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/*
* Copyright (C) 2012 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package com.android.gallery3d.app;
import android.animation.Animator;
import android.animation.Animator.AnimatorListener;
import android.animation.ObjectAnimator;
import android.content.Context;
import android.view.MotionEvent;
import android.view.View;
import com.android.gallery3d.common.ApiHelper;
/**
* The controller for the Trimming Video.
*/
public class TrimControllerOverlay extends CommonControllerOverlay {
public TrimControllerOverlay(Context context) {
super(context);
}
@Override
protected void createTimeBar(Context context) {
mTimeBar = new TrimTimeBar(context, this);
}
private void hidePlayButtonIfPlaying() {
if (mState == State.PLAYING) {
mPlayPauseReplayView.setVisibility(View.INVISIBLE);
}
if (ApiHelper.HAS_OBJECT_ANIMATION) {
mPlayPauseReplayView.setAlpha(1f);
}
}
@Override
public void showPlaying() {
super.showPlaying();
if (ApiHelper.HAS_OBJECT_ANIMATION) {
// Add animation to hide the play button while playing.
ObjectAnimator anim = ObjectAnimator.ofFloat(mPlayPauseReplayView, "alpha", 1f, 0f);
anim.setDuration(200);
anim.start();
anim.addListener(new AnimatorListener() {
@Override
public void onAnimationStart(Animator animation) {
}
@Override
public void onAnimationEnd(Animator animation) {
hidePlayButtonIfPlaying();
}
@Override
public void onAnimationCancel(Animator animation) {
hidePlayButtonIfPlaying();
}
@Override
public void onAnimationRepeat(Animator animation) {
}
});
} else {
hidePlayButtonIfPlaying();
}
}
@Override
public void setTimes(int currentTime, int totalTime, int trimStartTime, int trimEndTime) {
mTimeBar.setTime(currentTime, totalTime, trimStartTime, trimEndTime);
}
@Override
public boolean onTouchEvent(MotionEvent event) {
if (super.onTouchEvent(event)) {
return true;
}
// The special thing here is that the State.ENDED include both cases of
// the video completed and current == trimEnd. Both request a replay.
switch (event.getAction()) {
case MotionEvent.ACTION_DOWN:
if (mState == State.PLAYING || mState == State.PAUSED) {
mListener.onPlayPause();
} else if (mState == State.ENDED) {
if (mCanReplay) {
mListener.onReplay();
}
}
break;
case MotionEvent.ACTION_UP:
break;
}
return true;
}
}
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