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authorSunny Goyal <sunnygoyal@google.com>2017-03-06 18:54:55 +0000
committerAndroid (Google) Code Review <android-gerrit@google.com>2017-03-06 18:54:55 +0000
commit3ba48fa019048b69aace5c88373bb3c59f3c2c1d (patch)
treecf09809059cc23c8b5f61e39ee3be811ec4f28e8
parentd896d1c29f152c2cff28f7624417b7db494aef02 (diff)
parent19b93b7988c12a25d9a88ca808d871916263ef9f (diff)
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Merge "Updating FolderIcon drawing to avoid dependency on software layer." into ub-launcher3-dorval
-rw-r--r--src/com/android/launcher3/CellLayout.java9
-rw-r--r--src/com/android/launcher3/folder/FolderIcon.java200
2 files changed, 132 insertions, 77 deletions
diff --git a/src/com/android/launcher3/CellLayout.java b/src/com/android/launcher3/CellLayout.java
index e0fcbf04d..8179dad29 100644
--- a/src/com/android/launcher3/CellLayout.java
+++ b/src/com/android/launcher3/CellLayout.java
@@ -105,7 +105,6 @@ public class CellLayout extends ViewGroup implements BubbleTextShadowHandler {
private ArrayList<FolderIcon.PreviewBackground> mFolderBackgrounds = new ArrayList<FolderIcon.PreviewBackground>();
FolderIcon.PreviewBackground mFolderLeaveBehind = new FolderIcon.PreviewBackground();
- Paint mFolderBgPaint = new Paint();
private float mBackgroundAlpha;
@@ -501,9 +500,9 @@ public class CellLayout extends ViewGroup implements BubbleTextShadowHandler {
cellToPoint(bg.delegateCellX, bg.delegateCellY, mTempLocation);
canvas.save();
canvas.translate(mTempLocation[0], mTempLocation[1]);
- bg.drawBackground(canvas, mFolderBgPaint);
+ bg.drawBackground(canvas);
if (!bg.isClipping) {
- bg.drawBackgroundStroke(canvas, mFolderBgPaint);
+ bg.drawBackgroundStroke(canvas);
}
canvas.restore();
}
@@ -513,7 +512,7 @@ public class CellLayout extends ViewGroup implements BubbleTextShadowHandler {
mFolderLeaveBehind.delegateCellY, mTempLocation);
canvas.save();
canvas.translate(mTempLocation[0], mTempLocation[1]);
- mFolderLeaveBehind.drawLeaveBehind(canvas, mFolderBgPaint);
+ mFolderLeaveBehind.drawLeaveBehind(canvas);
canvas.restore();
}
}
@@ -528,7 +527,7 @@ public class CellLayout extends ViewGroup implements BubbleTextShadowHandler {
cellToPoint(bg.delegateCellX, bg.delegateCellY, mTempLocation);
canvas.save();
canvas.translate(mTempLocation[0], mTempLocation[1]);
- bg.drawBackgroundStroke(canvas, mFolderBgPaint);
+ bg.drawBackgroundStroke(canvas);
canvas.restore();
}
}
diff --git a/src/com/android/launcher3/folder/FolderIcon.java b/src/com/android/launcher3/folder/FolderIcon.java
index 969798530..f21601092 100644
--- a/src/com/android/launcher3/folder/FolderIcon.java
+++ b/src/com/android/launcher3/folder/FolderIcon.java
@@ -24,11 +24,15 @@ import android.animation.ValueAnimator.AnimatorUpdateListener;
import android.content.Context;
import android.graphics.Canvas;
import android.graphics.Color;
+import android.graphics.Matrix;
import android.graphics.Paint;
import android.graphics.Path;
import android.graphics.PorterDuff;
+import android.graphics.PorterDuffXfermode;
+import android.graphics.RadialGradient;
import android.graphics.Rect;
import android.graphics.Region;
+import android.graphics.Shader;
import android.graphics.drawable.Drawable;
import android.os.Parcelable;
import android.util.AttributeSet;
@@ -125,8 +129,6 @@ public class FolderIcon extends FrameLayout implements FolderListener {
private ArrayList<PreviewItemDrawingParams> mDrawingParams = new ArrayList<PreviewItemDrawingParams>();
private Drawable mReferenceDrawable = null;
- Paint mBgPaint = new Paint();
-
private Alarm mOpenAlarm = new Alarm();
private FolderBadgeInfo mBadgeInfo = new FolderBadgeInfo();
@@ -179,11 +181,6 @@ public class FolderIcon extends FrameLayout implements FolderListener {
DeviceProfile grid = launcher.getDeviceProfile();
FolderIcon icon = (FolderIcon) LayoutInflater.from(launcher).inflate(resId, group, false);
- // For performance and compatibility reasons we render the preview using a software layer.
