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authorSunny Goyal <sunnygoyal@google.com>2015-03-20 17:26:30 -0700
committerSunny Goyal <sunnygoyal@google.com>2015-03-20 18:16:58 -0700
commit6a1e95a3dfb5eb65cc2c682c5ede9e22cc7ff7d9 (patch)
tree90631f1b2ffce2487e58dc501301a17e8c5116fe /WallpaperPicker/src/com/android/gallery3d/common
parent71c3baf5ebc520d5146946e0d7907a5dc12366db (diff)
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Removing all dependencies of launcher code on wallpaper-picker
> WallpaperPicker can still depend on launcher code, but not the other way round. Change-Id: I93a07f985c3955c638a68a5fad9c09b184a879b9
Diffstat (limited to 'WallpaperPicker/src/com/android/gallery3d/common')
-rw-r--r--WallpaperPicker/src/com/android/gallery3d/common/BitmapUtils.java94
1 files changed, 0 insertions, 94 deletions
diff --git a/WallpaperPicker/src/com/android/gallery3d/common/BitmapUtils.java b/WallpaperPicker/src/com/android/gallery3d/common/BitmapUtils.java
index 347001783..9ac5c1bf7 100644
--- a/WallpaperPicker/src/com/android/gallery3d/common/BitmapUtils.java
+++ b/WallpaperPicker/src/com/android/gallery3d/common/BitmapUtils.java
@@ -16,20 +16,12 @@
package com.android.gallery3d.common;
-import android.annotation.TargetApi;
import android.content.Context;
import android.content.res.Resources;
-import android.graphics.Bitmap;
-import android.graphics.Canvas;
-import android.graphics.Paint;
-import android.graphics.Point;
import android.net.Uri;
-import android.os.Build;
import android.util.Log;
-import android.view.WindowManager;
import com.android.gallery3d.exif.ExifInterface;
-import com.android.launcher3.WallpaperCropActivity;
import java.io.BufferedInputStream;
import java.io.IOException;
@@ -49,92 +41,6 @@ public class BitmapUtils {
: initialSize / 8 * 8;
}
- public static Bitmap resizeBitmapByScale(
- Bitmap bitmap, float scale, boolean recycle) {
- int width = Math.round(bitmap.getWidth() * scale);
- int height = Math.round(bitmap.getHeight() * scale);
- if (width == bitmap.getWidth()
- && height == bitmap.getHeight()) return bitmap;
- Bitmap target = Bitmap.createBitmap(width, height, getConfig(bitmap));
- Canvas canvas = new Canvas(target);
- canvas.scale(scale, scale);
- Paint paint = new Paint(Paint.FILTER_BITMAP_FLAG | Paint.DITHER_FLAG);
- canvas.drawBitmap(bitmap, 0, 0, paint);
- if (recycle) bitmap.recycle();
- return target;
- }
-
- private static Bitmap.Config getConfig(Bitmap bitmap) {
- Bitmap.Config config = bitmap.getConfig();
- if (config == null) {
- config = Bitmap.Config.ARGB_8888;
- }
- return config;
- }
-
- /**
- * As a ratio of screen height, the total distance we want the parallax effect to span
- * horizontally
- */
- public static float wallpaperTravelToScreenWidthRatio(int width, int height) {
- float aspectRatio = width / (float) height;
-
- // At an aspect ratio of 16/10, the wallpaper parallax effect should span 1.5 * screen width
- // At an aspect ratio of 10/16, the wallpaper parallax effect should span 1.2 * screen width
- // We will use these two data points to extrapolate how much the wallpaper parallax effect
- // to span (ie travel) at any aspect ratio:
-
- final float ASPECT_RATIO_LANDSCAPE = 16/10f;
- final float ASPECT_RATIO_PORTRAIT = 10/16f;
- final float WALLPAPER_WIDTH_TO_SCREEN_RATIO_LANDSCAPE = 1.5f;
- final float WALLPAPER_WIDTH_TO_SCREEN_RATIO_PORTRAIT = 1.2f;
-
- // To find out the desired width at different aspect ratios, we use the following two
- // formulas, where the coefficient on x is the aspect ratio (width/height):
- // (16/10)x + y = 1.5
- // (10/16)x + y = 1.2
- // We solve for x and y and end up with a final formula:
- final float x =
- (WALLPAPER_WIDTH_TO_SCREEN_RATIO_LANDSCAPE - WALLPAPER_WIDTH_TO_SCREEN_RATIO_PORTRAIT) /
- (ASPECT_RATIO_LANDSCAPE - ASPECT_RATIO_PORTRAIT);
- final float y = WALLPAPER_WIDTH_TO_SCREEN_RATIO_PORTRAIT - x * ASPECT_RATIO_PORTRAIT;
- return x * aspectRatio + y;
- }
-
- private static Point sDefaultWallpaperSize;
-
- @TargetApi(Build.VERSION_CODES.JELLY_BEAN_MR1)
- public static Point getDefaultWallpaperSize(Resources res, WindowManager windowManager) {
- if (sDefaultWallpaperSize == null) {
- Point minDims = new Point();
- Point maxDims = new Point();
- windowManager.getDefaultDisplay().getCurrentSizeRange(minDims, maxDims);
-
- int maxDim = Math.max(maxDims.x, maxDims.y);
- int minDim = Math.max(minDims.x, minDims.y);
-
- if (android.os.Build.VERSION.SDK_INT >= android.os.Build.VERSION_CODES.JELLY_BEAN_MR1) {
- Point realSize = new Point();
- windowManager.getDefaultDisplay().getRealSize(realSize);
- maxDim = Math.max(realSize.x, realSize.y);
- minDim = Math.min(realSize.x, realSize.y);
- }
-
- // We need to ensure that there is enough extra space in the wallpaper
- // for the intended parallax effects
- final int defaultWidth, defaultHeight;
- if (res.getConfiguration().smallestScreenWidthDp >= 720) {
- defaultWidth = (int) (maxDim * wallpaperTravelToScreenWidthRatio(maxDim, minDim));
- defaultHeight = maxDim;
- } else {
- defaultWidth = Math.max((int) (minDim * WallpaperCropActivity.WALLPAPER_SCREENS_SPAN), maxDim);
- defaultHeight = maxDim;
- }
- sDefaultWallpaperSize = new Point(defaultWidth, defaultHeight);
- }
- return sDefaultWallpaperSize;
- }
-
public static int getRotationFromExif(Context context, Uri uri) {
return BitmapUtils.getRotationFromExifHelper(null, 0, context, uri);
}