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authorLinus Lee <llee@cyngn.com>2015-03-30 18:06:29 -0700
committerLinus Lee <llee@cyngn.com>2015-03-31 01:13:50 +0000
commit9251b80a2caaf2bcc5ed8fb02c8aa2baa999102e (patch)
treede9232c11e9dade9d9bb33058b7399052c548477
parentd8284f229dfa8d0e2aef3cac0828362e1e6632e1 (diff)
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Trebuchet: Fix bad ui state when backing twice quickly
If a user enters the widget add screen and quickly backs up twice, the widget panel stays around and captures touch, but the ui thinks it is in the homescreen. Change-Id: I52a920fd633f3ab690ca1c959fbc8935c2d0bb69 (cherry picked from commit e423f8abb9462d0063e4504ff1386b127875e23b)
-rw-r--r--src/com/android/launcher3/Launcher.java8
1 files changed, 8 insertions, 0 deletions
diff --git a/src/com/android/launcher3/Launcher.java b/src/com/android/launcher3/Launcher.java
index 15df77fe6..647143fd9 100644
--- a/src/com/android/launcher3/Launcher.java
+++ b/src/com/android/launcher3/Launcher.java
@@ -2792,6 +2792,14 @@ public class Launcher extends Activity
} else if (f2 != null) {
mDynamicGridSizeFragment.setSize();
} else {
+ // if a user backs up twice very quickly from the widget add screen to the
+ // homescreen, the UI can get into a messed up state and mStateAnimation never
+ // completes or gets cancelled. Cancelling mStateAnimation here fixes this bug
+ if (mStateAnimation != null && mStateAnimation.isRunning()) {
+ mStateAnimation.cancel();
+ mStateAnimation = null;
+ }
+
mWorkspace.exitOverviewMode(true);
}
} else if (mWorkspace.getOpenFolder() != null) {