blob: c3ff0107ddc74757adce746fd65bc7d227092e50 (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
|
/*
* Copyright (C) 2014 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package com.android.camera.ui.focus;
import com.android.camera.SoundPlayer;
/**
* Wraps the focus sound and the player into a single object that can
* be played on demand.
*
* TODO: This needs some way to better manage the sound lifetimes
*/
public class FocusSound {
private static final float DEFAULT_VOLUME = 0.6f;
private final SoundPlayer mPlayer;
private final int mSoundId;
public FocusSound(SoundPlayer player, int soundId) {
mPlayer = player;
mSoundId = soundId;
mPlayer.loadSound(mSoundId);
}
/**
* Play the focus sound with the sound player at the default
* volume.
*/
public void play() {
if(!mPlayer.isReleased()) {
mPlayer.play(mSoundId, DEFAULT_VOLUME);
}
}
}
|