- // In particular, hardware path clipping has spotty ecosystem support and bad performance.
- // Software rendering also allows us to use shadow layers.
- icon.setLayerType(LAYER_TYPE_SOFTWARE, new Paint(Paint.FILTER_BITMAP_FLAG));
-
icon.setClipToPadding(false);
icon.mFolderName = (BubbleTextView) icon.findViewById(R.id.folder_icon_name);
icon.mFolderName.setText(folderInfo.title);
@@ -493,7 +490,7 @@ public class FolderIcon extends FrameLayout implements FolderListener {
}
private void drawPreviewItem(Canvas canvas, PreviewItemDrawingParams params) {
- canvas.save();
+ canvas.save(Canvas.MATRIX_SAVE_FLAG);
canvas.translate(params.transX, params.transY);
canvas.scale(params.scale, params.scale);
Drawable d = params.drawable;
@@ -520,10 +517,29 @@ public class FolderIcon extends FrameLayout implements FolderListener {
* information, handles drawing, and animation (accept state <--> rest state).
*/
public static class PreviewBackground {
+
+ private final PorterDuffXfermode mClipPorterDuffXfermode
+ = new PorterDuffXfermode(PorterDuff.Mode.DST_IN);
+ // Create a RadialGradient such that it draws a black circle and then extends with
+ // transparent. To achieve this, we keep the gradient to black for the range [0, 1) and
+ // just at the edge quickly change it to transparent.
+ private final RadialGradient mClipShader = new RadialGradient(0, 0, 1,
+ new int[] {Color.BLACK, Color.BLACK, Color.TRANSPARENT },
+ new float[] {0, 0.999f, 1},
+ Shader.TileMode.CLAMP);
+
+ private final PorterDuffXfermode mShadowPorterDuffXfermode
+ = new PorterDuffXfermode(PorterDuff.Mode.DST_OUT);
+ private RadialGradient mShadowShader = null;
+
+ private final Matrix mShaderMatrix = new Matrix();
+ private final Path mPath = new Path();
+
+ private final Paint mPaint = new Paint(Paint.ANTI_ALIAS_FLAG);
+
private float mScale = 1f;
private float mColorMultiplier = 1f;
- private Path mClipPath = new Path();
- private int mStrokeWidth;
+ private float mStrokeWidth;
private View mInvalidateDelegate;
public int previewSize;
@@ -546,7 +562,7 @@ public class FolderIcon extends FrameLayout implements FolderListener {
private static final int BG_OPACITY = 160;
private static final int MAX_BG_OPACITY = 225;
private static final int BG_INTENSITY = 245;
- private static final int SHADOW_OPACITY = 80;
+ private static final int SHADOW_OPACITY = 40;
ValueAnimator mScaleAnimator;
@@ -562,7 +578,16 @@ public class FolderIcon extends FrameLayout implements FolderListener {
basePreviewOffsetX = (availableSpace - this.previewSize) / 2;
basePreviewOffsetY = previewPadding + grid.folderBackgroundOffset + topPadding;
- mStrokeWidth = Utilities.pxFromDp(1, dm);
+ // Stroke width is 1dp
+ mStrokeWidth = dm.density;
+
+ float radius = getScaledRadius();
+ float shadowRadius = radius + mStrokeWidth;
+ int shadowColor = Color.argb(SHADOW_OPACITY, 0, 0, 0);
+ mShadowShader = new RadialGradient(0, 0, 1,
+ new int[] {shadowColor, Color.TRANSPARENT},
+ new float[] {radius / shadowRadius, 1},
+ Shader.TileMode.CLAMP);
invalidate();
}
@@ -592,10 +617,6 @@ public class FolderIcon extends FrameLayout implements FolderListener {
}
void invalidate() {
- int radius = getScaledRadius();
- mClipPath.reset();
- mClipPath.addCircle(radius, radius, radius, Path.Direction.CW);
-
if (mInvalidateDelegate != null) {
mInvalidateDelegate.invalidate();
}
@@ -610,70 +631,94 @@ public class FolderIcon extends FrameLayout implements FolderListener {
invalidate();
}
- public void drawBackground(Canvas canvas, Paint paint) {
- canvas.save();
- canvas.translate(getOffsetX(), getOffsetY());
-
- paint.reset();
- paint.setStyle(Paint.Style.FILL);
- paint.setXfermode(null);
- paint.setAntiAlias(true);
-
+ public void drawBackground(Canvas canvas) {
+ mPaint.setStyle(Paint.Style.FILL);
int alpha = (int) Math.min(MAX_BG_OPACITY, BG_OPACITY * mColorMultiplier);
- paint.setColor(Color.argb(alpha, BG_INTENSITY, BG_INTENSITY, BG_INTENSITY));
+ mPaint.setColor(Color.argb(alpha, BG_INTENSITY, BG_INTENSITY, BG_INTENSITY));
+
+ drawCircle(canvas, 0 /* deltaRadius */);
+ // Draw shadow.
