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/*
* Copyright (C) 2010 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package com.android.gallery3d.ui;
import android.content.Context;
import android.graphics.Matrix;
import com.android.gallery3d.anim.CanvasAnimation;
public class GLRootStub implements GLRoot {
public void addOnGLIdleListener(OnGLIdleListener listener) {}
public void registerLaunchedAnimation(CanvasAnimation animation) {}
public void requestRender() {}
public void requestLayoutContentPane() {}
public boolean hasStencil() { return true; }
public void lockRenderThread() {}
public void unlockRenderThread() {}
public void setContentPane(GLView content) {}
public void setOrientationSource(OrientationSource source) {}
public int getDisplayRotation() { return 0; }
public int getCompensation() { return 0; }
public Matrix getCompensationMatrix() { return null; }
public void freeze() {}
public void unfreeze() {}
public void setLightsOutMode(boolean enabled) {}
public Context getContext() { return null; }
}
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