getBorderLine(boolean vertical, Config config, int length) {
+ BorderKey key = new BorderKey(config, vertical, length);
Bitmap bitmap = sBorderLines.get(key);
if (bitmap == null) {
bitmap = vertical
? Bitmap.createBitmap(1, length, config)
: Bitmap.createBitmap(length, 1, config);
- sBorderLines.put(key.clone(), bitmap);
+ sBorderLines.put(key, bitmap);
}
return bitmap;
}
@@ -135,8 +73,8 @@ public abstract class UploadedTexture extends BasicTexture {
private Bitmap getBitmap() {
if (mBitmap == null) {
mBitmap = onGetBitmap();
- int w = mBitmap.getWidth() + mBorder * 2;
- int h = mBitmap.getHeight() + mBorder * 2;
+ int w = mBitmap.getWidth();
+ int h = mBitmap.getHeight();
if (mWidth == UNSPECIFIED) {
setSize(w, h);
}
@@ -186,37 +124,23 @@ public abstract class UploadedTexture extends BasicTexture {
*/
public void updateContent(GLCanvas canvas) {
if (!isLoaded()) {
- if (mThrottled && ++sUploadedCount > UPLOAD_LIMIT) {
- return;
- }
uploadToCanvas(canvas);
} else if (!mContentValid) {
Bitmap bitmap = getBitmap();
int format = GLUtils.getInternalFormat(bitmap);
int type = GLUtils.getType(bitmap);
- canvas.texSubImage2D(this, mBorder, mBorder, bitmap, format, type);
+ canvas.texSubImage2D(this, 0, 0, bitmap, format, type);
freeBitmap();
mContentValid = true;
}
}
- public static void resetUploadLimit() {
- sUploadedCount = 0;
- }
-
- public static boolean uploadLimitReached() {
- return sUploadedCount > UPLOAD_LIMIT;
- }
-
private void uploadToCanvas(GLCanvas canvas) {
-
Bitmap bitmap = getBitmap();
if (bitmap != null) {
try {
int bWidth = bitmap.getWidth();
int bHeight = bitmap.getHeight();
- int width = bWidth + mBorder * 2;
- int height = bHeight + mBorder * 2;
int texWidth = getTextureWidth();
int texHeight = getTextureHeight();
@@ -234,28 +158,18 @@ public abstract class UploadedTexture extends BasicTexture {
Config config = bitmap.getConfig();
canvas.initializeTextureSize(this, format, type);
- canvas.texSubImage2D(this, mBorder, mBorder, bitmap, format, type);
-
- if (mBorder > 0) {
- // Left border
- Bitmap line = getBorderLine(true, config, texHeight);
- canvas.texSubImage2D(this, 0, 0, line, format, type);
-
- // Top border
- line = getBorderLine(false, config, texWidth);
- canvas.texSubImage2D(this, 0, 0, line, format, type);
- }
+ canvas.texSubImage2D(this, 0, 0, bitmap, format, type);
// Right border
- if (mBorder + bWidth < texWidth) {
+ if (bWidth < texWidth) {
Bitmap line = getBorderLine(true, config, texHeight);
- canvas.texSubImage2D(this, mBorder + bWidth, 0, line, format, type);
+ canvas.texSubImage2D(this, bWidth, 0, line, format, type);
}
// Bottom border
- if (mBorder + bHeight < texHeight) {
+ if (bHeight < texHeight) {
Bitmap line = getBorderLine(false, config, texWidth);
- canvas.texSubImage2D(this, 0, mBorder + bHeight, line, format, type);
+ canvas.texSubImage2D(this, 0, bHeight, line, format, type);
}
}
} finally {
@@ -278,20 +192,6 @@ public abstract class UploadedTexture extends BasicTexture {
}
@Override
- protected int getTarget() {
- return GL11.GL_TEXTURE_2D;
- }
-
- public void setOpaque(boolean isOpaque) {
- mOpaque = isOpaque;
