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path: root/src/com/android/gallery3d/glrenderer/ColorTexture.java
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/*
 * Copyright (C) 2010 The Android Open Source Project
 *
 * Licensed under the Apache License, Version 2.0 (the "License");
 * you may not use this file except in compliance with the License.
 * You may obtain a copy of the License at
 *
 *      http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 */

package com.android.gallery3d.glrenderer;

import com.android.gallery3d.common.Utils;

// ColorTexture is a texture which fills the rectangle with the specified color.
public class ColorTexture implements Texture {

    private final int mColor;
    private int mWidth;
    private int mHeight;

    public ColorTexture(int color) {
        mColor = color;
        mWidth = 1;
        mHeight = 1;
    }

    @Override
    public void draw(GLCanvas canvas, int x, int y) {
        draw(canvas, x, y, mWidth, mHeight);
    }

    @Override
    public void draw(GLCanvas canvas, int x, int y, int w, int h) {
        canvas.fillRect(x, y, w, h, mColor);
    }

    @Override
    public boolean isOpaque() {
        return Utils.isOpaque(mColor);
    }

    public void setSize(int width, int height) {
        mWidth = width;
        mHeight = height;
    }

    @Override
    public int getWidth() {
        return mWidth;
    }

    @Override
    public int getHeight() {
        return mHeight;
    }
}