+ if (mShadowShader == null) {
+ return;
+ }
float radius = getScaledRadius();
+ float shadowRadius = radius + mStrokeWidth;
+ mPaint.setColor(Color.BLACK);
+ int offsetX = getOffsetX();
+ int offsetY = getOffsetY();
+ final int saveCount;
+ if (canvas.isHardwareAccelerated()) {
+ saveCount = canvas.saveLayer(offsetX - mStrokeWidth, offsetY,
+ offsetX + radius + shadowRadius, offsetY + shadowRadius + shadowRadius,
+ null, Canvas.CLIP_TO_LAYER_SAVE_FLAG | Canvas.HAS_ALPHA_LAYER_SAVE_FLAG);
- canvas.drawCircle(radius, radius, radius, paint);
- canvas.clipPath(mClipPath, Region.Op.DIFFERENCE);
+ } else {
+ saveCount = canvas.save(Canvas.CLIP_SAVE_FLAG);
+ clipCanvasSoftware(canvas, Region.Op.DIFFERENCE);
+ }
- paint.setStyle(Paint.Style.STROKE);
- paint.setColor(Color.TRANSPARENT);
- paint.setShadowLayer(mStrokeWidth, 0, mStrokeWidth, Color.argb(SHADOW_OPACITY, 0, 0, 0));
- canvas.drawCircle(radius, radius, radius, paint);
+ mShaderMatrix.setScale(shadowRadius, shadowRadius);
+ mShaderMatrix.postTranslate(radius + offsetX, shadowRadius + offsetY);
+ mShadowShader.setLocalMatrix(mShaderMatrix);
+ mPaint.setShader(mShadowShader);
+ canvas.drawPaint(mPaint);
+ mPaint.setShader(null);
+
+ if (canvas.isHardwareAccelerated()) {
+ mPaint.setXfermode(mShadowPorterDuffXfermode);
+ canvas.drawCircle(radius + offsetX, radius + offsetY, radius, mPaint);
+ mPaint.setXfermode(null);
+ }
- canvas.restore();
+ canvas.restoreToCount(saveCount);
}
- public void drawBackgroundStroke(Canvas canvas, Paint paint) {
- canvas.save();
- canvas.translate(getOffsetX(), getOffsetY());
-
- paint.reset();
- paint.setAntiAlias(true);
- paint.setColor(Color.argb(255, BG_INTENSITY, BG_INTENSITY, BG_INTENSITY));
- paint.setStyle(Paint.Style.STROKE);
- paint.setStrokeWidth(mStrokeWidth);
-
- float radius = getScaledRadius();
- canvas.drawCircle(radius, radius, radius - 1, paint);
-
- canvas.restore();
+ public void drawBackgroundStroke(Canvas canvas) {
+ mPaint.setColor(Color.argb(255, BG_INTENSITY, BG_INTENSITY, BG_INTENSITY));
+ mPaint.setStyle(Paint.Style.STROKE);
+ mPaint.setStrokeWidth(mStrokeWidth);
+ drawCircle(canvas, 1 /* deltaRadius */);
}
- public void drawLeaveBehind(Canvas canvas, Paint paint) {
+ public void drawLeaveBehind(Canvas canvas) {
float originalScale = mScale;
mScale = 0.5f;
- canvas.save();
- canvas.translate(getOffsetX(), getOffsetY());
+ mPaint.setStyle(Paint.Style.FILL);
+ mPaint.setColor(Color.argb(160, 245, 245, 245));
+ drawCircle(canvas, 0 /* deltaRadius */);
- paint.reset();
- paint.setAntiAlias(true);
- paint.setColor(Color.argb(160, 245, 245, 245));
+ mScale = originalScale;
+ }
+ private void drawCircle(Canvas canvas,float deltaRadius) {
float radius = getScaledRadius();
- canvas.drawCircle(radius, radius, radius, paint);
+ canvas.drawCircle(radius + getOffsetX(), radius + getOffsetY(),
+ radius - deltaRadius, mPaint);
+ }
- canvas.restore();
- mScale = originalScale;
+ // It is the callers responsibility to save and restore the canvas layers.