- }
-
- @Override
- public boolean isOpaque() {
- return mOpaque;
- }
-
- @Override
public void recycle() {
super.recycle();
if (mBitmap != null) freeBitmap();
diff --git a/WallpaperPicker/src/com/android/photos/BitmapRegionTileSource.java b/WallpaperPicker/src/com/android/photos/BitmapRegionTileSource.java
index 2f367bbc7..2f9c9a343 100644
--- a/WallpaperPicker/src/com/android/photos/BitmapRegionTileSource.java
+++ b/WallpaperPicker/src/com/android/photos/BitmapRegionTileSource.java
@@ -25,7 +25,6 @@ import android.graphics.BitmapRegionDecoder;
import android.graphics.Canvas;
import android.graphics.Paint;
import android.graphics.Rect;
-import android.media.ExifInterface;
import android.net.Uri;
import android.opengl.GLUtils;
import android.os.Build;
diff --git a/WallpaperPicker/src/com/android/photos/views/TiledImageView.java b/WallpaperPicker/src/com/android/photos/views/TiledImageView.java
index 7e3e1a936..6f7a5303c 100644
--- a/WallpaperPicker/src/com/android/photos/views/TiledImageView.java
+++ b/WallpaperPicker/src/com/android/photos/views/TiledImageView.java
@@ -17,12 +17,7 @@
package com.android.photos.views;
import android.content.Context;
-import android.graphics.Bitmap;
-import android.graphics.Canvas;
-import android.graphics.Color;
import android.graphics.Matrix;
-import android.graphics.Paint;
-import android.graphics.Paint.Align;
import android.graphics.RectF;
import android.opengl.GLSurfaceView;
import android.opengl.GLSurfaceView.Renderer;
@@ -82,7 +77,6 @@ public class TiledImageView extends FrameLayout {
mGLSurfaceView.setRenderMode(GLSurfaceView.RENDERMODE_WHEN_DIRTY);
addView(mGLSurfaceView, new LayoutParams(
LayoutParams.MATCH_PARENT, LayoutParams.MATCH_PARENT));
- //setTileSource(new ColoredTiles());
}
@Override
@@ -247,66 +241,4 @@ public class TiledImageView extends FrameLayout {
}
}
-
- @SuppressWarnings("unused")
- private static class ColoredTiles implements TileSource {
- private static final int[] COLORS = new int[] {
- Color.RED,
- Color.BLUE,
- Color.YELLOW,
- Color.GREEN,
- Color.CYAN,
- Color.MAGENTA,
- Color.WHITE,
- };
-
- private Paint mPaint = new Paint();
- private Canvas mCanvas = new Canvas();
-
- @Override
- public int getTileSize() {
- return 256;
- }
-
- @Override
- public int getImageWidth() {
- return 16384;
- }
-
- @Override
- public int getImageHeight() {
- return 8192;
- }
-
- @Override
- public int getRotation() {
- return 0;
- }
-
- @Override
- public Bitmap getTile(int level, int x, int y, Bitmap bitmap) {
- int tileSize = getTileSize();
- if (bitmap == null) {
- bitmap = Bitmap.createBitmap(tileSize, tileSize,
- Bitmap.Config.ARGB_8888);
- }
- mCanvas.setBitmap(bitmap);
- mCanvas.drawColor(COLORS[level]);
- mPaint.setColor(Color.BLACK);
- mPaint.setTextSize(20);
- mPaint.setTextAlign(Align.CENTER);
- mCanvas.drawText(x + "x" + y, 128, 128, mPaint);
- tileSize <<= level;
- x /= tileSize;
- y /= tileSize;
- mCanvas.drawText(x + "x" + y + " @ " + level, 128, 30, mPaint);
- mCanvas.setBitmap(null);
- return bitmap;
- }
-
- @Override
- public BasicTexture getPreview() {
- return null;
- }
- }
}