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path: root/src/com/android/camera/support/glrenderer/Texture.java
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package com.android.camera.support.glrenderer;

//Texture is a rectangular image which can be drawn on GLCanvas.
//The isOpaque() function gives a hint about whether the texture is opaque,
//so the drawing can be done faster.
//
//This is the current texture hierarchy:
//
//Texture
//-- ColorTexture
//-- FadeInTexture
//-- BasicTexture
// -- UploadedTexture
//    -- BitmapTexture
//    -- Tile
//    -- ResourceTexture
//       -- NinePatchTexture
//    -- CanvasTexture
//       -- StringTexture
//
public interface Texture {
 public int getWidth();
 public int getHeight();
 public void draw(GLCanvas canvas, int x, int y);
 public void draw(GLCanvas canvas, int x, int y, int w, int h);
 public boolean isOpaque();
}