+ private void clipCanvasSoftware(Canvas canvas, Region.Op op) {
+ mPath.reset();
+ float r = getScaledRadius();
+ mPath.addCircle(r + getOffsetX(), r + getOffsetY(), r, Path.Direction.CW);
+ canvas.clipPath(mPath, op);
}
- // It is the callers responsibility to save and restore the canvas.
- private void clipCanvas(Canvas canvas) {
- canvas.translate(getOffsetX(), getOffsetY());
- canvas.clipPath(mClipPath);
- canvas.translate(-getOffsetX(), -getOffsetY());
+ // It is the callers responsibility to save and restore the canvas layers.
+ private void clipCanvasHardware(Canvas canvas) {
+ mPaint.setColor(Color.BLACK);
+ mPaint.setXfermode(mClipPorterDuffXfermode);
+
+ float radius = getScaledRadius();
+ mShaderMatrix.setScale(radius, radius);
+ mShaderMatrix.postTranslate(radius + getOffsetX(), radius + getOffsetY());
+ mClipShader.setLocalMatrix(mShaderMatrix);
+ mPaint.setShader(mClipShader);
+ canvas.drawPaint(mPaint);
+ mPaint.setXfermode(null);
+ mPaint.setShader(null);
}
private void delegateDrawing(CellLayout delegate, int cellX, int cellY) {
@@ -793,17 +838,22 @@ public class FolderIcon extends FrameLayout implements FolderListener {
}
if (!mBackground.drawingDelegated()) {
- mBackground.drawBackground(canvas, mBgPaint);
+ mBackground.drawBackground(canvas);
}
if (mFolder == null) return;
if (mFolder.getItemCount() == 0 && !mAnimating) return;
- canvas.save();
-
+ final int saveCount;
- if (mPreviewLayoutRule.clipToBackground()) {
- mBackground.clipCanvas(canvas);
+ if (canvas.isHardwareAccelerated()) {
+ saveCount = canvas.saveLayer(0, 0, getWidth(), getHeight(), null,
+ Canvas.HAS_ALPHA_LAYER_SAVE_FLAG | Canvas.CLIP_TO_LAYER_SAVE_FLAG);
+ } else {
+ saveCount = canvas.save(Canvas.CLIP_SAVE_FLAG);
+ if (mPreviewLayoutRule.clipToBackground()) {
+ mBackground.clipCanvasSoftware(canvas, Region.Op.INTERSECT);
+ }
}
// The items are drawn in coordinates relative to the preview offset
@@ -816,18 +866,24 @@ public class FolderIcon extends FrameLayout implements FolderListener {
drawPreviewItem(canvas, p);
}
}
- canvas.restore();
+ canvas.translate(-mBackground.basePreviewOffsetX, -mBackground.basePreviewOffsetY);
+
+ if (mPreviewLayoutRule.clipToBackground() && canvas.isHardwareAccelerated()) {
+ mBackground.clipCanvasHardware(canvas);
+ }
+ canvas.restoreToCount(saveCount);
if (mPreviewLayoutRule.clipToBackground() && !mBackground.drawingDelegated()) {
- mBackground.drawBackgroundStroke(canvas, mBgPaint);
+ mBackground.drawBackgroundStroke(canvas);
}
- int offsetX = mBackground.getOffsetX();
- int offsetY = mBackground.getOffsetY();
- int previewSize = (int) (mBackground.previewSize * mBackground.mScale);
- Rect bounds = new Rect(offsetX, offsetY, offsetX + previewSize, offsetY + previewSize);
if ((mBadgeInfo != null && mBadgeInfo.getNotificationCount() > 0) || mBadgeScale > 0) {
// If we are animating to the accepting state, animate the badge out.
+ int offsetX = mBackground.getOffsetX();
+ int offsetY = mBackground.getOffsetY();
+ int previewSize = (int) (mBackground.previewSize * mBackground.mScale);
+ Rect bounds = new Rect(offsetX, offsetY, offsetX + previewSize, offsetY + previewSize);
+
float badgeScale = Math.max(0, mBadgeScale - mBackground.getScaleProgress());
mBadgeRenderer.draw(canvas, IconPalette.FOLDER_ICON_PALETTE, mBadgeInfo, bounds, badgeScale);
}